Player Matchup

Io
Io
Platinum II
BlureFN
Io
Platinum II
Level 179
Champion Stats
0W - 2L
1,354 SR
Queue Stats
147W - 121L
1,646 Elo+
Party 2
Ash
Ash
Platinum II
Dezi7
Ash
Platinum II
Level 52
Champion Stats
0W - 1L
1,313 SR
Queue Stats
23W - 27L
1,527 Elo+
Party 2
Maeve
Maeve
Platinum IV
TECCTRÎXX
Maeve
Platinum IV
Level 138
Champion Stats
185W - 158L
1,679 SR
Queue Stats
283W - 246L
1,599 Elo+
Solo
Inara
Inara
Gold V
pedrodivaio
Inara
Gold V
Level 244
Champion Stats
6W - 2L
2,028 SR
Queue Stats
88W - 95L
1,510 Elo+
Solo
Seris
Seris
Platinum IV
zohaibs81
Seris
Platinum IV
Level 504
Champion Stats
2W - 1L
1,810 SR
Queue Stats
392W - 345L
1,568 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 223
1,637 SR
1,570 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 641
1,594 SR
1,549 Elo+
Vora
Vora
Platinum V
AreS-Komplexx
Vora
Platinum V
Level 999
Champion Stats
37W - 57L
1,547 SR
Queue Stats
1,345W - 1,330L
1,509 Elo+
Party 1
Atlas
Atlas
Platinum V
Arhyme
Atlas
Platinum V
Level 776
Champion Stats
42W - 39L
1,636 SR
Queue Stats
504W - 469L
1,617 Elo+
Party 3
Imani
Imani
Gold III
GMTerry
Imani
Gold III
Level 614
Champion Stats
9W - 1L
1,563 SR
Queue Stats
1,265W - 1,239L
1,561 Elo+
Party 3
Fernando
Fernando
Gold I
SmurfsAreMean
Fernando
Gold I
Level 121
Champion Stats
3W - 1L
1,500 SR
Queue Stats
73W - 58L
1,503 Elo+
Solo
Moji
Moji
Platinum III
Toxic_Jermaine
Moji
Platinum III
Level 695
Champion Stats
40W - 22L
1,722 SR
Queue Stats
1,084W - 1,057L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
0 / 0 / 1
848
141
11,605
9,253
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Ash
Dezi7
Ash
17
0 / 4 / 0
830
138
10,573
17,180
2,686
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Maeve
44
1 / 0 / 0
876
146
13,083
8,937
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

48
0 / 4 / 1
934
156
13,561
37,157
12,045
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Seris
zohaibs81
Seris
59
1 / 1 / 1
1,072
179
35,097
19,638
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Bans
RaumKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
BarikMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
2 / 1 / 2
1,578
263
18,453
17,412
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Atlas
Arhyme
Atlas
58
4 / 1 / 2
1,745
291
30,449
35,353
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Imani
GMTerry
Imani
58
1 / 0 / 1
1,587
265
23,910
9,372
225
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 5% for 2s after activating Elemental Shift.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Fernando
SmurfsAreMean
Fernando
54
1 / 0 / 3
1,942
324
13,337
12,099
13,838
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
1 / 0 / 3
1,885
314
6,016
9,683
6,108

Level 5

Level 3

Level 1

Level 3

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

20s
Objective Time
5m 17s
5
Kill Participation
20
2
Kills
9
9
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Atlas
Arhyme
Atlas
4
1
2
5
L
0
0
1
0.5
L
Ash
Dezi7
Ash
0
4
0
0
W
Imani
GMTerry
Imani
1
0
1
1.5
W
Fernando
SmurfsAreMean
Fernando
1
0
3
2.5
L
Maeve
1
0
0
1
W
1
0
3
2.5
L
0
4
1
0.13
L
Seris
zohaibs81
Seris
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,919
Damage
92,165
92,165
Taken
83,919
14,731
Shielding
20,171
46,865
Healing
68,855
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
18,453
14,490
0
2,521
17,412
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Atlas
Arhyme
Atlas
30,449
30,449
0
3,583
35,353
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
11,605
11,605
7,494
8,150
9,253
0
L
Ash
Dezi7
Ash
10,573
9,173
0
607
17,180
2,686

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Imani
GMTerry
Imani
23,910
23,910
0
962
9,372
225
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
SmurfsAreMean
Fernando
13,337
8,563
0
1,361
12,099
13,838
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Maeve
13,083
13,083
0
3,394
8,937
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
6,016
6,016
50,949
9,479
9,683
6,108
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
13,561
11,227
0
1,963
37,157
12,045
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
zohaibs81
Seris
35,097
26,917
14,441
10,816
19,638
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role