Player Matchup

Lex
Lex
Alfredofirefist
Lex
Level 12
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Moji
Moji
Do797om
Moji
Level 13
Champion Stats
1W - 1L
1,719 SR
Queue Stats
2W - 3L
1,208 Elo+
Party 2
Lillith
Lillith
Híghest
Lillith
Level 17
Champion Stats
3W - 5L
1,538 SR
Queue Stats
31W - 23L
1,741 Elo+
Party 1
Willo
Willo
a_midnight_drive
Willo
Level 250
Champion Stats
16W - 19L
1,479 SR
Queue Stats
119W - 139L
1,494 Elo+
Party 2
Barik
Barik
fàith
Barik
Level 16
Champion Stats
3W - 1L
1,740 SR
Queue Stats
40W - 37L
1,681 Elo+
Party 1
Team Averages
Level 62
1,595 SR
1,525 Elo+

VS

Team Averages
Level 213
1,613 SR
1,534 Elo+
Saati
Saati
PolloAsad0
Saati
Level 332
Champion Stats
21W - 15L
1,720 SR
Queue Stats
337W - 295L
1,553 Elo+
Solo
Ash
Ash
funggor
Ash
Level 165
Champion Stats
7W - 3L
1,629 SR
Queue Stats
142W - 128L
1,587 Elo+
Solo
Sha Lin
Sha Lin
mickyoxigeno
Sha Lin
Level 250
Champion Stats
5W - 2L
1,653 SR
Queue Stats
350W - 338L
1,535 Elo+
Solo
Rei
Rei
mmggoeshard
Rei
Level 30
Champion Stats
4W - 3L
1,470 SR
Queue Stats
22W - 24L
1,438 Elo+
Solo
Moji
Moji
soundyum
Moji
Level 289
Champion Stats
249W - 205L
1,591 SR
Queue Stats
283W - 246L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
9
2 / 8 / 1
3,216
459
14,507
28,071
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Moji
Do797om
Moji
7
1 / 9 / 4
3,094
442
12,729
34,317
18,120

Level 1

Level 4

Level 3

Level 2

Level 5

Level 1

Lillith
Híghest
Lillith
18
6 / 5 / 5
4,106
587
43,441
36,643
2,200
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

47
2 / 13 / 4
3,231
462
38,208
40,760
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 24%.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Barik
fàith
Barik
9
4 / 3 / 8
4,437
634
65,977
77,398
99,272
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
57
17 / 3 / 4
4,027
575
63,369
22,291
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ash
32
6 / 1 / 12
3,916
559
46,215
69,965
12,486
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Brawl

Brawl

Kinetic Burst

Heal for 300 over 2s for each enemy hit by Kinetic Burst.

Level 2

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 16% for 2s after using Shoulder Bash.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Level 1

Sha Lin
mickyoxigeno
Sha Lin
54
8 / 4 / 6
3,249
464
45,192
25,541
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 3%.

Level 1

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Oasis

Oasis

Withdraw

Heal for 400 after using Withdraw.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

25
2 / 3 / 20
4,028
575
24,404
29,629
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Moji
43
5 / 4 / 13
4,311
616
38,009
27,436
23,312

Level 2

Level 4

Level 3

Level 5

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 36s
Objective Time
8m 54s
37
Kill Participation
93
15
Kills
38
38
Deaths
15
22
Assists
55
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
L
Moji
Do797om
Moji
1
9
4
0.33
L
Lillith
Híghest
Lillith
6
5
5
1.7
W
Saati
17
3
4
6.33
L
2
13
4
0.31
W
Ash
6
1
12
12
L
Barik
fàith
Barik
4
3
8
2.67
W
Sha Lin
mickyoxigeno
Sha Lin
8
4
6
2.75
W
2
3
20
4
W
Moji
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,862
Damage
217,189
217,189
Taken
174,862
119,592
Shielding
35,798
96,218
Healing
122,536
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
14,507
12,692
0
4,392
28,071
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Moji
Do797om
Moji
12,729
12,729
7,393
1,874
34,317
18,120
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Lillith
Híghest
Lillith
43,441
30,638
73,562
474
36,643
2,200
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Saati
63,369
55,703
88
90
22,291
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
38,208
17,466
0
1,772
40,760
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ash
46,215
40,355
0
5,118
69,965
12,486
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
fàith
Barik
65,977
65,977
0
6,751
77,398
99,272
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Sha Lin
mickyoxigeno
Sha Lin
45,192
38,622
0
5,002
25,541
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
24,404
23,725
56,900
19,872
29,629
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Moji
38,009
37,329
26,156
9,310
27,436
23,312

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role