Player Matchup

Sha Lin
Sha Lin
Diamond I
BOJANTOTTI
Sha Lin
Diamond I
Level 810
Champion Stats
43W - 55L
1,658 SR
Queue Stats
443W - 410L
1,670 Elo+
Solo
Ruckus
Ruckus
Diamond I
Cas0per1
Ruckus
Diamond I
Level 681
Champion Stats
8W - 5L
1,620 SR
Queue Stats
1,330W - 1,249L
1,672 Elo+
Party 2
Androxus
Androxus
Diamond I
HarousKevin
Androxus
Diamond I
Level 858
Champion Stats
25W - 17L
1,711 SR
Queue Stats
856W - 820L
1,719 Elo+
Party 2
Barik
Barik
Platinum IV
OkuHiraya2216
Barik
Platinum IV
Level 999
Champion Stats
61W - 52L
1,687 SR
Queue Stats
2,476W - 2,420L
1,570 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond I
stillheisthegoat
Mal'Damba
Diamond I
Level 367
Champion Stats
37W - 38L
1,669 SR
Queue Stats
960W - 956L
1,613 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 743
1,669 SR
1,649 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 650
1,755 SR
1,612 Elo+
Atlas
Atlas
Diamond I
GravityDestroyer
Atlas
Diamond I
Level 406
Champion Stats
31W - 19L
1,868 SR
Queue Stats
360W - 285L
1,626 Elo+
Party 1
Pip
Pip
Masters
Kensóu
Pip
Masters
Level 694
Champion Stats
13W - 0L
1,956 SR
Queue Stats
248W - 118L
1,724 Elo+
Party 1
VII
VII
Platinum I
Pourin
VII
Platinum I
Level 343
Champion Stats
7W - 4L
1,773 SR
Queue Stats
57W - 52L
1,622 Elo+
Solo
Inara
Inara
Platinum II
SnowMane64
Inara
Platinum II
Level 999
Champion Stats
13W - 17L
1,545 SR
Queue Stats
261W - 233L
1,519 Elo+
Solo
Vatu
Vatu
Diamond III
ΔHëω
Vatu
Diamond III
Level 807
Champion Stats
33W - 36L
1,631 SR
Queue Stats
743W - 657L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
BOJANTOTTI
Sha Lin
59
2 / 6 / 5
1,536
219
41,972
31,475
0
Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Ruckus
Cas0per1
Ruckus
59
0 / 8 / 5
1,459
208
43,297
56,222
38,210
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Androxus
HarousKevin
Androxus
59
8 / 6 / 1
1,757
251
39,171
21,267
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Featherweight

Featherweight

Armor

Heal for 50 every 1s while drifting.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

59
1 / 6 / 6
1,587
227
30,215
58,973
45,937
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Mal'Damba
60
1 / 3 / 4
1,454
208
17,317
17,463
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Bans
AzaanMakoa
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
8 / 1 / 10
2,492
356
33,073
57,235
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Pip
58
4 / 0 / 16
2,804
401
38,946
13,069
12,389
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

VII
Pourin
VII
56
8 / 3 / 7
2,167
310
54,520
17,069
900
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Inara
60
3 / 3 / 5
2,310
330
23,931
58,469
14,615
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 5.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vatu
ΔHëω
Vatu
59
6 / 5 / 9
2,113
302
34,930
26,130
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 21s
Objective Time
6m 31s
33
Kill Participation
76
12
Kills
29
29
Deaths
12
21
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Sha Lin
BOJANTOTTI
Sha Lin
2
6
5
0.75
L
Ruckus
Cas0per1
Ruckus
0
8
5
0.31
W
8
1
10
13
L
Androxus
HarousKevin
Androxus
8
6
1
1.42
W
Pip
4
0
16
12
L
1
6
6
0.67
W
VII
Pourin
VII
8
3
7
3.83
W
Inara
3
3
5
1.83
L
Mal'Damba
1
3
4
1
W
Vatu
ΔHëω
Vatu
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

171,972
Damage
185,400
185,400
Taken
171,972
84,147
Shielding
27,904
87,180
Healing
115,368
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Sha Lin
BOJANTOTTI
Sha Lin
41,972
38,474
0
0
31,475
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Ruckus
Cas0per1
Ruckus
43,297
38,469
0
2,273
56,222
38,210
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
33,073
33,073
0
8,043
57,235
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
HarousKevin
Androxus
39,171
31,228
0
2,335
21,267
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Pip
38,946
34,488
83,548
12,130
13,069
12,389
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
30,215
30,215
0
5,229
58,973
45,937
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
VII
Pourin
VII
54,520
54,520
0
525
17,069
900
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
23,931
18,722
0
2,236
58,469
14,615
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Mal'Damba
17,317
8,053
68,125
9,218
17,463
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Vatu
ΔHëω
Vatu
34,930
24,754
0
8,886
26,130
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role