Player Matchup

Zhin
Zhin
Platinum IV
GmZhin
Zhin
Platinum IV
Level 999
Champion Stats
196W - 174L
1,682 SR
Queue Stats
648W - 658L
1,522 Elo+
Solo
Vora
Vora
Gold II
ImmortalCold
Vora
Gold II
Level 353
Champion Stats
6W - 5L
1,477 SR
Queue Stats
585W - 575L
1,465 Elo+
Solo
Jenos
Jenos
Platinum IV
Mannequin777
Jenos
Platinum IV
Level 95
Champion Stats
18W - 23L
1,644 SR
Queue Stats
28W - 28L
1,589 Elo+
Solo
Fernando
Fernando
Silver II
Yoko___30
Fernando
Silver II
Level 48
Champion Stats
23W - 32L
1,600 SR
Queue Stats
87W - 107L
1,361 Elo+
Solo
Androxus
Androxus
Platinum II
Yukıno
Androxus
Platinum II
Level 58
Champion Stats
2W - 4L
1,932 SR
Queue Stats
30W - 22L
1,600 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 311
1,667 SR
1,508 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 643
1,576 SR
1,542 Elo+
Tiberius
Tiberius
Platinum V
FrancoCP
Tiberius
Platinum V
Level 206
Champion Stats
153W - 135L
1,610 SR
Queue Stats
404W - 400L
1,564 Elo+
Solo
Barik
Barik
Bronze I
GoMewMew
Barik
Bronze I
Level 999
Champion Stats
4W - 8L
1,613 SR
Queue Stats
77W - 71L
1,504 Elo+
Party 1
Ying
Ying
Gold I
Lifely
Ying
Gold I
Level 999
Champion Stats
572W - 501L
1,567 SR
Queue Stats
614W - 578L
1,510 Elo+
Party 1
Koga
Koga
Platinum IV
xXBrutalKittenXx
Koga
Platinum IV
Level 222
Champion Stats
17W - 8L
1,688 SR
Queue Stats
75W - 70L
1,596 Elo+
Party 1
Corvus
Corvus
Platinum II
xXSuperWitchXx
Corvus
Platinum II
Level 789
Champion Stats
3W - 6L
1,401 SR
Queue Stats
438W - 420L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
GmZhin
Zhin
55
3 / 7 / 3
1,650
236
25,947
29,912
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 50%.

Level 5

Heartless

Heartless

Armor

Increase your Movement Speed by 6% for 4s after getting an Elimination.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

57
0 / 10 / 1
878
125
7,219
22,679
450
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

29
0 / 8 / 4
1,479
211
3,727
23,684
2,595
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
Yoko___30
Fernando
27
0 / 9 / 2
1,614
231
30,267
54,017
47,113
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Androxus
Yukıno
Androxus
47
5 / 8 / 2
2,160
309
35,903
29,785
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
KhanImani
Team 1 Score

0

VS

Team 2 Score

4

Bans
MakoaLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
FrancoCP
Tiberius
44
8 / 1 / 13
2,838
405
45,975
18,503
1,350
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 150-Health Shield for 3s after activating Crouching Tigron.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 30.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Barik
GoMewMew
Barik
55
3 / 0 / 13
2,241
320
29,583
30,211
14,521
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ying
Lifely
Ying
57
8 / 4 / 14
2,271
324
21,961
19,109
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

45
21 / 2 / 6
2,726
389
54,919
29,205
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
2 / 1 / 28
2,603
372
7,639
6,035
260
Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 6 Ammo after Healing an ally with Abyssal Reconstruction.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 56s
Objective Time
5m 57s
20
Kill Participation
116
8
Kills
42
42
Deaths
8
12
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Tiberius
FrancoCP
Tiberius
8
1
13
14.5
L
Zhin
GmZhin
Zhin
3
7
3
0.64
W
Barik
GoMewMew
Barik
3
0
13
9.5
L
0
10
1
0.05
W
Ying
Lifely
Ying
8
4
14
3.75
L
0
8
4
0.25
L
Fernando
Yoko___30
Fernando
0
9
2
0.11
L
Androxus
Yukıno
Androxus
5
8
2
0.75
W
21
2
6
12
W
2
1
28
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,063
Damage
160,077
160,077
Taken
103,063
50,158
Shielding
16,131
43,717
Healing
98,272
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
FrancoCP
Tiberius
45,975
35,012
0
4,430
18,503
1,350
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Zhin
GmZhin
Zhin
25,947
20,397
0
1,794
29,912
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Barik
GoMewMew
Barik
29,583
29,583
0
2,023
30,211
14,521
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
7,219
4,599
0
1,642
22,679
450

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Ying
Lifely
Ying
21,961
11,699
19,726
8,095
19,109
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
3,727
2,687
33,385
4,791
23,684
2,595
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
Yoko___30
Fernando
30,267
15,530
0
0
54,017
47,113
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Androxus
Yukıno
Androxus
35,903
25,895
0
2,105
29,785
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
54,919
34,763
0
4,998
29,205
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
7,639
7,639
57,471
1,529
6,035
260
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role