Player Matchup
VS
Match Stats

Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 50%
Level 5

Grab and Go
Generate 1 Ammo for each enemy hit with Blast Back.
Level 1

Bullet Hopper
Increase your maximum Ammo by 2.
Level 2

Taste Maker
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Level 4

Designer Armor
Increase your maximum Health by 120.
Level 3

Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5

Determination
Armor
Increase your Healing received from other players by 24% while at or below 50% Health.
Level 4

Surf
Shell Spin
Increase the travel distance of Shell Spin by 40%.
Level 4

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Level 1

Leviathan
Ancient Rage
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
Level 1

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5

Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2

Encouragement
Armor
Reduce your active Cooldowns by 1s after getting an Elimination.
Level 1

Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5

Squadron
Illusion
Increase the Health of each of your Illusions by 200.
Level 2

Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1

Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 3.2s.
Level 4

Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 16%.
Level 2

Battlement
Siege Shield
Increase the duration of Siege Shield by 0.6s.
Level 1

Heavy Metal
Armor
Increase your maximum Health by 450.
Level 3

Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Level 5

Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1

Equivalent Exchange
Reversal
Heal for 30% of the damage Absorbed by Reversal.
Level 3

Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Level 2

Featherweight
Armor
Heal for 100 every 1s while drifting.
Level 2

Abyssal Touch
Defiance
Reduce the Cooldown of Nether Step by 4.8s after hitting an enemy with Defiance.
Level 4

Abyss Walker
Nether Step
Heal for 160 after activating Nether Step.
Level 4

Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1

Ancient Duty
Armor
Increase your maximum Health by 200.
Level 4

Heat Sink
Pyre Ball
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.
Level 3

Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.
Level 3

Ice in her Veins
Frostfire Glide
Heal for 100 every 1s while using FrostFire Glide.
Level 2

Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 15% faster.
Level 3

Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1

Rolling Stones
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 1s.
Level 1

Steadfast
Armor
Increase your maximum Health by 450.
Level 3

Sacred Ground
Warder's Field
Reduce your damage taken by 5% while standing in Warder's Field.
Level 1

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

Rune Torrent
Nullify
Regenerate 2 Ammo every 1s while using Nullify.
Level 1

Eldritch Speed
Recharge
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Level 4

Glyph of Freedom
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Glyph of Health
Armor
Increase your maximum Health by 750.
Level 5

Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 3s.
Level 3

Direct Current
Nullify
Double the range at which you can use Nullify.
Level 1

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Level 5

The Maw's Embrace
Weapon
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Level 1

New Purpose
Armor
Increase your maximum Health by 200.
Level 4

What May Come
Tendril
Reduce the damage you take by 16% for 3s after activating Tendril.
Level 4

Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.
Level 1

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.
Level 4

Gloomy Nook
Armor
Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Level 1

Unholy Flight
Death Wings
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Level 1

Blood Cannon
Armor
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Level 5

Overflowing Delights
Swarm
Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.
Level 4

Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.