Player Matchup

Ying
Ying
Aerithz
Ying
Level 161
Champion Stats
8W - 5L
1,771 SR
Queue Stats
40W - 43L
1,565 Elo+
Party 2
Fernando
Fernando
JayTurtle
Fernando
Level 164
Champion Stats
5W - 4L
1,798 SR
Queue Stats
40W - 43L
1,565 Elo+
Party 2
Willo
Willo
NowaczQ4078
Willo
Level 92
Champion Stats
48W - 52L
1,597 SR
Queue Stats
95W - 112L
1,449 Elo+
Solo
Zhin
Zhin
kyte1245
Zhin
Level 243
Champion Stats
11W - 12L
1,548 SR
Queue Stats
695W - 735L
1,444 Elo+
Solo
Dredge
Dredge
tomson2003
Dredge
Level 109
Champion Stats
48W - 52L
1,443 SR
Queue Stats
197W - 194L
1,387 Elo+
Solo
Team Averages
Level 154
1,631 SR
1,482 Elo+

VS

Team Averages
Level 124
1,524 SR
1,499 Elo+
Dredge
Dredge
CALISTO404
Dredge
Level 193
Champion Stats
76W - 96L
1,466 SR
Queue Stats
934W - 946L
1,503 Elo+
Solo
Kinessa
Kinessa
Dnw102
Kinessa
Level 72
Champion Stats
17W - 22L
1,473 SR
Queue Stats
120W - 106L
1,489 Elo+
Party 1
Inara
Inara
GYATLVLRIZZ
Inara
Level 57
Champion Stats
3W - 3L
1,489 SR
Queue Stats
117W - 120L
1,473 Elo+
Solo
Io
Io
michelle21
Io
Level 88
Champion Stats
10W - 8L
1,593 SR
Queue Stats
147W - 150L
1,481 Elo+
Party 1
VII
VII
sixG1L
VII
Level 210
Champion Stats
79W - 86L
1,600 SR
Queue Stats
635W - 634L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Aerithz
Ying
50
3 / 3 / 2
1,569
174
11,619
20,787
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
JayTurtle
Fernando
52
1 / 10 / 1
1,779
198
22,164
75,947
80,576
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

42
0 / 11 / 2
1,182
131
13,847
27,733
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Zhin
52
2 / 12 / 1
1,599
178
24,640
30,808
0
Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 5.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Dredge
tomson2003
Dredge
52
3 / 6 / 3
1,675
186
37,564
28,643
0
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 2.4s.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
CALISTO404
Dredge
44
13 / 2 / 14
2,680
298
55,539
10,110
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 1s for each enemy hit by Broadside.

Level 5

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Kinessa
Dnw102
Kinessa
23
12 / 1 / 12
2,445
272
45,341
15,522
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

49
2 / 1 / 14
2,845
316
35,257
55,723
36,093
Crag

Crag

Impasse

Heal for 600 after activating Impasse.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

53
4 / 4 / 12
2,270
252
20,240
16,580
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

VII
sixG1L
VII
54
11 / 1 / 4
2,303
256
27,541
11,899
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 34s
Objective Time
6m 29s
18
Kill Participation
98
9
Kills
42
42
Deaths
9
9
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ying
Aerithz
Ying
3
3
2
1.33
W
Dredge
CALISTO404
Dredge
13
2
14
10
W
Kinessa
Dnw102
Kinessa
12
1
12
18
W
2
1
14
9
L
Fernando
JayTurtle
Fernando
1
10
1
0.15
L
0
11
2
0.09
L
Zhin
2
12
1
0.21
W
4
4
12
2.5
W
VII
sixG1L
VII
11
1
4
13
L
Dredge
tomson2003
Dredge
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,834
Damage
183,918
183,918
Taken
109,834
80,576
Shielding
36,093
67,057
Healing
79,774
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
Aerithz
Ying
11,619
11,619
47,887
14,190
20,787
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Dredge
CALISTO404
Dredge
55,539
41,140
0
115
10,110
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Kinessa
Dnw102
Kinessa
45,341
42,066
539
10,260
15,522
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
35,257
30,008
0
19,633
55,723
36,093
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
JayTurtle
Fernando
22,164
16,369
0
1,364
75,947
80,576
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

L
13,847
9,136
0
48
27,733
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Zhin
24,640
20,912
0
2,224
30,808
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
20,240
18,340
33,878
7,782
16,580
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
VII
sixG1L
VII
27,541
26,541
0
7,567
11,899
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Dredge
tomson2003
Dredge
37,564
30,064
0
1,344
28,643
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role