Player Matchup
VS
Match Stats

Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Level 5

Flak Jacket
Armor
Increase your maximum Health by 100.
Level 2

XL Mag
Weapon
Increase your maximum Ammo by 4.
Level 2

Compensator
Iron Sights
Reduce your weapon recoil by 20% while using Iron Sights.
Level 1

Hot Potato
Frag Grenade
Reduce the cook time of Frag Grenade by 50%.
Level 5

Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1

Hopeguard
Bulwark
Increase your Healing received by 12% while your Bulwark is active.
Level 2

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 1.2s.
Level 2

Platemail
Armor
Increase your maximum Health by 600.
Level 4

Shield Wall
Bulwark
Increase the Health of your Bulwark by 800.
Level 4

Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 18%.
Level 3

Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4

Sidereal
Weapon
Increase your maximum Health by 50.
Level 1

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Deadly Trap
Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.
Level 3

Blood Mist
Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.
Level 4

Surrounded by Fear
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.
Level 4

Soulfire
Heal for 50 each time one of your Spirit Lures triggers.
Level 1

Unwilling Victim
Increase the area of effect of Spirit Lure's explosion by 15%.
Level 3

Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1

Photosynthesis
Seedling
Increase the Projectile Speed of Seedling by 12%.
Level 2

Sprouts
Seedling
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Level 3

Just Believe!
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Sparkle
Dead Zone
Increase the duration of Dead Zone by 1.2s.
Level 2

Hijinks
Flutter
Heal for 200 after activating Flutter.
Level 4

Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1
Team 1 Score
4
VS
Team 2 Score
0

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5

Dark Whisper
Shadow Travel
Increase your Movement Speed by 16% while Shadow Travel is active.
Level 2

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 20%.
Level 2

Spirit Leech
Restore Soul
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Level 2

Revenant
Armor
Increase your maximum Health by 200.
Level 4

Level 1

Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 400.
Level 4

Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 15%.
Level 1

It Watches
Armor
Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.
Level 3

Forsaken
Armor
Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Level 3

It Follows
Calamity Blast
Increase your Movement Speed by 8% for each Calamity Charge you have.
Level 4

Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1

Heat Sink
Pyre Ball
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.
Level 3

Affinity
Elemental Shift
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Level 4

Arcane Flame
Inferno Cannon
Increase the Mana generation of Inferno Cannon by 45%.
Level 3

Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 60%.
Level 3

Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 10% faster.
Level 2

Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1

Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Level 2

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 200 health.
Level 4

New Purpose
Armor
Increase your maximum Health by 50.
Level 1

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3

Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.
Level 5

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Overburn
Flare
Flare lasts 1.7999999999999998s longer.
Level 3

Guerrilla Tactics
Stealth
Generate 15 Energy after getting an Elimination.
Level 1

Tactical Retreat
Stealth
Increase your Movement Speed by 10% for 2s after entering Stealth.
Level 1

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 5.
Level 5

Grizzled
Armor
Increase your maximum Health by 250.
Level 5

Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.