Player Matchup

Ash
Ash
Diamond III
LakatosHádész
Ash
Diamond III
Level 304
Champion Stats
10W - 17L
1,547 SR
Queue Stats
385W - 357L
1,617 Elo+
Solo
Lillith
Lillith
Platinum I
Mustienil
Lillith
Platinum I
Level 999
Champion Stats
789W - 532L
1,714 SR
Queue Stats
2,090W - 2,019L
1,542 Elo+
Solo
Vora
Vora
Platinum I
TheRealJet
Vora
Platinum I
Level 692
Champion Stats
23W - 24L
1,626 SR
Queue Stats
236W - 222L
1,585 Elo+
Solo
Barik
Barik
Platinum V
kneecappp
Barik
Platinum V
Level 492
Champion Stats
69W - 54L
1,617 SR
Queue Stats
509W - 456L
1,669 Elo+
Solo
Imani
Imani
Masters
ζοΙаιяε
Imani
Masters
Level 999
Champion Stats
38W - 19L
1,760 SR
Queue Stats
791W - 773L
1,701 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 697
1,653 SR
1,623 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 325
1,624 SR
1,618 Elo+
Inara
Inara
Diamond V
BESTWILLOKING
Inara
Diamond V
Level 297
Champion Stats
29W - 29L
1,646 SR
Queue Stats
573W - 550L
1,614 Elo+
Solo
Androxus
Androxus
Diamond I
Cas0per1
Androxus
Diamond I
Level 685
Champion Stats
18W - 22L
1,565 SR
Queue Stats
1,330W - 1,249L
1,627 Elo+
Solo
Jenos
Jenos
Diamond III
DillionBrooks
Jenos
Diamond III
Level 292
Champion Stats
46W - 41L
1,660 SR
Queue Stats
659W - 617L
1,632 Elo+
Solo
Cassie
Cassie
Platinum I
munchêr
Cassie
Platinum I
Level 59
Champion Stats
5W - 5L
1,593 SR
Queue Stats
92W - 69L
1,651 Elo+
Solo
Terminus
Terminus
Platinum IV
xxmoadxx-xxmoadx
Terminus
Platinum IV
Level 294
Champion Stats
98W - 83L
1,657 SR
Queue Stats
391W - 367L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 2 / 11
2,585
287
59,623
53,883
11,624
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Lillith
Mustienil
Lillith
60
4 / 5 / 9
2,451
272
26,330
27,217
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

58
5 / 5 / 9
2,209
245
43,512
23,122
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Barik
kneecappp
Barik
54
8 / 4 / 10
3,108
345
45,762
62,178
24,281
Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
7 / 4 / 7
2,445
272
64,289
19,718
300
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 5% Mana every 1s while using FrostFire Glide.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Bans
AzaanMakoa
Team 1 Score

4

VS

Team 2 Score

0

Bans
FernandoAtlas
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
1 / 5 / 4
1,513
168
23,413
42,639
6,033
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 12% while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Androxus
Cas0per1
Androxus
59
14 / 4 / 2
2,491
277
60,855
46,597
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

50
1 / 3 / 15
2,911
323
7,645
13,290
9,716
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Cassie
munchêr
Cassie
36
3 / 9 / 3
1,821
202
59,360
55,134
0
Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

51
1 / 8 / 2
1,491
166
34,845
81,856
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 8% based on the number of Calamity Blast charges you have stored.

Level 2

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 29s
Objective Time
2m 25s
76
Kill Participation
46
30
Kills
20
20
Deaths
29
46
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Androxus
Cas0per1
Androxus
14
4
2
3.75
L
1
3
15
2.83
W
6
2
11
5.75
W
Lillith
Mustienil
Lillith
4
5
9
1.7
W
5
5
9
1.9
W
Barik
kneecappp
Barik
8
4
10
3.25
L
Cassie
munchêr
Cassie
3
9
3
0.5
L
1
8
2
0.25
W
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

239,516
Damage
186,118
186,118
Taken
239,516
36,205
Shielding
15,749
87,392
Healing
130,196
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
23,413
18,703
0
5,461
42,639
6,033
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Androxus
Cas0per1
Androxus
60,855
51,775
0
7,015
46,597
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
7,645
7,109
105,534
5,642
13,290
9,716

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
59,623
56,171
0
6,675
53,883
11,624
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Lillith
Mustienil
Lillith
26,330
6,234
50,778
595
27,217
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
43,512
31,451
0
8,566
23,122
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
kneecappp
Barik
45,762
45,762
0
20,065
62,178
24,281
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Cassie
munchêr
Cassie
59,360
53,376
0
382
55,134
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
34,845
27,808
0
6,162
81,856
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
64,289
54,221
0
713
19,718
300
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role