Player Matchup

Lillith
Lillith
Gold I
BenimaruNikaido
Lillith
Gold I
Level 424
Champion Stats
5W - 9L
1,582 SR
Queue Stats
571W - 582L
1,443 Elo+
Party 1
Inara
Inara
Gold III
JoyouzGamer
Inara
Gold III
Level 590
Champion Stats
94W - 114L
1,604 SR
Queue Stats
937W - 890L
1,462 Elo+
Party 3
Terminus
Terminus
Platinum V
KasukiDW
Terminus
Platinum V
Level 228
Champion Stats
48W - 38L
1,665 SR
Queue Stats
703W - 644L
1,469 Elo+
Party 3
Androxus
Androxus
Platinum IV
SnugsTheGreat
Androxus
Platinum IV
Level 458
Champion Stats
12W - 7L
1,603 SR
Queue Stats
288W - 275L
1,522 Elo+
Party 3
Tyra
Tyra
Gold II
TioSallyzZ
Tyra
Gold II
Level 394
Champion Stats
94W - 88L
1,573 SR
Queue Stats
683W - 670L
1,437 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 419
1,606 SR
1,466 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 755
1,623 SR
1,510 Elo+
Jenos
Jenos
Gold II
ExterminadorMP7
Jenos
Gold II
Level 999
Champion Stats
53W - 30L
1,679 SR
Queue Stats
1,032W - 1,045L
1,493 Elo+
Party 2
Dredge
Dredge
Gold II
KanelaDeFrango
Dredge
Gold II
Level 999
Champion Stats
69W - 87L
1,562 SR
Queue Stats
2,413W - 2,405L
1,497 Elo+
Party 4
Barik
Barik
Silver II
RespawnRoamer
Barik
Silver II
Level 231
Champion Stats
13W - 16L
1,548 SR
Queue Stats
385W - 410L
1,503 Elo+
Party 4
Cassie
Cassie
Platinum II
bytehusk
Cassie
Platinum II
Level 599
Champion Stats
143W - 114L
1,635 SR
Queue Stats
197W - 167L
1,534 Elo+
Party 2
Azaan
Azaan
Platinum II
jhuojn
Azaan
Platinum II
Level 949
Champion Stats
20W - 11L
1,694 SR
Queue Stats
280W - 278L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 14 / 8
2,230
172
21,685
54,528
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 20%.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

51
1 / 9 / 9
2,621
202
48,817
85,215
20,577
Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Terminus
KasukiDW
Terminus
54
6 / 9 / 6
2,448
188
47,707
77,518
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 45%.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Androxus
SnugsTheGreat
Androxus
59
8 / 11 / 6
2,445
188
40,671
41,949
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Abyss Walker

Abyss Walker

Nether Step

Heal for 40 after activating Nether Step.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

59
5 / 13 / 4
2,436
187
79,134
55,004
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 4% for 3s after using Nade Launcher.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bans
KhanImani
Team 1 Score

1

VS

Team 2 Score

4

Bans
YingMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 6 / 30
3,813
293
16,421
29,624
7,033
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
8 / 4 / 19
3,643
280
51,168
29,839
4,126
Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

31
3 / 4 / 26
4,165
320
51,318
54,692
50,553
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Cassie
bytehusk
Cassie
59
33 / 2 / 14
4,712
362
119,245
46,517
0
Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 1s for each enemy it hits.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Azaan
jhuojn
Azaan
55
12 / 4 / 23
3,724
286
76,062
77,342
12,801
Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 0.6s after using Reckoning.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 51s
Objective Time
12m 25s
53
Kill Participation
171
20
Kills
59
56
Deaths
20
33
Assists
112
Player
Kills
Deaths
Assists
KDA
L
0
14
8
0.29
W
3
6
30
3
L
1
9
9
0.61
W
8
4
19
4.38
L
Terminus
KasukiDW
Terminus
6
9
6
1
W
3
4
26
4
L
Androxus
SnugsTheGreat
Androxus
8
11
6
1
L
5
13
4
0.54
W
Cassie
bytehusk
Cassie
33
2
14
20
W
Azaan
jhuojn
Azaan
12
4
23
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

238,014
Damage
314,214
314,214
Taken
238,014
20,577
Shielding
74,513
106,365
Healing
170,554
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
21,685
5,734
71,648
2,216
54,528
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
16,421
12,846
81,008
15,180
29,624
7,033
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
48,817
36,249
0
8,123
85,215
20,577
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
51,168
38,056
6,664
11,358
29,839
4,126
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Terminus
KasukiDW
Terminus
47,707
32,434
0
16,351
77,518
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
51,318
51,318
4,688
22,574
54,692
50,553

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Androxus
SnugsTheGreat
Androxus
40,671
33,920
0
8,027
41,949
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
79,134
48,277
0
0
55,004
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
Cassie
bytehusk
Cassie
119,245
102,886
0
10,372
46,517
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Azaan
jhuojn
Azaan
76,062
63,282
0
18,710
77,342
12,801
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role