Player Matchup

Jenos
Jenos
FallenK1ng
Jenos
Level 500
Champion Stats
58W - 69L
1,562 SR
Queue Stats
420W - 394L
1,649 Elo+
Solo
Zhin
Zhin
bortlez
Zhin
Level 999
Champion Stats
231W - 190L
1,682 SR
Queue Stats
1,388W - 1,409L
1,571 Elo+
Solo
Saati
Saati
goatfly
Saati
Level 999
Champion Stats
163W - 189L
1,540 SR
Queue Stats
817W - 775L
1,608 Elo+
Party 1
Dredge
Dredge
goatvisa
Dredge
Level 302
Champion Stats
54W - 47L
1,681 SR
Queue Stats
579W - 543L
1,610 Elo+
Party 1
Mal'Damba
Mal'Damba
itsrajagain
Mal'Damba
Level 304
Champion Stats
192W - 157L
1,686 SR
Queue Stats
1,352W - 1,336L
1,575 Elo+
Solo
Team Averages
Level 621
1,630 SR
1,602 Elo+

VS

Team Averages
Level 522
1,595 SR
1,610 Elo+
Lian
Lian
FairyTail90
Lian
Level 896
Champion Stats
15W - 6L
1,725 SR
Queue Stats
816W - 800L
1,638 Elo+
Solo
Jenos
Jenos
GeoLucasJn
Jenos
Level 483
Champion Stats
1W - 0L
1,500 SR
Queue Stats
72W - 83L
1,544 Elo+
Solo
Grover
Grover
KNRFop
Grover
Level 742
Champion Stats
1W - 2L
1,413 SR
Queue Stats
159W - 172L
1,619 Elo+
Solo
Zhin
Zhin
TheVoLTeX
Zhin
Level 395
Champion Stats
19W - 13L
1,701 SR
Queue Stats
180W - 176L
1,571 Elo+
Solo
Kinessa
Kinessa
Даламаp
Kinessa
Level 95
Champion Stats
49W - 34L
1,636 SR
Queue Stats
230W - 195L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
58
4 / 8 / 19
2,314
231
21,465
40,259
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Zhin
bortlez
Zhin
45
6 / 11 / 10
1,962
196
40,879
43,002
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Saati
goatfly
Saati
59
10 / 11 / 5
2,137
214
41,473
51,392
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Dredge
goatvisa
Dredge
59
12 / 5 / 7
2,604
260
76,245
40,723
0
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Mal'Damba
itsrajagain
Mal'Damba
30
0 / 8 / 8
1,552
155
22,605
37,557
150
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 8%.

Level 2

Sustenance

Sustenance

Armor

Increase your Healing received by 40% while at or below 50% Health.

Level 5

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 9 / 8
2,215
222
23,501
37,934
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Jenos
59
1 / 6 / 20
2,849
285
17,287
36,257
0
Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Grover
KNRFop
Grover
60
7 / 4 / 15
3,019
302
39,966
36,966
1,200
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Zhin
56
9 / 6 / 7
2,706
271
47,040
51,526
0
Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 15% for 2s after using Whirl.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Heartless

Heartless

Armor

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Kinessa
34
23 / 7 / 7
3,623
362
85,139
39,984
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.

Level 3

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 8% Health. This can only happen once every 30 seconds.

Level 1

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 53s
Objective Time
5m 19s
81
Kill Participation
100
32
Kills
43
43
Deaths
32
49
Assists
57
Player
Kills
Deaths
Assists
KDA
W
3
9
8
0.78
L
Jenos
4
8
19
1.69
W
Jenos
1
6
20
1.83
W
Grover
KNRFop
Grover
7
4
15
3.63
W
Zhin
9
6
7
2.08
L
Zhin
bortlez
Zhin
6
11
10
1
L
Saati
goatfly
Saati
10
11
5
1.14
L
Dredge
goatvisa
Dredge
12
5
7
3.1
L
Mal'Damba
itsrajagain
Mal'Damba
0
8
8
0.5
W
Kinessa
23
7
7
3.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

202,667
Damage
212,933
212,933
Taken
202,667
150
Shielding
1,200
109,335
Healing
123,931
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
23,501
22,052
0
4,273
37,934
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
21,465
15,726
58,461
14,686
40,259
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
17,287
9,389
37,722
4,304
36,257
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Grover
KNRFop
Grover
39,966
33,963
47,464
21,763
36,966
1,200
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Zhin
47,040
42,258
0
2,861
51,526
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Zhin
bortlez
Zhin
40,879
32,819
0
3,215
43,002
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Saati
goatfly
Saati
41,473
37,553
0
66
51,392
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Dredge
goatvisa
Dredge
76,245
35,252
0
9,562
40,723
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Mal'Damba
itsrajagain
Mal'Damba
22,605
10,899
12,305
11,040
37,557
150
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kinessa
85,139
80,577
0
5,544
39,984
0

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role