Player Matchup

Ruckus
Ruckus
Platinum III
Gyaiko
Ruckus
Platinum III
Level 999
Champion Stats
16W - 12L
1,650 SR
Queue Stats
241W - 243L
1,516 Elo+
Solo
Barik
Barik
Gold V
QUENTZ
Barik
Gold V
Level 999
Champion Stats
19W - 16L
1,628 SR
Queue Stats
706W - 678L
1,499 Elo+
Solo
Jenos
Jenos
Platinum IV
Speedrain99
Jenos
Platinum IV
Level 911
Champion Stats
51W - 40L
1,690 SR
Queue Stats
1,397W - 1,340L
1,603 Elo+
Solo
Drogoz
Drogoz
Diamond IV
mentalrageboy
Drogoz
Diamond IV
Level 386
Champion Stats
48W - 40L
1,615 SR
Queue Stats
742W - 713L
1,557 Elo+
Party 2
Koga
Koga
Diamond III
moneykhilin8
Koga
Diamond III
Level 160
Champion Stats
37W - 42L
1,678 SR
Queue Stats
274W - 283L
1,561 Elo+
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 691
1,652 SR
1,547 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 462
1,661 SR
1,567 Elo+
Vora
Vora
Diamond IV
Chronoren
Vora
Diamond IV
Level 98
Champion Stats
43W - 43L
1,661 SR
Queue Stats
161W - 150L
1,597 Elo+
Solo
Ying
Ying
Platinum II
IamCyberCoder
Ying
Platinum II
Level 999
Champion Stats
11W - 7L
1,722 SR
Queue Stats
352W - 323L
1,572 Elo+
Solo
Tyra
Tyra
Diamond V
MasterIsTheGoal
Tyra
Diamond V
Level 750
Champion Stats
888W - 805L
1,658 SR
Queue Stats
1,260W - 1,254L
1,587 Elo+
Solo
Raum
Raum
Platinum IV
SakuraAutumn
Raum
Platinum IV
Level 45
Champion Stats
2W - 5L
1,625 SR
Queue Stats
8W - 14L
1,516 Elo+
Party 1
Inara
Inara
Platinum I
WHOOP55
Inara
Platinum I
Level 416
Champion Stats
7W - 5L
1,641 SR
Queue Stats
92W - 92L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Gyaiko
Ruckus
58
8 / 4 / 23
3,505
219
93,025
83,751
31,513
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Barik
QUENTZ
Barik
58
5 / 10 / 21
4,533
283
85,819
114,898
170,883
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

60
3 / 6 / 35
5,557
347
39,357
29,916
0
Space Jam

Space Jam

Stellar Wind

Increase your jump height by 48% while using Stellar Wind.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

49
22 / 5 / 23
4,589
287
166,492
47,193
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 10%.

Level 1

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

54
29 / 11 / 16
4,644
290
135,350
73,046
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Bans
KhanFernando
Team 1 Score

4

VS

Team 2 Score

3

Bans
ImaniMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
43
15 / 12 / 9
4,456
279
105,311
79,194
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

57
0 / 7 / 16
3,569
223
16,284
33,381
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

42
12 / 17 / 6
4,284
268
118,818
78,099
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

19
7 / 14 / 8
3,879
242
50,479
203,899
19,689
Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 600-Health Shield for 3s after activating Juggernaut.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Inara
WHOOP55
Inara
50
2 / 17 / 8
3,277
205
57,912
125,470
23,244
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 59s
Objective Time
7m 20s
185
Kill Participation
83
67
Kills
36
36
Deaths
67
118
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Vora
15
12
9
1.63
W
Ruckus
Gyaiko
Ruckus
8
4
23
4.88
L
0
7
16
1.14
L
12
17
6
0.88
W
Barik
QUENTZ
Barik
5
10
21
1.55
L
7
14
8
0.79
W
3
6
35
3.42
L
Inara
WHOOP55
Inara
2
17
8
0.35
W
22
5
23
6.7
W
29
11
16
3.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

520,043
Damage
348,804
348,804
Taken
520,043
202,396
Shielding
42,933
228,059
Healing
191,915
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
105,311
77,215
0
14,235
79,194
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Ruckus
Gyaiko
Ruckus
93,025
63,577
0
9,340
83,751
31,513
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
16,284
16,284
141,739
17,191
33,381
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
118,818
63,741
0
3,136
78,099
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Barik
QUENTZ
Barik
85,819
85,315
0
345
114,898
170,883
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
50,479
38,336
0
15,235
203,899
19,689
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
39,357
29,499
188,620
14,322
29,916
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Inara
WHOOP55
Inara
57,912
44,556
0
379
125,470
23,244
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
166,492
78,963
4,216
5,503
47,193
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
135,350
113,421
0
5,713
73,046
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role