Player Matchup

Androxus
Androxus
BlueBehelith26
Androxus
Level 167
Champion Stats
124W - 128L
1,539 SR
Queue Stats
307W - 305L
1,530 Elo+
Solo
Fernando
Fernando
GamerKat759
Fernando
Level 102
Champion Stats
2W - 1L
1,577 SR
Queue Stats
251W - 245L
1,532 Elo+
Solo
Viktor
Viktor
PaSibuyaowan
Viktor
Level 70
Champion Stats
2W - 6L
1,554 SR
Queue Stats
120W - 137L
1,549 Elo+
Solo
Vora
Vora
shanzz_2x
Vora
Level 176
Champion Stats
6W - 12L
1,431 SR
Queue Stats
106W - 109L
1,511 Elo+
Solo
Grohk
Grohk
twistedwolf395
Grohk
Level 68
Champion Stats
1W - 3L
1,512 SR
Queue Stats
54W - 66L
1,478 Elo+
Solo
Team Averages
Level 117
1,523 SR
1,520 Elo+

VS

Team Averages
Level 267
1,596 SR
1,538 Elo+
Ying
Ying
CTK FrAgR
Ying
Level 138
Champion Stats
6W - 9L
1,496 SR
Queue Stats
359W - 373L
1,580 Elo+
Solo
Buck
Buck
Eldridge_wood
Buck
Level 74
Champion Stats
65W - 83L
1,530 SR
Queue Stats
99W - 115L
1,486 Elo+
Solo
Moji
Moji
TaylorDuckee
Moji
Level 64
Champion Stats
99W - 68L
1,627 SR
Queue Stats
122W - 83L
1,564 Elo+
Solo
Willo
Willo
U5461
Willo
Level 999
Champion Stats
44W - 30L
1,636 SR
Queue Stats
207W - 206L
1,581 Elo+
Solo
Fernando
Fernando
paakaayeet
Fernando
Level 62
Champion Stats
17W - 8L
1,692 SR
Queue Stats
89W - 101L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
17
4 / 8 / 3
1,662
185
31,967
32,751
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
GamerKat759
Fernando
47
1 / 11 / 4
2,307
256
24,195
80,196
103,008
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
37
8 / 3 / 4
2,031
226
62,650
16,058
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Vora
60
2 / 12 / 2
829
92
22,636
30,109
600
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Level 1

26
0 / 7 / 4
1,426
158
16,376
25,812
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 60%.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 16%.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
59
4 / 0 / 24
2,623
291
35,304
19,955
0
Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 30% while Dimensional Link is active.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

8
5 / 2 / 9
2,248
250
27,851
33,283
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1.5s after activating Recovery.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 3s.

Level 3

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

30
9 / 6 / 12
2,794
310
38,648
32,023
25,297

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Willo
U5461
Willo
59
18 / 5 / 7
2,773
308
49,111
21,834
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Hijinks

Hijinks

Flutter

Heal for 200 after activating Flutter.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Fernando
paakaayeet
Fernando
41
5 / 2 / 15
3,375
375
34,012
50,729
69,171
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 35s
Objective Time
9m 49s
32
Kill Participation
108
15
Kills
41
41
Deaths
15
17
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Androxus
4
8
3
0.69
W
Ying
4
0
24
16
W
5
2
9
4.75
L
Fernando
GamerKat759
Fernando
1
11
4
0.27
L
Viktor
8
3
4
3.33
W
9
6
12
2.5
W
Willo
U5461
Willo
18
5
7
4.3
W
Fernando
paakaayeet
Fernando
5
2
15
6.25
L
Vora
2
12
2
0.25
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,824
Damage
184,926
184,926
Taken
157,824
103,608
Shielding
94,468
53,880
Healing
104,074
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
31,967
25,169
0
4,126
32,751
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
35,304
23,193
39,564
14,752
19,955
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
27,851
27,463
0
16,300
33,283
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
GamerKat759
Fernando
24,195
17,993
0
2,568
80,196
103,008
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Viktor
62,650
33,025
0
2,125
16,058
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
38,648
38,648
28,666
100
32,023
25,297
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Willo
U5461
Willo
49,111
41,084
0
2,273
21,834
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
paakaayeet
Fernando
34,012
26,758
0
2,419
50,729
69,171
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
22,636
15,551
352
3,493
30,109
600

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
16,376
14,076
34,420
6,796
25,812
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role