Player Matchup

Jenos
Jenos
JMTA_971
Jenos
Level 209
Champion Stats
357W - 323L
1,555 SR
Queue Stats
613W - 564L
1,547 Elo+
Party 1
Io
Io
OMEGA DEMON3475
Io
Level 19
Champion Stats
1W - 1L
1,133 SR
Queue Stats
2W - 2L
1,572 Elo+
Solo
Ruckus
Ruckus
Tueur_pour_cible
Ruckus
Level 254
Champion Stats
1W - 1L
1,329 SR
Queue Stats
689W - 717L
1,454 Elo+
Solo
Tyra
Tyra
marok5962
Tyra
Level 109
Champion Stats
11W - 5L
1,690 SR
Queue Stats
172W - 205L
1,440 Elo+
Solo
Ying
Ying
zelda_cx
Ying
Level 169
Champion Stats
50W - 49L
1,581 SR
Queue Stats
376W - 351L
1,519 Elo+
Party 1
Team Averages
Level 152
1,457 SR
1,507 Elo+

VS

Team Averages
Level 216
1,519 SR
1,490 Elo+
Sha Lin
Sha Lin
AytcastX
Sha Lin
Level 181
Champion Stats
0W - 1L
1,500 SR
Queue Stats
235W - 217L
1,563 Elo+
Solo
Seris
Seris
KyoTo1523
Seris
Level 6
Champion Stats
2W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Vora
Vora
MagnificAuto23
Vora
Level 46
Champion Stats
4W - 14L
1,427 SR
Queue Stats
39W - 61L
1,442 Elo+
Solo
Grover
Grover
harti_2000_
Grover
Level 88
Champion Stats
10W - 11L
1,613 SR
Queue Stats
291W - 291L
1,476 Elo+
Solo
Fernando
Fernando
uncle_e_86
Fernando
Level 757
Champion Stats
369W - 310L
1,556 SR
Queue Stats
2,254W - 2,207L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
JMTA_971
Jenos
31
12 / 4 / 27
4,166
278
72,272
56,072
0
Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

14
4 / 6 / 21
3,239
216
32,486
44,912
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

51
10 / 4 / 27
4,150
277
73,206
114,879
67,067
Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 600-Health Shield for 4s after dropping to or below 30% Health.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Level 1

Tyra
47
13 / 7 / 16
4,206
280
150,418
82,737
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Quick Release

Quick Release

Nade Launcher

Generate 4 Ammo after using Nade Launcher.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 0.6s.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Ying
40
11 / 1 / 27
3,865
258
108,559
36,547
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
AytcastX
Sha Lin
60
5 / 8 / 5
3,067
204
90,137
45,953
0
Oasis

Oasis

Withdraw

Heal for 240 after using Withdraw.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Seris
KyoTo1523
Seris
1
2 / 8 / 14
3,935
262
37,503
60,828
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

17
5 / 16 / 5
2,384
159
55,034
71,421
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Level 1

Grover
56
4 / 8 / 15
4,248
283
79,022
90,732
3,340
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Fernando
uncle_e_86
Fernando
42
6 / 10 / 9
4,529
302
73,451
168,007
205,167
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 42s
Objective Time
7m 39s
168
Kill Participation
70
50
Kills
22
22
Deaths
50
118
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Sha Lin
AytcastX
Sha Lin
5
8
5
0.94
W
Jenos
JMTA_971
Jenos
12
4
27
6.38
L
Seris
KyoTo1523
Seris
2
8
14
1.13
L
5
16
5
0.47
W
4
6
21
2.42
W
10
4
27
5.88
L
Grover
4
8
15
1.44
W
Tyra
13
7
16
3
L
Fernando
uncle_e_86
Fernando
6
10
9
1.05
W
Ying
11
1
27
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

436,941
Damage
335,147
335,147
Taken
436,941
67,067
Shielding
208,507
269,055
Healing
282,063
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Sha Lin
AytcastX
Sha Lin
90,137
90,137
1,485
1,211
45,953
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Jenos
JMTA_971
Jenos
72,272
39,384
95,352
27,587
56,072
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Seris
KyoTo1523
Seris
37,503
30,362
116,285
21,250
60,828
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
55,034
35,585
884
10,376
71,421
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
32,486
27,346
50,851
14,389
44,912
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
73,206
50,800
0
14,095
114,879
67,067
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Grover
79,022
67,511
82,767
44,500
90,732
3,340
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tyra
150,418
87,587
0
1,769
82,737
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
uncle_e_86
Fernando
73,451
38,851
0
3,305
168,007
205,167
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ying
108,559
54,443
50,596
14,416
36,547
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role