Player Matchup

Fernando
Fernando
ELTioPack
Fernando
Level 272
Champion Stats
9W - 4L
1,704 SR
Queue Stats
45W - 39L
1,572 Elo+
Party 1
Vora
Vora
Guerson
Vora
Level 112
Champion Stats
2W - 1L
1,498 SR
Queue Stats
88W - 80L
1,558 Elo+
Party 1
Willo
Willo
Juantupapa27
Willo
Level 77
Champion Stats
31W - 41L
1,458 SR
Queue Stats
64W - 82L
1,412 Elo+
Solo
Betty la Bomba
Betty la Bomba
Kguerisa
Betty la Bomba
Level 36
Champion Stats
19W - 13L
1,673 SR
Queue Stats
30W - 28L
1,551 Elo+
Party 1
Mal'Damba
Mal'Damba
kekegenki
Mal'Damba
Level 59
Champion Stats
3W - 1L
1,735 SR
Queue Stats
103W - 106L
1,525 Elo+
Solo
Team Averages
Level 111
1,614 SR
1,524 Elo+

VS

Team Averages
Level 383
1,489 SR
1,507 Elo+
Pip
Pip
Louloudoc9105
Pip
Level 115
Champion Stats
1W - 3L
1,517 SR
Queue Stats
107W - 89L
1,539 Elo+
Solo
Torvald
Torvald
Mr_tony_stark1
Torvald
Level 576
Champion Stats
1W - 3L
1,260 SR
Queue Stats
59W - 76L
1,473 Elo+
Solo
Lian
Lian
hi cupld
Lian
Level 93
Champion Stats
1W - 2L
1,718 SR
Queue Stats
10W - 16L
1,507 Elo+
Solo
Vora
Vora
kiprogamer
Vora
Level 134
Champion Stats
26W - 31L
1,546 SR
Queue Stats
339W - 317L
1,472 Elo+
Solo
Kinessa
Kinessa
o8KuroKi
Kinessa
Level 999
Champion Stats
104W - 169L
1,405 SR
Queue Stats
1,049W - 1,072L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ELTioPack
Fernando
53
3 / 1 / 7
2,487
355
20,120
42,750
41,497
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Vora
Guerson
Vora
49
11 / 8 / 4
2,475
354
34,593
34,074
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

39
0 / 8 / 1
1,635
234
11,731
23,911
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Betty la Bomba
Kguerisa
Betty la Bomba
12
5 / 6 / 2
2,133
305
21,286
23,551
0
He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 30%.

Level 2

He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 60% for 2s after activating Hail of Bombs.

Level 4

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Stunning Entrance

Stunning Entrance

Cluster Grenade

Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.

Level 2

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 80%.

Level 2

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

Mal'Damba
kekegenki
Mal'Damba
45
1 / 1 / 9
2,388
341
11,047
20,930
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
1 / 5 / 11
1,391
199
16,135
27,344
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

50
3 / 3 / 1
1,510
216
10,864
17,778
44,768
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Timeshaper

Timeshaper

Protection

Generate 10 Ammo for the target of your Protection.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Lian
53
10 / 7 / 6
1,758
251
45,406
26,843
0
Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 21% for 3s after using Presence.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 30%.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

42
4 / 5 / 4
1,688
241
31,618
23,716
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 8% of its base value.

Level 1

Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Level 1

Kinessa
o8KuroKi
Kinessa
51
6 / 0 / 6
1,440
206
41,193
3,096
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 59s
Objective Time
46s
43
Kill Participation
52
20
Kills
24
24
Deaths
20
23
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fernando
ELTioPack
Fernando
3
1
7
6.5
W
Vora
Guerson
Vora
11
8
4
1.63
W
0
8
1
0.06
W
Betty la Bomba
Kguerisa
Betty la Bomba
5
6
2
1
L
1
5
11
1.3
L
3
3
1
1.17
L
Lian
10
7
6
1.86
W
Mal'Damba
kekegenki
Mal'Damba
1
1
9
5.5
L
4
5
4
1.2
L
Kinessa
o8KuroKi
Kinessa
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,777
Damage
145,216
145,216
Taken
98,777
41,497
Shielding
44,768
78,383
Healing
48,961
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
ELTioPack
Fernando
20,120
8,093
0
1,728
42,750
41,497
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Vora
Guerson
Vora
34,593
26,203
0
3,224
34,074
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
11,731
7,710
0
825
23,911
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Betty la Bomba
Kguerisa
Betty la Bomba
21,286
11,402
0
144
23,551
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
16,135
15,412
18,083
16,347
27,344
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
10,864
8,629
0
2,470
17,778
44,768
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Lian
45,406
43,806
0
1,978
26,843
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Mal'Damba
kekegenki
Mal'Damba
11,047
8,351
56,305
16,157
20,930
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
31,618
22,875
0
8,846
23,716
0

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kinessa
o8KuroKi
Kinessa
41,193
29,152
0
1,237
3,096
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role