Player Matchup

Sha Lin
Sha Lin
CrzyCreeper552
Sha Lin
Level 136
Champion Stats
13W - 6L
1,665 SR
Queue Stats
115W - 113L
1,612 Elo+
Party 2
Seris
Seris
Zirеаеl
Seris
Level 999
Champion Stats
199W - 184L
1,551 SR
Queue Stats
1,282W - 1,320L
1,607 Elo+
Solo
Ying
Ying
daimianv
Ying
Level 153
Champion Stats
6W - 5L
1,434 SR
Queue Stats
434W - 416L
1,584 Elo+
Solo
VII
VII
labrix
VII
Level 167
Champion Stats
5W - 3L
1,538 SR
Queue Stats
254W - 222L
1,599 Elo+
Party 2
Fernando
Fernando
zDeityz
Fernando
Level 135
Champion Stats
5W - 4L
1,620 SR
Queue Stats
190W - 189L
1,585 Elo+
Solo
Team Averages
Level 318
1,562 SR
1,597 Elo+

VS

Team Averages
Level 341
1,527 SR
1,525 Elo+
Octavia
Octavia
Yopsuu
Octavia
Level 421
Champion Stats
2W - 2L
1,671 SR
Queue Stats
42W - 28L
1,647 Elo+
Party 1
Grover
Grover
Zachor
Grover
Level 104
Champion Stats
1W - 3L
1,506 SR
Queue Stats
85W - 67L
1,621 Elo+
Party 1
Jenos
Jenos
killtojill161
Jenos
Level 86
Champion Stats
21W - 22L
1,535 SR
Queue Stats
192W - 175L
1,508 Elo+
Solo
Koga
Koga
nextsay
Koga
Level 93
Champion Stats
5W - 8L
1,215 SR
Queue Stats
7W - 10L
1,222 Elo+
Solo
Khan
Khan
pwilkos
Khan
Level 999
Champion Stats
43W - 39L
1,709 SR
Queue Stats
1,384W - 1,385L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
16 / 7 / 10
3,950
304
129,786
54,325
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Seris
58
8 / 4 / 9
3,491
269
59,884
50,468
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Ying
57
3 / 4 / 11
3,270
252
39,217
31,600
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

VII
labrix
VII
55
6 / 12 / 8
2,711
209
63,139
42,791
2,376
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Fernando
zDeityz
Fernando
48
2 / 4 / 15
2,420
186
62,045
113,405
119,222
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Yopsuu
Octavia
53
7 / 3 / 12
2,774
213
93,781
35,477
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Level 2

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Grover
Zachor
Grover
51
7 / 5 / 15
3,038
234
76,323
82,562
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

52
7 / 5 / 12
2,969
228
20,351
30,913
2,480
Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Koga
nextsay
Koga
20
2 / 12 / 5
2,023
156
37,824
59,671
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 6%.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 24 Ammo every 1s.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Khan
pwilkos
Khan
59
8 / 11 / 15
3,363
259
64,310
145,448
51,770
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 32% for 2s after hitting an enemy with Commander's Grab.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Level 1

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 0s
Objective Time
1m 38s
88
Kill Participation
90
35
Kills
31
31
Deaths
36
53
Assists
59
Player
Kills
Deaths
Assists
KDA
W
16
7
10
3
L
Octavia
Yopsuu
Octavia
7
3
12
4.33
L
Grover
Zachor
Grover
7
5
15
2.9
W
Seris
8
4
9
3.13
W
Ying
3
4
11
2.13
L
7
5
12
2.6
W
VII
labrix
VII
6
12
8
0.83
L
Koga
nextsay
Koga
2
12
5
0.38
L
Khan
pwilkos
Khan
8
11
15
1.41
W
Fernando
zDeityz
Fernando
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

354,071
Damage
292,589
292,589
Taken
354,071
121,598
Shielding
54,250
211,191
Healing
236,525
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
129,786
114,100
0
1,913
54,325
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Octavia
Yopsuu
Octavia
93,781
61,676
2,915
3,497
35,477
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grover
Zachor
Grover
76,323
68,305
47,775
38,356
82,562
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Seris
59,884
48,625
78,033
22,459
50,468
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
39,217
34,994
83,040
18,191
31,600
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
20,351
13,383
99,291
10,057
30,913
2,480
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
VII
labrix
VII
63,139
54,024
0
4,218
42,791
2,376
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Koga
nextsay
Koga
37,824
33,318
0
2,397
59,671
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Khan
pwilkos
Khan
64,310
51,470
7,057
25,180
145,448
51,770
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Fernando
zDeityz
Fernando
62,045
30,607
0
3,337
113,405
119,222
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role