Player Matchup

Gold II
EquinoxBF
Unknown
Gold II
Level 388
Champion Stats
236W - 230L
1,688 SR
Queue Stats
723W - 769L
1,545 Elo+
Party 1
Jenos
Jenos
Platinum IV
Eradicate11
Jenos
Platinum IV
Level 207
Champion Stats
27W - 35L
1,505 SR
Queue Stats
136W - 126L
1,469 Elo+
Party 1
Barik
Barik
Gold I
PND Breezy
Barik
Gold I
Level 252
Champion Stats
60W - 43L
1,684 SR
Queue Stats
134W - 117L
1,600 Elo+
Solo
Raum
Raum
Gold IV
Vreel777
Raum
Gold IV
Level 842
Champion Stats
8W - 5L
1,698 SR
Queue Stats
301W - 316L
1,462 Elo+
Solo
Lian
Lian
Platinum V
lizakomania
Lian
Platinum V
Level 289
Champion Stats
26W - 37L
1,598 SR
Queue Stats
395W - 403L
1,509 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 396
1,635 SR
1,517 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 429
1,548 SR
1,525 Elo+
Atlas
Atlas
Platinum I
Antonioden
Atlas
Platinum I
Level 587
Champion Stats
102W - 121L
1,619 SR
Queue Stats
1,029W - 1,016L
1,564 Elo+
Party 2
Fernando
Fernando
Gold IV
D1mek
Fernando
Gold IV
Level 219
Champion Stats
15W - 11L
1,626 SR
Queue Stats
21W - 21L
1,472 Elo+
Party 3
Vatu
Vatu
Platinum IV
Demon676
Vatu
Platinum IV
Level 999
Champion Stats
489W - 366L
1,606 SR
Queue Stats
1,389W - 1,323L
1,565 Elo+
Party 2
Ying
Ying
Gold IV
Kyokka
Ying
Gold IV
Level 164
Champion Stats
21W - 17L
1,563 SR
Queue Stats
26W - 23L
1,503 Elo+
Party 3
Tyra
Tyra
Gold V
RafuMurakami
Tyra
Gold V
Level 175
Champion Stats
1W - 0L
1,325 SR
Queue Stats
5W - 2L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
EquinoxBF
Unknown
55
11 / 8 / 11
2,506
228
82,193
45,393
5,918

Level 5

Level 2

Level 2

Level 1

Level 5

Level 1

44
2 / 7 / 14
2,010
183
13,778
25,476
5,346
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
57
3 / 7 / 12
2,266
206
51,951
66,978
61,570
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Raum
58
2 / 9 / 4
1,739
158
38,944
116,312
0
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

52
12 / 9 / 4
2,291
208
72,751
30,195
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Present Arms

Present Arms

Presence

Heal for 500 after using Presence.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
MakoaWillo
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
54
8 / 4 / 14
3,375
307
68,893
89,648
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 30% while Stasis Field is active.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Fernando
D1mek
Fernando
48
3 / 5 / 9
3,230
294
41,300
68,516
48,285
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vatu
60
17 / 8 / 8
3,500
318
62,232
36,419
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.

Level 3

Level 1

Ying
Kyokka
Ying
42
1 / 7 / 13
3,035
276
8,837
29,883
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

57
11 / 6 / 11
3,599
327
103,092
35,151
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 29s
Objective Time
7m 28s
75
Kill Participation
95
30
Kills
40
40
Deaths
30
45
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Atlas
8
4
14
3.75
W
Fernando
D1mek
Fernando
3
5
9
1.5
W
Vatu
17
8
8
2.63
L
EquinoxBF
Unknown
11
8
11
2.06
L
2
7
14
1.29
W
Ying
Kyokka
Ying
1
7
13
1.07
L
Barik
3
7
12
1.29
W
11
6
11
2.75
L
Raum
2
9
4
0.44
L
12
9
4
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

259,617
Damage
284,354
284,354
Taken
259,617
72,834
Shielding
48,285
108,295
Healing
137,153
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Atlas
68,893
68,893
0
711
89,648
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Fernando
D1mek
Fernando
41,300
30,939
0
4,990
68,516
48,285
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Vatu
62,232
47,462
0
12,390
36,419
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
EquinoxBF
Unknown
82,193
63,406
0
158
45,393
5,918
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
13,778
6,010
55,289
9,935
25,476
5,346
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ying
Kyokka
Ying
8,837
8,837
103,834
14,352
29,883
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
51,951
51,951
0
22,037
66,978
61,570
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
103,092
67,232
0
876
35,151
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Raum
38,944
19,470
0
17,733
116,312
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
72,751
71,528
0
3,143
30,195
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role