Player Matchup

Vora
Vora
GearTruth
Vora
Level 147
Champion Stats
6W - 4L
1,586 SR
Queue Stats
81W - 76L
1,507 Elo+
Party 2
Imani
Imani
IronBlade0817
Imani
Level 61
Champion Stats
6W - 8L
1,331 SR
Queue Stats
100W - 122L
1,381 Elo+
Solo
Ying
Ying
LiL Law13
Ying
Level 103
Champion Stats
18W - 20L
1,569 SR
Queue Stats
70W - 76L
1,462 Elo+
Solo
Raum
Raum
PhrostMang
Raum
Level 999
Champion Stats
86W - 46L
1,586 SR
Queue Stats
2,346W - 2,416L
1,486 Elo+
Solo
Fernando
Fernando
Topgun775
Fernando
Level 99
Champion Stats
18W - 11L
1,607 SR
Queue Stats
37W - 39L
1,425 Elo+
Party 2
Team Averages
Level 282
1,536 SR
1,452 Elo+

VS

Team Averages
Level 109
1,488 SR
1,415 Elo+
Bomb King
Bomb King
Agustin_jpg
Bomb King
Level 243
Champion Stats
5W - 12L
1,397 SR
Queue Stats
48W - 62L
1,396 Elo+
Solo
Vora
Vora
Flower2883
Vora
Level 40
Champion Stats
0W - 2L
1,279 SR
Queue Stats
34W - 37L
1,437 Elo+
Party 1
Lian
Lian
Mr_HaaD305
Lian
Level 112
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 36L
1,292 Elo+
Solo
Moji
Moji
duwye
Moji
Level 51
Champion Stats
5W - 6L
1,461 SR
Queue Stats
40W - 38L
1,442 Elo+
Party 1
Barik
Barik
tkmiller09
Barik
Level 100
Champion Stats
5W - 1L
1,806 SR
Queue Stats
169W - 173L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
57
10 / 7 / 6
2,774
277
47,112
33,448
1,350
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 2s after hitting at least one enemy with Obliteration.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

41
6 / 5 / 11
3,368
337
53,496
26,558
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Ying
29
8 / 3 / 11
2,950
295
52,228
25,227
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

58
4 / 5 / 10
2,868
287
29,541
91,967
9,835
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Abyssal Connections

Abyssal Connections

Ignition

Gain a 500-Health Shield for 3s after activating Ignition.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Fernando
Topgun775
Fernando
42
1 / 6 / 8
2,682
268
19,093
69,204
61,315
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Agustin_jpg
Bomb King
55
12 / 6 / 6
2,746
275
85,023
42,722
0
Mad Bomber

Mad Bomber

Grumpy Bomb

Increase your Movement Speed by 28% for 3s after using Grumpy Bomb.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 225 after using Poppy Bomb.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

31
6 / 8 / 8
2,198
220
52,727
34,839
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Level 1

26
0 / 5 / 3
1,434
143
4,752
14,143
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Moji
duwye
Moji
50
5 / 5 / 16
2,600
260
47,017
38,345
8,424

Level 5

Level 2

Level 3

Level 3

Level 2

Level 1

Barik
53
3 / 6 / 12
2,943
294
56,885
71,421
61,768
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 2s
Objective Time
3m 47s
75
Kill Participation
71
29
Kills
26
26
Deaths
30
46
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bomb King
Agustin_jpg
Bomb King
12
6
6
2.5
L
6
8
8
1.25
W
Vora
10
7
6
1.86
W
6
5
11
2.3
W
Ying
8
3
11
4.5
L
0
5
3
0.3
W
4
5
10
1.8
W
Fernando
Topgun775
Fernando
1
6
8
0.83
L
Moji
duwye
Moji
5
5
16
2.6
L
Barik
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

201,470
Damage
246,404
246,404
Taken
201,470
72,500
Shielding
70,192
104,953
Healing
117,297
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
Agustin_jpg
Bomb King
85,023
64,979
0
7,806
42,722
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
52,727
46,909
0
6,150
34,839
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Vora
47,112
32,666
0
6,162
33,448
1,350
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
53,496
36,866
352
2,678
26,558
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Ying
52,228
20,601
28,930
12,683
25,227
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
4,752
4,752
154
241
14,143
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
29,541
22,023
31,770
16,462
91,967
9,835
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Topgun775
Fernando
19,093
9,982
0
5,916
69,204
61,315
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Moji
duwye
Moji
47,017
47,017
56,083
25,500
38,345
8,424
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Barik
56,885
56,885
0
21,363
71,421
61,768
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role