Player Matchup

Mal'Damba
Mal'Damba
BX-Sivil
Mal'Damba
Level 110
Champion Stats
9W - 18L
1,431 SR
Queue Stats
220W - 236L
1,540 Elo+
Solo
Fernando
Fernando
SpaceGhost9667
Fernando
Level 67
Champion Stats
55W - 54L
1,580 SR
Queue Stats
169W - 215L
1,447 Elo+
Solo
Viktor
Viktor
covert_preface1
Viktor
Level 8
Champion Stats
1W - 1L
1,710 SR
Queue Stats
1W - 2L
1,443 Elo+
Solo
Octavia
Octavia
flash_sep
Octavia
Level 45
Champion Stats
11W - 11L
1,561 SR
Queue Stats
114W - 114L
1,504 Elo+
Solo
Cassie
Cassie
slipperyjimmery
Cassie
Level 122
Champion Stats
39W - 40L
1,492 SR
Queue Stats
504W - 487L
1,454 Elo+
Solo
Team Averages
Level 70
1,555 SR
1,478 Elo+

VS

Team Averages
Level 332
1,510 SR
1,474 Elo+
Viktor
Viktor
Dark_kinght999
Viktor
Level 49
Champion Stats
13W - 15L
1,432 SR
Queue Stats
54W - 56L
1,440 Elo+
Solo
Io
Io
EdgyOgEnvy
Io
Level 163
Champion Stats
7W - 5L
1,573 SR
Queue Stats
260W - 287L
1,539 Elo+
Solo
Lian
Lian
Flank_city-_-
Lian
Level 542
Champion Stats
63W - 73L
1,553 SR
Queue Stats
800W - 785L
1,477 Elo+
Party 1
Inara
Inara
MACR7
Inara
Level 152
Champion Stats
7W - 6L
1,486 SR
Queue Stats
151W - 132L
1,442 Elo+
Solo
nounoute97440
Unknown
Level 756
Champion Stats
13W - 15L
1,508 SR
Queue Stats
161W - 157L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
BX-Sivil
Mal'Damba
37
0 / 1 / 0
950
158
2,736
12,544
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
33
0 / 6 / 0
1,152
192
6,278
46,188
66,489
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

5
0 / 4 / 0
786
131
1,644
17,635
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Octavia
flash_sep
Octavia
40
0 / 9 / 0
948
158
19,900
27,065
0

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

57
0 / 5 / 0
946
158
19,051
25,711
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
16
9 / 0 / 9
2,297
383
48,487
18,312
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

59
1 / 0 / 11
2,365
394
10,627
6,346
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

60
9 / 0 / 7
2,083
347
43,331
6,346
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Divine Right

Divine Right

Grace

Gain 15% Movement Speed for 3s after using Grace.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Inara
MACR7
Inara
54
2 / 0 / 5
1,945
324
12,610
11,155
17,531
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
4 / 0 / 5
1,759
293
14,088
7,450
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

14s
Objective Time
7m 55s
0
Kill Participation
62
0
Kills
25
25
Deaths
0
0
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
BX-Sivil
Mal'Damba
0
1
0
0
W
9
0
9
13.5
W
1
0
11
6.5
W
9
0
7
12.5
W
Inara
MACR7
Inara
2
0
5
4.5
L
Fernando
0
6
0
0
L
0
4
0
0
L
Octavia
flash_sep
Octavia
0
9
0
0
W
4
0
5
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,609
Damage
129,143
129,143
Taken
49,609
66,489
Shielding
17,531
51,956
Healing
41,585
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
BX-Sivil
Mal'Damba
2,736
2,571
28,881
7,817
12,544
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
48,487
34,881
0
2,688
18,312
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
10,627
9,475
29,360
6,157
6,346
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
43,331
43,331
0
740
6,346
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Inara
MACR7
Inara
12,610
12,190
0
2,490
11,155
17,531
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Fernando
6,278
4,258
0
6,708
46,188
66,489
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
1,644
210
0
2,819
17,635
0
L
Octavia
flash_sep
Octavia
19,900
19,900
128
716
27,065
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
14,088
12,199
0
150
7,450
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
19,051
11,342
0
4,887
25,711
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role