Player Matchup

Tiberius
Tiberius
B4Kings
Tiberius
Level 229
Champion Stats
6W - 2L
1,659 SR
Queue Stats
22W - 18L
1,626 Elo+
Party 1
Lillith
Lillith
Bannanamancuul
Lillith
Level 67
Champion Stats
21W - 17L
1,624 SR
Queue Stats
121W - 114L
1,576 Elo+
Solo
Fernando
Fernando
ShinobiLen
Fernando
Level 999
Champion Stats
15W - 10L
1,615 SR
Queue Stats
519W - 497L
1,583 Elo+
Party 1
Lex
Lex
TokyoforceX
Lex
Level 999
Champion Stats
1W - 0L
1,568 SR
Queue Stats
310W - 289L
1,649 Elo+
Party 1
Maeve
Maeve
adrinaooficial
Maeve
Level 62
Champion Stats
134W - 147L
1,518 SR
Queue Stats
142W - 157L
1,487 Elo+
Solo
Team Averages
Level 471
1,597 SR
1,584 Elo+

VS

Team Averages
Level 672
1,617 SR
1,583 Elo+
Betty la Bomba
Betty la Bomba
BabyyySmoove
Betty la Bomba
Level 72
Champion Stats
3W - 3L
1,592 SR
Queue Stats
47W - 39L
1,566 Elo+
Solo
Bomb King
Bomb King
Choobyoshi
Bomb King
Level 293
Champion Stats
109W - 135L
1,585 SR
Queue Stats
342W - 338L
1,569 Elo+
Solo
Ying
Ying
FunkPlicker
Ying
Level 999
Champion Stats
21W - 14L
1,655 SR
Queue Stats
1,532W - 1,568L
1,624 Elo+
Solo
Drogoz
Drogoz
JuegaOveteALV
Drogoz
Level 999
Champion Stats
1,246W - 1,246L
1,588 SR
Queue Stats
3,518W - 3,564L
1,557 Elo+
Solo
Inara
Inara
ScorpionxxD
Inara
Level 999
Champion Stats
6W - 11L
1,664 SR
Queue Stats
821W - 830L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
B4Kings
Tiberius
56
6 / 0 / 7
1,922
320
29,452
9,971
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

47
2 / 0 / 11
2,352
392
6,843
11,331
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Fernando
ShinobiLen
Fernando
59
3 / 0 / 4
2,018
336
6,506
12,226
12,290
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
14 / 0 / 11
2,678
446
38,067
12,097
0
Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 30 units.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

10
5 / 2 / 9
1,831
305
20,047
12,306
0
Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
BabyyySmoove
Betty la Bomba
42
1 / 8 / 0
895
149
12,677
21,040
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 40%.

Level 1

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 200.

Level 4

Level 1

Bomb King
Choobyoshi
Bomb King
48
0 / 2 / 0
754
126
1,237
4,400
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Doomsday

Doomsday

Grumpy Bomb

Heal for 130 after using Grumpy Bomb.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 5.5% for 3s after hitting at least one enemy with Detonate.

Level 2

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

59
0 / 8 / 1
795
133
9,317
23,179
0
Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

51
1 / 7 / 0
1,090
182
24,646
18,670
0
Hyper Boost

Hyper Boost

Salvo

Restore 8% of your Booster fuel each time Salvo hits an enemy.

Level 2

Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 50% Health.

Level 5

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

60
0 / 5 / 0
908
151
10,054
33,626
1,918
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 35s
Objective Time
30s
72
Kill Participation
3
30
Kills
2
2
Deaths
30
42
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiberius
B4Kings
Tiberius
6
0
7
9.5
L
Betty la Bomba
BabyyySmoove
Betty la Bomba
1
8
0
0.13
W
2
0
11
7.5
L
Bomb King
Choobyoshi
Bomb King
0
2
0
0
L
0
8
1
0.06
L
1
7
0
0.14
L
0
5
0
0
W
Fernando
ShinobiLen
Fernando
3
0
4
5
W
14
0
11
19.5
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,915
Damage
57,931
57,931
Taken
100,915
12,290
Shielding
1,918
44,520
Healing
10,617
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
B4Kings
Tiberius
29,452
22,171
0
5,004
9,971
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Betty la Bomba
BabyyySmoove
Betty la Bomba
12,677
4,650
0
0
21,040
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
6,843
4,911
32,687
654
11,331
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Bomb King
Choobyoshi
Bomb King
1,237
1,087
0
0
4,400
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
9,317
5,467
4,259
4,381
23,179
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
24,646
14,858
0
872
18,670
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
10,054
8,374
0
1,105
33,626
1,918
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
ShinobiLen
Fernando
6,506
3,611
0
558
12,226
12,290
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
38,067
35,344
0
1,484
12,097
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
20,047
19,315
0
4,133
12,306
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role