Player Matchup

Ying
Ying
SLEEPINGUWU
Ying
Level 23
Champion Stats
0W - 1L
1,345 SR
Queue Stats
13W - 14L
1,517 Elo+
Party 1
Fernando
Fernando
SawCunha
Fernando
Level 358
Champion Stats
16W - 14L
1,634 SR
Queue Stats
57W - 49L
1,591 Elo+
Party 1
Buck
Buck
SucoDeMangaº
Buck
Level 442
Champion Stats
21W - 16L
1,567 SR
Queue Stats
191W - 174L
1,600 Elo+
Solo
Vatu
Vatu
Yuzo2842
Vatu
Level 115
Champion Stats
48W - 42L
1,566 SR
Queue Stats
392W - 434L
1,508 Elo+
Solo
Tiberius
Tiberius
eliz82
Tiberius
Level 116
Champion Stats
4W - 2L
1,492 SR
Queue Stats
74W - 53L
1,565 Elo+
Solo
Team Averages
Level 211
1,521 SR
1,556 Elo+

VS

Team Averages
Level 344
1,586 SR
1,549 Elo+
Dredge
Dredge
EvertonSan
Dredge
Level 999
Champion Stats
472W - 487L
1,596 SR
Queue Stats
1,352W - 1,403L
1,555 Elo+
Solo
Inara
Inara
Josemaniatic
Inara
Level 180
Champion Stats
8W - 9L
1,547 SR
Queue Stats
513W - 511L
1,557 Elo+
Solo
Viktor
Viktor
ViRuZIszeKaY
Viktor
Level 63
Champion Stats
9W - 8L
1,604 SR
Queue Stats
148W - 145L
1,579 Elo+
Party 2
Kasumi
Kasumi
ViRuZlVenom
Kasumi
Level 331
Champion Stats
42W - 47L
1,552 SR
Queue Stats
137W - 137L
1,561 Elo+
Party 2
Mal'Damba
Mal'Damba
stlaminaDh_MateP
Mal'Damba
Level 148
Champion Stats
22W - 17L
1,632 SR
Queue Stats
204W - 203L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
3 / 8 / 15
2,745
196
19,351
42,532
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
SawCunha
Fernando
60
8 / 10 / 6
3,241
232
50,278
102,739
61,551
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
15 / 8 / 11
2,938
210
71,021
40,364
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Vatu
56
8 / 14 / 12
2,446
175
31,879
35,999
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Tranquility

Tranquility

Armor

Increase your base jump height by 150%.

Level 5

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 16% after earning a Killing Blow or Elimination.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 30%.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Tiberius
eliz82
Tiberius
54
13 / 8 / 7
2,950
211
64,866
42,548
1,200
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
EvertonSan
Dredge
55
16 / 3 / 7
3,580
256
91,490
31,371
2,600
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

45
3 / 5 / 21
4,760
340
56,991
76,821
15,458
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Viktor
38
17 / 12 / 5
3,409
244
54,650
38,751
0
Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Kasumi
57
6 / 14 / 10
2,897
207
31,675
50,383
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Mal'Damba
44
6 / 13 / 13
3,109
222
29,376
40,069
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 26s
Objective Time
8m 8s
98
Kill Participation
104
47
Kills
48
48
Deaths
47
51
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Dredge
EvertonSan
Dredge
16
3
7
6.5
W
3
5
21
2.7
L
3
8
15
1.31
L
Fernando
SawCunha
Fernando
8
10
6
1.1
L
15
8
11
2.56
W
Viktor
17
12
5
1.63
W
Kasumi
6
14
10
0.79
L
Vatu
8
14
12
1
L
Tiberius
eliz82
Tiberius
13
8
7
2.06
W
Mal'Damba
6
13
13
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

237,395
Damage
264,182
264,182
Taken
237,395
62,751
Shielding
18,058
125,782
Healing
109,243
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
EvertonSan
Dredge
91,490
61,448
0
21,252
31,371
2,600
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
56,991
43,666
0
19,445
76,821
15,458

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
19,351
19,351
63,840
23,327
42,532
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
SawCunha
Fernando
50,278
30,083
0
11,268
102,739
61,551
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
71,021
64,743
0
10,085
40,364
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Viktor
54,650
42,242
0
3,644
38,751
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Kasumi
31,675
29,899
0
8,594
50,383
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Vatu
31,879
20,875
0
3,474
35,999
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tiberius
eliz82
Tiberius
64,866
51,143
1,254
12,534
42,548
1,200
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Mal'Damba
29,376
19,621
46,807
9,501
40,069
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role