Player Matchup

Evie
Evie
Gold IV
AYAYAUwU
Evie
Gold IV
Level 337
Champion Stats
19W - 16L
1,626 SR
Queue Stats
734W - 665L
1,673 Elo+
Solo
Willo
Willo
Diamond I
Abclolkids
Willo
Diamond I
Level 869
Champion Stats
563W - 387L
1,637 SR
Queue Stats
1,269W - 1,214L
1,584 Elo+
Solo
Raum
Raum
Platinum II
DCelest
Raum
Platinum II
Level 666
Champion Stats
13W - 16L
1,601 SR
Queue Stats
871W - 867L
1,569 Elo+
Solo
Jenos
Jenos
Qualifying
JeyMerly
Jenos
Qualifying
Level 516
Champion Stats
1W - 0L
1,553 SR
Queue Stats
345W - 318L
1,619 Elo+
Solo
Barik
Barik
Platinum IV
MechanikMato
Barik
Platinum IV
Level 999
Champion Stats
256W - 176L
1,653 SR
Queue Stats
1,511W - 1,428L
1,528 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 677
1,614 SR
1,595 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 436
1,585 SR
1,583 Elo+
Terminus
Terminus
Platinum III
ORCOWUAR
Terminus
Platinum III
Level 999
Champion Stats
37W - 28L
1,708 SR
Queue Stats
1,437W - 1,433L
1,485 Elo+
Solo
Fernando
Fernando
Platinum I
OfficialNoName
Fernando
Platinum I
Level 113
Champion Stats
2W - 2L
1,822 SR
Queue Stats
37W - 26L
1,634 Elo+
Solo
Vora
Vora
Diamond V
TheRealJet
Vora
Diamond V
Level 691
Champion Stats
23W - 24L
1,638 SR
Queue Stats
236W - 222L
1,609 Elo+
Solo
Corvus
Corvus
Qualifying
Tonipeperoni_
Corvus
Qualifying
Level 193
Champion Stats
0W - 1L
1,313 SR
Queue Stats
15W - 17L
1,565 Elo+
Solo
Viktor
Viktor
Platinum III
zmaxim2000
Viktor
Platinum III
Level 184
Champion Stats
4W - 9L
1,442 SR
Queue Stats
220W - 210L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
59
8 / 4 / 13
3,164
264
72,477
35,322
0
Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.1s.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Willo
59
26 / 4 / 13
4,180
348
91,121
34,324
0
Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Raum
DCelest
Raum
56
11 / 3 / 16
4,295
358
51,666
97,486
0
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 32%.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Jenos
JeyMerly
Jenos
58
4 / 8 / 19
3,119
260
23,987
32,301
0
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
4 / 6 / 18
3,856
321
55,479
57,906
70,942
Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
ImaniMakoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
AndroxusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
ORCOWUAR
Terminus
58
4 / 8 / 5
2,140
178
47,901
81,811
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 30%.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Fernando
44
3 / 10 / 7
2,381
198
47,015
71,405
79,553
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
13 / 8 / 4
2,938
245
73,804
51,460
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

54
1 / 11 / 12
2,250
188
21,634
40,954
650
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Viktor
zmaxim2000
Viktor
59
4 / 14 / 3
2,174
181
66,985
49,100
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 23s
Objective Time
5m 23s
132
Kill Participation
56
53
Kills
25
25
Deaths
51
79
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Evie
8
4
13
3.63
W
Willo
26
4
13
8.13
W
Raum
DCelest
Raum
11
3
16
6.33
W
Jenos
JeyMerly
Jenos
4
8
19
1.69
W
4
6
18
2.17
L
Terminus
ORCOWUAR
Terminus
4
8
5
0.81
L
Fernando
3
10
7
0.65
L
13
8
4
1.88
L
1
11
12
0.64
L
Viktor
zmaxim2000
Viktor
4
14
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

294,730
Damage
257,339
257,339
Taken
294,730
70,942
Shielding
80,203
105,283
Healing
117,789
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Evie
72,477
67,345
0
9,024
35,322
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Willo
91,121
85,218
0
2,312
34,324
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Raum
DCelest
Raum
51,666
25,543
0
10,805
97,486
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Jenos
JeyMerly
Jenos
23,987
16,953
51,053
14,108
32,301
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
55,479
55,479
0
17,981
57,906
70,942
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

L
Terminus
ORCOWUAR
Terminus
47,901
39,121
0
13,831
81,811
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
47,015
26,786
0
2,972
71,405
79,553
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
73,804
55,900
0
10,454
51,460
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
21,634
17,226
74,769
10,598
40,954
650
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Viktor
zmaxim2000
Viktor
66,985
35,681
0
5,165
49,100
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role