Player Matchup

Octavia
Octavia
Diamond IV
Bødegas
Octavia
Diamond IV
Level 111
Champion Stats
109W - 66L
1,708 SR
Queue Stats
197W - 147L
1,623 Elo+
Solo
Rei
Rei
Platinum V
DeviISatan
Rei
Platinum V
Level 999
Champion Stats
13W - 20L
1,445 SR
Queue Stats
729W - 703L
1,545 Elo+
Solo
Azaan
Azaan
Diamond IV
Lyrïk
Azaan
Diamond IV
Level 999
Champion Stats
70W - 54L
1,701 SR
Queue Stats
1,611W - 1,528L
1,535 Elo+
Party 1
Fernando
Fernando
Diamond II
iCareNotMuch
Fernando
Diamond II
Level 999
Champion Stats
77W - 44L
1,775 SR
Queue Stats
863W - 810L
1,568 Elo+
Party 1
Jenos
Jenos
Diamond V
kouteipengin
Jenos
Diamond V
Level 761
Champion Stats
3W - 1L
1,641 SR
Queue Stats
63W - 45L
1,598 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 774
1,654 SR
1,574 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 989
1,651 SR
1,587 Elo+
Corvus
Corvus
Platinum II
BADIGADY
Corvus
Platinum II
Level 999
Champion Stats
3W - 5L
1,709 SR
Queue Stats
622W - 580L
1,585 Elo+
Solo
VII
VII
Platinum II
BlackBullet6660
VII
Platinum II
Level 999
Champion Stats
28W - 29L
1,603 SR
Queue Stats
1,796W - 1,704L
1,545 Elo+
Solo
Pip
Pip
Masters
Joarz
Pip
Masters
Level 999
Champion Stats
91W - 83L
1,690 SR
Queue Stats
2,660W - 2,604L
1,642 Elo+
Solo
Inara
Inara
Platinum III
JonSpectre
Inara
Platinum III
Level 948
Champion Stats
7W - 7L
1,639 SR
Queue Stats
302W - 293L
1,577 Elo+
Solo
Diamond V
OZ-08-
Unknown
Diamond V
Level 999
Champion Stats
252W - 254L
1,612 SR
Queue Stats
1,356W - 1,367L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Bødegas
Octavia
42
10 / 9 / 5
2,587
323
61,432
31,679
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Level 1

59
7 / 9 / 7
2,209
276
29,197
36,783
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 8% for 5s after earning a Killing Blow or Elimination.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.2s.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Azaan
Lyrïk
Azaan
59
9 / 2 / 6
2,483
310
50,781
60,444
25,434
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Fernando
iCareNotMuch
Fernando
58
1 / 3 / 13
2,714
339
38,584
47,087
59,519
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
7 / 3 / 16
2,887
361
29,509
18,593
7,505
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Bans
VatuKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
ImaniMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
BADIGADY
Corvus
59
0 / 7 / 11
1,707
213
14,080
24,053
2,550
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

60
6 / 8 / 8
1,758
220
29,724
30,426
0
Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Pip
Joarz
Pip
59
11 / 8 / 6
2,163
270
48,844
55,683
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 18% while at or below 50% Health.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Inara
57
2 / 4 / 8
1,563
195
25,487
59,207
4,900
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

OZ-08-
Unknown
58
7 / 7 / 12
2,366
296
76,451
40,134
0

Level 5

Level 2

Level 1

Level 2

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 10s
Objective Time
1m 22s
81
Kill Participation
71
34
Kills
26
26
Deaths
34
47
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Corvus
BADIGADY
Corvus
0
7
11
0.79
L
6
8
8
1.25
W
Octavia
Bødegas
Octavia
10
9
5
1.39
W
7
9
7
1.17
L
Pip
Joarz
Pip
11
8
6
1.75
L
Inara
2
4
8
1.5
W
Azaan
Lyrïk
Azaan
9
2
6
6
L
OZ-08-
Unknown
7
7
12
1.86
W
Fernando
iCareNotMuch
Fernando
1
3
13
2.5
W
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

209,503
Damage
194,586
194,586
Taken
209,503
92,458
Shielding
7,450
109,302
Healing
106,535
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
BADIGADY
Corvus
14,080
12,975
70,692
7,584
24,053
2,550
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
29,724
25,533
0
4,160
30,426
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
Bødegas
Octavia
61,432
58,541
194
2,172
31,679
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
29,197
20,789
10,366
5,449
36,783
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Pip
Joarz
Pip
48,844
45,704
7,217
15,514
55,683
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Inara
25,487
23,829
0
1,368
59,207
4,900
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Azaan
Lyrïk
Azaan
50,781
43,073
0
13,490
60,444
25,434
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
OZ-08-
Unknown
76,451
62,076
0
0
40,134
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
iCareNotMuch
Fernando
38,584
26,734
0
3,418
47,087
59,519
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
29,509
25,849
62,869
11,344
18,593
7,505
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role