Player Matchup
VS
Match Stats

Interdiction
Weapon
Increase your maximum Ammo by 6.
Level 3

Air Supremacy
Reduce damage taken by 10% for 2.5s after activating Commanding Leap.
Level 2

Entrenched
Reduce your damage taken by 15% while standing inside of your Distortion Field.
Level 3

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 60%.
Level 3

Determined Defense
Armor
Increase your maximum Health by 200.
Level 4

Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1

Betrayal
Reduce the Cooldown of Savage Tear by 2.5s.
Level 5

Sealed Fate
Heal for 35 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Level 1

Sudden Death
Increase the duration of Curse stacks by 1.7999999999999998s.
Level 3

Folk Tales
Increase your maximum Health by 150.
Level 3

Cursed Doll
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.
Level 3

Unfinished Business
Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize
Level 1

Dark Whisper
Shadow Travel
Increase your Movement Speed by 16% while Shadow Travel is active.
Level 2

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Level 3

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Level 2

Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3

Level 1

Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2

Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2

Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5

Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4

Dire Need
Shield
Increase your Movement Speed by 16% while using Shield.
Level 2

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 5.
Level 5

Stalker
Stealth
Increase your Reload Speed by 20% while Stealth is active.
Level 2

Roost
Scope
Hits with Talon Rifle generate 2% Ultimate charge.
Level 2

Cooled Mags
Quick Switch
Your inactive weapon generates 8 Ammo every 2s.
Level 4

Overburn
Flare
Flare lasts 1.2s longer.
Level 2

Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Fuel Tank
Armor
Increase your Booster fuel capacity by 50%.
Level 5

Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Level 3

Propel
Thrust
Restore 10% of your maximum Booster fuel after using Thrust.
Level 1

Hyper Boost
Salvo
Restore 4% of your Booster fuel each time Salvo hits an enemy.
Level 1

Rain of Fire
Thrust
Consume 75% less Booster fuel for 5s after using Thrust.
Level 5

W.Y.R.M. Jets
Armor
Increase your Movement Speed while using your Booster.
Level 1

Heat Transfer
Shield
Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.
Level 3

Cavalier
Armor
Increase your maximum Health by 300.
Level 2

Dire Need
Shield
Increase your Movement Speed by 16% while using Shield.
Level 2

Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5

Hot Pursuit
Fireball
Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.
Level 3

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Trebuchet
Siege Shield
Generate 4 Ammo after activating Siege Shield.
Level 2

Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 32%.
Level 4

Castle-Forged
Kinetic Burst
Reduce the Cooldown of Kinetic Burst by 1.7999999999999998s.
Level 3

Fervor
Armor
Increase your maximum Ammo by 3.
Level 3

Thrive
Shoulder Bash
Heal for 600 after hitting an enemy with Shoulder Bash.
Level 3

Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1

Fan the Flames
Billow
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Level 5

Heartless
Armor
Increase your Movement Speed by 12% for 4s after getting an Elimination.
Level 2

Malice
Armor
Increase your Reload Speed by 10%.
Level 1

Blade Dancer
Whirl
Increase the travel distance of Whirl by 16%.
Level 2

Up in Smoke
Billow
Increase your Movement Speed by 55% while Billow is active.
Level 5

Smolder
Billow
Heal for 15% of your maximum Health per second while using Billow.
Level 1

Electrostatic
Weapon
Increase your Ammo regeneration speed by 36%.
Level 3

Crackle
Healing Totem
Increase the duration of Healing Totem by 0.6000000000000001s.
Level 3

Outreach
Healing Totem
Increase the deploy range of Healing Totem by 30%.
Level 2

Phantom
Ghost Walk
Heal for 400 over the duration of Ghost Walk.
Level 4

Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 30%.
Level 3

Spirit's Domain
Weapon
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 2

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 2

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 2

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.