Player Matchup

Rei
Rei
Gold IV
MrAnthony12
Rei
Gold IV
Level 328
Champion Stats
5W - 7L
1,539 SR
Queue Stats
443W - 472L
1,496 Elo+
Party 2
Vora
Vora
Gold I
NotPancake
Vora
Gold I
Level 420
Champion Stats
4W - 6L
1,606 SR
Queue Stats
207W - 190L
1,574 Elo+
Solo
Torvald
Torvald
Silver I
Ruan_Bruce_Lee
Torvald
Silver I
Level 706
Champion Stats
22W - 21L
1,594 SR
Queue Stats
158W - 200L
1,481 Elo+
Solo
Octavia
Octavia
Gold II
hiddengemzgamer
Octavia
Gold II
Level 478
Champion Stats
10W - 8L
1,744 SR
Queue Stats
135W - 125L
1,485 Elo+
Solo
Inara
Inara
Platinum V
のLordⅩDraGonの
Inara
Platinum V
Level 461
Champion Stats
17W - 12L
1,643 SR
Queue Stats
372W - 365L
1,523 Elo+
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 479
1,625 SR
1,512 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 381
1,581 SR
1,472 Elo+
Terminus
Terminus
Platinum II
JesFirst
Terminus
Platinum II
Level 322
Champion Stats
26W - 19L
1,573 SR
Queue Stats
138W - 140L
1,511 Elo+
Party 1
Barik
Barik
Platinum II
RomFirst
Barik
Platinum II
Level 417
Champion Stats
17W - 31L
1,493 SR
Queue Stats
396W - 422L
1,501 Elo+
Party 1
Dredge
Dredge
Silver II
TheEndOfWinning
Dredge
Silver II
Level 191
Champion Stats
39W - 33L
1,586 SR
Queue Stats
61W - 75L
1,447 Elo+
Solo
Lex
Lex
Silver I
facufaby2271_
Lex
Silver I
Level 864
Champion Stats
25W - 31L
1,527 SR
Queue Stats
1,034W - 1,053L
1,472 Elo+
Solo
Jenos
Jenos
Qualifying
mcolima123
Jenos
Qualifying
Level 109
Champion Stats
7W - 2L
1,725 SR
Queue Stats
66W - 61L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
4 / 8 / 25
5,486
323
36,447
45,632
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
19 / 14 / 12
3,872
228
106,339
69,949
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

58
5 / 11 / 12
3,898
229
37,484
62,539
140,928
Infusion

Infusion

Nullify

Heal for 150 after activating Nullify.

Level 3

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 40% during Recharge and for 3s after it ends.

Level 4

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 3s.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

53
15 / 9 / 16
3,845
226
99,360
65,480
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Level 1

59
10 / 16 / 19
4,327
255
95,651
153,254
36,237
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 250.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
Khan
Team 1 Score

2

VS

Team 2 Score

4

Bans
FernandoMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
JesFirst
Terminus
47
20 / 10 / 19
4,788
282
110,660
132,148
0
Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 30%.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 32% for 3s after landing with Shatterfall.

Level 4

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Barik
RomFirst
Barik
49
9 / 8 / 23
4,983
293
68,062
93,790
115,994
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

29
9 / 12 / 11
3,650
215
92,402
51,025
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 140 for each enemy hit with Harpoon.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

52
13 / 11 / 16
4,685
276
95,576
57,922
0
The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 25 for each shot hit while using In Pursuit.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Jenos
46
7 / 8 / 35
4,582
270
30,154
40,396
8,780
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 26s
Objective Time
12m 23s
137
Kill Participation
162
53
Kills
58
58
Deaths
49
84
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Terminus
JesFirst
Terminus
20
10
19
2.95
L
4
8
25
2.06
L
19
14
12
1.79
W
Barik
RomFirst
Barik
9
8
23
2.56
L
5
11
12
1
W
9
12
11
1.21
W
13
11
16
1.91
L
15
9
16
2.56
W
Jenos
7
8
35
3.06
L
10
16
19
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

375,281
Damage
396,854
396,854
Taken
375,281
177,165
Shielding
124,774
212,529
Healing
196,335
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
JesFirst
Terminus
110,660
89,479
0
21,669
132,148
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
36,447
34,148
143,136
27,650
45,632
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
106,339
68,908
0
17,169
69,949
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Barik
RomFirst
Barik
68,062
68,062
0
15,004
93,790
115,994
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
37,484
16,811
0
3,930
62,539
140,928
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
92,402
75,971
0
9,809
51,025
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
95,576
89,592
0
10,109
57,922
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
99,360
85,947
1,501
11,018
65,480
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Jenos
30,154
20,017
117,099
22,645
40,396
8,780
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
95,651
67,176
0
8,125
153,254
36,237
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role