Player Matchup

Barik
Barik
Silver IV
AKITA--K4L4SH
Barik
Silver IV
Level 150
Champion Stats
16W - 14L
1,613 SR
Queue Stats
25W - 33L
1,488 Elo+
Solo
Lillith
Lillith
Silver V
TMC MAUXDRAGON
Lillith
Silver V
Level 577
Champion Stats
13W - 20L
1,522 SR
Queue Stats
624W - 624L
1,377 Elo+
Solo
Fernando
Fernando
Gold IV
The Irbzilla
Fernando
Gold IV
Level 999
Champion Stats
45W - 32L
1,661 SR
Queue Stats
510W - 493L
1,447 Elo+
Solo
Tyra
Tyra
Gold V
framechanelza
Tyra
Gold V
Level 57
Champion Stats
3W - 3L
1,659 SR
Queue Stats
12W - 16L
1,410 Elo+
Solo
Saati
Saati
Silver IV
ßadÈxp
Saati
Silver IV
Level 62
Champion Stats
3W - 6L
1,329 SR
Queue Stats
79W - 94L
1,472 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 369
1,557 SR
1,439 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 772
1,566 SR
1,463 Elo+
Jenos
Jenos
Gold IV
Brekken
Jenos
Gold IV
Level 619
Champion Stats
368W - 306L
1,619 SR
Queue Stats
1,139W - 1,091L
1,481 Elo+
Party 1
Inara
Inara
Silver IV
PapacuGG
Inara
Silver IV
Level 999
Champion Stats
17W - 22L
1,583 SR
Queue Stats
72W - 82L
1,478 Elo+
Solo
Willo
Willo
Gold III
Rënegaðe
Willo
Gold III
Level 999
Champion Stats
5W - 8L
1,488 SR
Queue Stats
922W - 914L
1,497 Elo+
Party 1
Vora
Vora
Bronze IV
XXYACKELIN420
Vora
Bronze IV
Level 836
Champion Stats
57W - 75L
1,500 SR
Queue Stats
695W - 749L
1,339 Elo+
Solo
Seris
Seris
Platinum IV
uxore
Seris
Platinum IV
Level 406
Champion Stats
32W - 31L
1,639 SR
Queue Stats
384W - 368L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
2 / 6 / 16
2,728
248
26,173
62,670
97,952
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
4 / 4 / 15
3,150
286
49,455
34,958
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 5%.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Fernando
The Irbzilla
Fernando
58
9 / 3 / 14
3,270
297
56,695
93,278
62,728
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

44
6 / 8 / 13
2,913
265
76,911
36,091
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Saati
ßadÈxp
Saati
41
15 / 5 / 5
3,381
307
105,419
22,823
0
Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
AndroxusKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
Drogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Brekken
Jenos
57
3 / 4 / 16
2,775
252
21,684
27,347
10,538
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
PapacuGG
Inara
59
2 / 8 / 7
2,539
231
28,129
116,309
4,722
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Willo
59
10 / 7 / 4
2,572
234
83,767
41,061
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Fauna

Fauna

Armor

Increase your Movement Speed by 8% when Out of Combat.

Level 1

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 16% for 3s after activating Dead Zone.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

55
5 / 9 / 2
1,999
182
51,206
46,374
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Seris
uxore
Seris
50
6 / 8 / 10
2,696
245
65,034
83,562
800
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 36s
Objective Time
4m 15s
99
Kill Participation
65
36
Kills
26
26
Deaths
36
63
Assists
39
Player
Kills
Deaths
Assists
KDA
W
2
6
16
1.67
L
Jenos
Brekken
Jenos
3
4
16
2.75
L
Inara
PapacuGG
Inara
2
8
7
0.69
L
Willo
10
7
4
1.71
W
4
4
15
2.88
W
Fernando
The Irbzilla
Fernando
9
3
14
5.33
L
5
9
2
0.67
W
6
8
13
1.56
L
Seris
uxore
Seris
6
8
10
1.38
W
Saati
ßadÈxp
Saati
15
5
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,653
Damage
249,820
249,820
Taken
314,653
160,680
Shielding
16,060
138,857
Healing
206,361
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
26,173
26,173
3,425
15,799
62,670
97,952
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Jenos
Brekken
Jenos
21,684
11,955
119,916
16,895
27,347
10,538
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Inara
PapacuGG
Inara
28,129
24,951
0
9,840
116,309
4,722
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Willo
83,767
48,099
0
308
41,061
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
49,455
20,168
100,353
549
34,958
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Fernando
The Irbzilla
Fernando
56,695
42,761
0
8,064
93,278
62,728
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
51,206
29,768
0
7,028
46,374
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
76,911
54,449
0
6,807
36,091
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Seris
uxore
Seris
65,034
52,388
33,624
18,750
83,562
800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Saati
ßadÈxp
Saati
105,419
91,270
0
3,860
22,823
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role