Player Matchup
VS
Match Stats

Tools of Salvation
Increase your maximum Health by 150.
Level 1

Ad Eternum
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Level 4

Grim Deliverance
Heal for 20 for every percentage point of Ire consumed by abilities.
Level 4

Eternal Strife
Using an ability above Ire threshold Heals you for 300.
Level 4

Gathering Power
Heal for 140 for each enemy hit with Reckoning.
Level 2

Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1

Crow's Nest
Broadside
Hitting yourself with Broadside now applies a Knockback of 300.
Level 2

Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1

Hangman's Ire
Armor
Gain a 600-Health Shield after dropping to or below 50% Health.
Level 4

Dark Bargain
Shortcut
Heal for 200 every 1s while standing near a Shortcut.
Level 4

Sea Dogs
Armor
Increase the Healing you receive by 20% while at or below 50% Health.
Level 4

Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1

Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.
Level 5

Overflowing Delights
Swarm
Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.
Level 2

Tainted Form
Weapon
Gain 2% of Max Health when hitting a marked enemy.
Level 2

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.
Level 2

Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.
Level 4

Maelstrom of Carnage
Swarm
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
Level 1

Pouncing Tigron
Crouching Tigron
Increase the jump strength of Crouching Tigron by 16%.
Level 2

Making the Cut
Heavy Blade
Heal for 80 for each enemy hit by Heavy Blade.
Level 2

Crowd-Pleaser
Combat Trance
Generate 3 Ammo after activating Combat Trance.
Level 3

Flying Chakrams
Weapon
Increase your maximum Ammo by 3.
Level 3

Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 75.
Level 5

Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1

Trigger Happy
Weapon
Increase your Healing received by 15% while firing your SMGs.
Level 3

Surprise!
Shadow Step
Generate 15 Ammo after activating Shadow Step.
Level 3

Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4

Something to Prove
Armor
Generate 10% Energy after falling to or below 50% Health.
Level 1

Memento
Weapon
Increase your maximum Ammo by 20.
Level 4

Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
Team 1 Score
4
VS
Team 2 Score
0

Burning Oath
Kindle Soul
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Level 5

Righteous Path
Wings of Wrath
Increase the travel distance of Wings of Wrath by 20%.
Level 2

Pyre Walker
Wings of Wrath
Reduce the Cooldown of Wings of Wrath by 1.2s.
Level 2

Light of Dawn
Kindle Soul
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Level 4

Pyretic Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2

Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1

Feral Strength
Guardian Spirit
Increase Luna's Health by 900.
Level 4

Broken Deity
Guardian Spirit
Increase Luna's deploy range by 40%.
Level 2

Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Level 3

Protectors
Guardian Spirit
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 3

Lunar Connection
Guardian Spirit
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Level 3

Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1

Depths of Despair
Reduce the damage you take by 12% for 2s after activating Conviction.
Level 3

Tools of Salvation
Increase your maximum Health by 300.
Level 2

Ad Eternum
Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.
Level 2

Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5

Forged in Battle
Reduce the Cooldown of Sanctuary by 1.7999999999999998s.
Level 3

Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1

Trigger Happy
Weapon
Increase your Healing received by 15% while firing your SMGs.
Level 3

Surprise!
Shadow Step
Generate 15 Ammo after activating Shadow Step.
Level 3

Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4

Something to Prove
Armor
Generate 10% Energy after falling to or below 50% Health.
Level 1

Memento
Weapon
Increase your maximum Ammo by 20.
Level 4

Level 1

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5

Present Arms
Presence
Heal for 300 after using Presence.
Level 3

Noble Crest
Armor
Increase your maximum Health by 100.
Level 2

Inheritance
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Heir to the Throne
Grace
Increase travel speed during Grace by 20%.
Level 2

Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.