Player Matchup

MonsterJuwel514
Unknown
Level 724
Champion Stats
4W - 2L
1,586 SR
Queue Stats
440W - 346L
1,666 Elo+
Party 1
Yagorath
Yagorath
Raze2711
Yagorath
Level 831
Champion Stats
612W - 427L
1,682 SR
Queue Stats
1,971W - 2,004L
1,549 Elo+
Solo
Barik
Barik
STACKTOSTASH
Barik
Level 50
Champion Stats
1W - 1L
1,500 SR
Queue Stats
110W - 45L
1,699 Elo+
Party 1
Rei
Rei
Vintchu
Rei
Level 999
Champion Stats
20W - 19L
1,573 SR
Queue Stats
442W - 440L
1,583 Elo+
Solo
Saati
Saati
ilovesaati
Saati
Level 23
Champion Stats
11W - 12L
1,525 SR
Queue Stats
17W - 17L
1,485 Elo+
Party 1
Team Averages
Level 525
1,573 SR
1,596 Elo+

VS

Team Averages
Level 638
1,725 SR
1,713 Elo+
Tyra
Tyra
CorvEvan-_-
Tyra
Level 999
Champion Stats
13W - 10L
1,685 SR
Queue Stats
466W - 241L
1,754 Elo+
Party 2
Fernando
Fernando
LOVEmusta
Fernando
Level 82
Champion Stats
22W - 11L
1,691 SR
Queue Stats
165W - 94L
1,698 Elo+
Party 2
Rei
Rei
Lingangouliguoli
Rei
Level 999
Champion Stats
12W - 4L
1,812 SR
Queue Stats
369W - 152L
1,761 Elo+
Party 2
Torvald
Torvald
PaSbonHyn
Torvald
Level 111
Champion Stats
2W - 3L
1,760 SR
Queue Stats
123W - 60L
1,694 Elo+
Party 2
Androxus
Androxus
samíメ
Androxus
Level 999
Champion Stats
34W - 22L
1,674 SR
Queue Stats
221W - 154L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 12 / 9
4,265
237
125,773
65,950
0

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Yagorath
Raze2711
Yagorath
60
5 / 18 / 14
4,580
254
71,310
179,681
87,856
The Great Worm

The Great Worm

Form Swap

Gain a 400-Health Shield for 2s after swapping into Travel Form.

Level 5

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 0.8s after activating Hardening.

Level 1

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.8999999999999999s after hitting an enemy with Piercing Quills.

Level 3

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 200.

Level 1

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

29
5 / 13 / 10
5,488
305
127,362
158,939
224,392
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Rei
54
3 / 7 / 16
4,798
267
36,256
43,752
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Saati
4
3 / 16 / 6
3,552
197
70,121
72,299
0
Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 300hp.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
10 / 7 / 32
4,434
246
130,314
68,628
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Fernando
LOVEmusta
Fernando
31
6 / 8 / 30
5,553
309
81,932
168,553
193,457
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
2 / 1 / 42
5,469
304
32,974
51,303
0
Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.2s.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Torvald
PaSbonHyn
Torvald
46
17 / 7 / 28
5,266
293
135,812
64,405
252,165
Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 1s.

Level 1

Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 50% during Recharge and for 3s after it ends.

Level 5

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Androxus
samíメ
Androxus
59
31 / 1 / 19
5,425
301
144,843
77,933
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 42s
Objective Time
14m 4s
79
Kill Participation
217
24
Kills
66
66
Deaths
24
55
Assists
151
Player
Kills
Deaths
Assists
KDA
L
10
7
32
3.71
L
Fernando
LOVEmusta
Fernando
6
8
30
2.63
L
2
1
42
23
W
8
12
9
1.04
L
Torvald
PaSbonHyn
Torvald
17
7
28
4.43
W
Yagorath
Raze2711
Yagorath
5
18
14
0.67
W
5
13
10
0.77
W
Rei
3
7
16
1.57
W
Saati
3
16
6
0.38
L
Androxus
samíメ
Androxus
31
1
19
40.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

430,822
Damage
525,875
520,621
Taken
430,822
312,248
Shielding
445,622
261,670
Healing
338,287
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
130,314
89,720
0
2,151
68,628
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
LOVEmusta
Fernando
81,932
59,871
0
8,941
168,553
193,457
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
32,974
32,507
264,526
46,766
51,303
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
125,773
94,498
0
6,910
65,950
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Torvald
PaSbonHyn
Torvald
135,812
127,181
0
383
64,405
252,165
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Yagorath
Raze2711
Yagorath
71,310
48,376
1,710
5,460
179,681
87,856
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
127,362
127,362
0
15,610
158,939
224,392
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Rei
36,256
34,615
203,422
26,128
43,752
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
70,121
54,973
0
2,430
72,299
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Androxus
samíメ
Androxus
144,843
111,084
4,423
11,097
77,933
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role