Player Matchup

Fernando
Fernando
MILLER388
Fernando
Level 165
Champion Stats
3W - 2L
1,813 SR
Queue Stats
121W - 109L
1,592 Elo+
Solo
Evie
Evie
QRGustavo
Evie
Level 859
Champion Stats
0W - 2L
1,336 SR
Queue Stats
31W - 28L
1,581 Elo+
Solo
Tiberius
Tiberius
SwagFart
Tiberius
Level 662
Champion Stats
122W - 115L
1,703 SR
Queue Stats
2,338W - 2,317L
1,551 Elo+
Solo
Vora
Vora
glxssy7681
Vora
Level 215
Champion Stats
12W - 18L
1,479 SR
Queue Stats
527W - 501L
1,558 Elo+
Solo
Grover
Grover
norjak
Grover
Level 242
Champion Stats
2W - 6L
1,522 SR
Queue Stats
498W - 486L
1,537 Elo+
Solo
Team Averages
Level 429
1,571 SR
1,564 Elo+

VS

Team Averages
Level 257
1,571 SR
1,565 Elo+
Barik
Barik
Ameeka
Barik
Level 51
Champion Stats
10W - 8L
1,459 SR
Queue Stats
82W - 85L
1,468 Elo+
Solo
Moji
Moji
Møjí
Moji
Level 709
Champion Stats
330W - 182L
1,720 SR
Queue Stats
500W - 432L
1,636 Elo+
Party 1
Lillith
Lillith
SpiritHallow
Lillith
Level 131
Champion Stats
1W - 0L
1,491 SR
Queue Stats
3W - 2L
1,609 Elo+
Solo
Lian
Lian
Zverapatam
Lian
Level 293
Champion Stats
320W - 301L
1,561 SR
Queue Stats
873W - 884L
1,530 Elo+
Solo
Zhin
Zhin
hairictic
Zhin
Level 100
Champion Stats
8W - 6L
1,624 SR
Queue Stats
196W - 193L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
MILLER388
Fernando
58
13 / 9 / 27
5,610
330
87,100
110,688
97,440
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 60%.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Evie
59
15 / 19 / 18
1,298
76
56,233
72,930
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 20% after getting an Elimination

Level 1

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Tiberius
SwagFart
Tiberius
59
21 / 9 / 22
5,361
315
109,176
77,280
3,231
Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 75-Health Shield for 3s after activating Crouching Tigron.

Level 1

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

44
12 / 16 / 27
4,489
264
80,757
79,846
2,250
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Level 1

Grover
norjak
Grover
59
13 / 12 / 42
5,988
352
68,120
88,915
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 8% for 2s after using Vine.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Ameeka
Barik
35
5 / 14 / 18
4,089
241
48,731
107,990
127,807
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Moji
Møjí
Moji
60
36 / 16 / 16
5,573
328
148,449
86,005
52,076

Level 3

Level 3

Level 2

Level 5

Level 2

Level 1

Lillith
SpiritHallow
Lillith
39
2 / 12 / 30
3,801
224
66,665
66,760
5,320
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Gloomy Nook

Gloomy Nook

Armor

Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

47
16 / 17 / 21
4,454
262
108,364
63,384
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Zhin
50
6 / 15 / 26
5,113
301
57,450
77,247
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 25s
Objective Time
7m 7s
210
Kill Participation
176
74
Kills
65
65
Deaths
74
136
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Barik
Ameeka
Barik
5
14
18
1
L
Fernando
MILLER388
Fernando
13
9
27
2.94
W
Moji
Møjí
Moji
36
16
16
2.75
L
Evie
15
19
18
1.26
W
Lillith
SpiritHallow
Lillith
2
12
30
1.42
L
Tiberius
SwagFart
Tiberius
21
9
22
3.56
W
16
17
21
1.56
L
12
16
27
1.59
W
Zhin
6
15
26
1.27
L
Grover
norjak
Grover
13
12
42
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

401,386
Damage
429,659
429,659
Taken
401,386
102,921
Shielding
185,203
252,833
Healing
144,984
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
Ameeka
Barik
48,731
48,731
0
23,239
107,990
127,807
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
MILLER388
Fernando
87,100
50,427
0
9,387
110,688
97,440
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Moji
Møjí
Moji
148,449
136,438
19,201
14,097
86,005
52,076
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Evie
56,233
54,633
0
14,742
72,930
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Lillith
SpiritHallow
Lillith
66,665
25,255
64,594
342
66,760
5,320
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tiberius
SwagFart
Tiberius
109,176
58,833
5,578
11,736
77,280
3,231
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
108,364
97,608
0
4,470
63,384
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
80,757
60,218
4,276
22,167
79,846
2,250
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
Zhin
57,450
45,869
3,658
15,383
77,247
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

L
Grover
norjak
Grover
68,120
57,208
126,541
58,406
88,915
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role