Player Matchup

Fernando
Fernando
AVERAGEJOE91
Fernando
Level 340
Champion Stats
38W - 42L
1,525 SR
Queue Stats
264W - 270L
1,553 Elo+
Party 1
Jenos
Jenos
Logos307
Jenos
Level 40
Champion Stats
25W - 10L
1,753 SR
Queue Stats
98W - 79L
1,595 Elo+
Party 1
Khan
Khan
Spacedoode
Khan
Level 629
Champion Stats
22W - 18L
1,687 SR
Queue Stats
838W - 813L
1,579 Elo+
Party 1
Talus
Talus
freakinludacris
Talus
Level 178
Champion Stats
3W - 3L
1,436 SR
Queue Stats
197W - 195L
1,571 Elo+
Party 1
Tyra
Tyra
nicoya20
Tyra
Level 999
Champion Stats
131W - 149L
1,582 SR
Queue Stats
1,303W - 1,257L
1,532 Elo+
Solo
Team Averages
Level 437
1,597 SR
1,566 Elo+

VS

Team Averages
Level 677
1,566 SR
1,548 Elo+
Grover
Grover
CoffeeOolongTea
Grover
Level 999
Champion Stats
36W - 26L
1,624 SR
Queue Stats
1,492W - 1,551L
1,587 Elo+
Solo
Corvus
Corvus
HOOPINATOR1
Corvus
Level 999
Champion Stats
29W - 41L
1,540 SR
Queue Stats
1,398W - 1,391L
1,554 Elo+
Solo
Koga
Koga
Randy1130
Koga
Level 50
Champion Stats
19W - 11L
1,635 SR
Queue Stats
46W - 41L
1,563 Elo+
Solo
Dredge
Dredge
YumJC
Dredge
Level 724
Champion Stats
55W - 75L
1,466 SR
Queue Stats
531W - 520L
1,532 Elo+
Solo
Inara
Inara
xThegamebossx
Inara
Level 612
Champion Stats
24W - 28L
1,566 SR
Queue Stats
689W - 665L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AVERAGEJOE91
Fernando
42
4 / 5 / 9
3,426
343
41,569
68,669
122,871
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Jenos
Logos307
Jenos
23
8 / 3 / 20
3,330
333
38,135
17,601
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
9 / 3 / 15
2,877
288
62,108
47,993
12,088
Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 40% for 3s after activating Battle Shout.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

54
6 / 6 / 9
2,544
254
37,380
24,949
0
Perseverance

Perseverance

Weapon

Gain 40% Lifesteal while at or below 40% Health.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Tyra
60
9 / 6 / 13
3,074
307
67,407
36,721
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 16% for 3s after using Nade Launcher.

Level 4

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
8 / 5 / 13
2,906
291
45,693
44,569
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Corvus
59
0 / 7 / 9
1,205
121
4,530
23,114
475
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Koga
16
6 / 9 / 9
967
97
55,087
47,398
0
Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 8%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Level 1

Dredge
YumJC
Dredge
59
4 / 8 / 6
2,070
207
40,018
31,963
1,036
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

46
5 / 7 / 13
3,051
305
50,605
99,555
11,935
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 13s
Objective Time
6m 57s
102
Kill Participation
73
36
Kills
23
23
Deaths
36
66
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Fernando
AVERAGEJOE91
Fernando
4
5
9
1.7
L
8
5
13
2.9
L
Corvus
0
7
9
0.64
W
Jenos
Logos307
Jenos
8
3
20
6
L
Koga
6
9
9
1.17
W
9
3
15
5.5
L
Dredge
YumJC
Dredge
4
8
6
0.88
W
6
6
9
1.75
W
Tyra
9
6
13
2.58
L
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

246,599
Damage
195,933
195,933
Taken
246,599
134,959
Shielding
13,446
109,882
Healing
134,737
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
AVERAGEJOE91
Fernando
41,569
32,565
0
4,501
68,669
122,871
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
45,693
35,902
49,947
27,197
44,569
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Corvus
4,530
2,726
37,464
3,130
23,114
475
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
Logos307
Jenos
38,135
20,890
70,225
11,099
17,601
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Koga
55,087
51,091
0
4,032
47,398
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
62,108
54,896
2,358
13,311
47,993
12,088
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Dredge
YumJC
Dredge
40,018
36,505
704
4,869
31,963
1,036
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
37,380
34,556
0
6,050
24,949
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Tyra
67,407
46,009
0
2,338
36,721
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
50,605
44,570
0
7,394
99,555
11,935
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role