Player Matchup

Jenos
Jenos
Platinum III
BokaSona
Jenos
Platinum III
Level 85
Champion Stats
25W - 23L
1,565 SR
Queue Stats
81W - 69L
1,516 Elo+
Party 1
Platinum V
FrostbiteSkydra
Unknown
Platinum V
Level 999
Champion Stats
15W - 19L
1,552 SR
Queue Stats
427W - 417L
1,508 Elo+
Party 1
Torvald
Torvald
Gold V
Iwqdwcp
Torvald
Gold V
Level 476
Champion Stats
54W - 54L
1,576 SR
Queue Stats
844W - 778L
1,530 Elo+
Solo
Fernando
Fernando
Platinum II
VluxBlue
Fernando
Platinum II
Level 400
Champion Stats
85W - 82L
1,662 SR
Queue Stats
689W - 635L
1,566 Elo+
Party 1
Vora
Vora
Platinum III
sunnyleone2
Vora
Platinum III
Level 999
Champion Stats
42W - 39L
1,577 SR
Queue Stats
848W - 797L
1,598 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 592
1,586 SR
1,544 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 830
1,621 SR
1,560 Elo+
Terminus
Terminus
Gold III
GMaurans
Terminus
Gold III
Level 156
Champion Stats
2W - 7L
1,563 SR
Queue Stats
53W - 37L
1,596 Elo+
Solo
Inara
Inara
Gold II
Hadoken666999
Inara
Gold II
Level 999
Champion Stats
8W - 6L
1,634 SR
Queue Stats
191W - 170L
1,545 Elo+
Solo
Furia
Furia
Gold I
Thorondìr
Furia
Gold I
Level 999
Champion Stats
39W - 46L
1,631 SR
Queue Stats
770W - 741L
1,482 Elo+
Solo
Evie
Evie
Platinum I
folcond
Evie
Platinum I
Level 999
Champion Stats
285W - 271L
1,670 SR
Queue Stats
1,069W - 1,029L
1,590 Elo+
Solo
Imani
Imani
Platinum V
pinchurrako
Imani
Platinum V
Level 999
Champion Stats
48W - 53L
1,607 SR
Queue Stats
717W - 706L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
BokaSona
Jenos
44
5 / 11 / 34
4,323
288
33,699
35,484
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
23 / 12 / 7
4,252
283
92,472
58,506
0

Level 2

Level 2

Level 4

Level 3

Level 4

Level 1

Torvald
Iwqdwcp
Torvald
39
5 / 3 / 21
4,165
278
78,031
49,251
173,058
Arcane Etching

Arcane Etching

Nullify

Gain a 200-Health Shield after activating Nullify.

Level 2

Hearthwarder

Hearthwarder

Protection

Generate 375 Shield after using Protection.

Level 5

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 10% for 2s.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Infusion

Infusion

Nullify

Heal for 250 after activating Nullify.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Fernando
VluxBlue
Fernando
52
13 / 6 / 20
4,880
325
69,908
95,718
141,003
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
15 / 9 / 16
4,106
274
108,290
59,257
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
WilloAndroxus
Team 1 Score

4

VS

Team 2 Score

2

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
GMaurans
Terminus
60
5 / 12 / 9
3,956
264
48,808
126,446
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 30%.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

Blood and Stone

Blood and Stone

Shatterfall

Gain 18% Power Siphon charge for each enemy hit by Shatterfall.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 400 for each enemy hit with Shatterfall.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

59
3 / 11 / 11
3,026
202
46,764
112,046
20,078
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Furia
59
5 / 11 / 15
3,622
241
48,040
39,540
24,319
Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 20%.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Evie
folcond
Evie
58
20 / 10 / 8
3,926
262
77,611
54,105
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

59
8 / 14 / 6
3,035
202
76,993
50,263
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 30%.

Level 2

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 49s
Objective Time
7m 18s
159
Kill Participation
90
61
Kills
41
41
Deaths
58
98
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Jenos
BokaSona
Jenos
5
11
34
2
W
23
12
7
2.21
L
Terminus
GMaurans
Terminus
5
12
9
0.79
L
3
11
11
0.77
W
Torvald
Iwqdwcp
Torvald
5
3
21
5.17
L
Furia
5
11
15
1.14
W
Fernando
VluxBlue
Fernando
13
6
20
3.83
L
Evie
folcond
Evie
20
10
8
2.4
L
8
14
6
0.79
W
15
9
16
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

382,400
Damage
298,216
298,216
Taken
382,400
314,061
Shielding
44,397
167,089
Healing
187,687
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
BokaSona
Jenos
33,699
23,721
133,965
10,414
35,484
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
92,472
67,188
0
2,681
58,506
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
GMaurans
Terminus
48,808
32,078
0
21,448
126,446
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
46,764
40,938
0
12,071
112,046
20,078
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Torvald
Iwqdwcp
Torvald
78,031
57,681
0
3,671
49,251
173,058
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Furia
48,040
33,016
114,902
14,903
39,540
24,319
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Fernando
VluxBlue
Fernando
69,908
55,129
0
6,016
95,718
141,003
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Evie
folcond
Evie
77,611
73,012
1,702
18,465
54,105
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
76,993
62,576
0
4,196
50,263
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
108,290
74,201
0
10,342
59,257
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role