Player Matchup

Jenos
Jenos
Aka-Raijin
Jenos
Level 138
Champion Stats
50W - 32L
1,645 SR
Queue Stats
642W - 544L
1,586 Elo+
Solo
Vora
Vora
BradPittlerz
Vora
Level 83
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,516 Elo+
Solo
Mal'Damba
Mal'Damba
Brave Chi13
Mal'Damba
Level 999
Champion Stats
18W - 5L
1,665 SR
Queue Stats
189W - 158L
1,548 Elo+
Solo
Dredge
Dredge
MKM_Flash
Dredge
Level 999
Champion Stats
32W - 24L
1,607 SR
Queue Stats
272W - 249L
1,548 Elo+
Solo
Inara
Inara
StabbyPickles
Inara
Level 69
Champion Stats
3W - 3L
1,463 SR
Queue Stats
103W - 119L
1,431 Elo+
Solo
Team Averages
Level 458
1,576 SR
1,526 Elo+

VS

Team Averages
Level 207
1,411 SR
1,396 Elo+
Khan
Khan
Noa2907vg
Khan
Level 10
Champion Stats
0W - 1L
1,214 SR
Queue Stats
3W - 4L
1,460 Elo+
Solo
Koga
Koga
Strawbunny5206
Koga
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Lex
Lex
alazmil-_-906_-_
Lex
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,311 Elo+
Solo
Maeve
Maeve
luckyfamily10
Maeve
Level 7
Champion Stats
0W - 3L
1,175 SR
Queue Stats
0W - 3L
1,156 Elo+
Solo
Octavia
Octavia
ぼのぼのちゃん
Octavia
Level 999
Champion Stats
119W - 69L
1,667 SR
Queue Stats
2,681W - 2,340L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
21
5 / 0 / 20
2,672
534
11,927
2,844
3,110
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

35
8 / 0 / 12
2,618
524
34,475
8,912
2,529
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 375 Shield for 5s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Mal'Damba
Brave Chi13
Mal'Damba
59
8 / 0 / 13
2,605
521
25,255
11,838
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 16%.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Dredge
MKM_Flash
Dredge
59
13 / 0 / 6
2,670
534
44,634
10,316
228
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 10% for 2s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

34
2 / 0 / 5
2,897
579
5,246
5,805
3,124
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
10
0 / 9 / 0
1,320
264
8,230
49,908
6,640
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

6
0 / 7 / 0
2,054
411
7,820
18,757
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

9
0 / 9 / 0
2,014
403
15,833
28,587
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

2
0 / 11 / 0
1,000
200
7,832
24,285
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 12% for 2s after using Nine Lives.

Level 2

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 40% for 4s after you activate Nine Lives.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Level 1

56
0 / 0 / 0
1,890
378
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5m 40s
Objective Time
29s
92
Kill Participation
0
36
Kills
0
0
Deaths
36
56
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jenos
5
0
20
15
W
8
0
12
14
W
Mal'Damba
Brave Chi13
Mal'Damba
8
0
13
14.5
W
Dredge
MKM_Flash
Dredge
13
0
6
16
L
Khan
0
9
0
0
W
2
0
5
4.5
L
0
7
0
0
L
0
9
0
0
L
0
11
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,537
Damage
39,715
39,715
Taken
121,537
8,991
Shielding
6,640
36,659
Healing
18,114
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
11,927
5,970
23,935
2,846
2,844
3,110
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
34,475
24,453
0
1,623
8,912
2,529
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Mal'Damba
Brave Chi13
Mal'Damba
25,255
13,359
3,592
1,811
11,838
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Dredge
MKM_Flash
Dredge
44,634
36,694
0
2,852
10,316
228
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Khan
8,230
4,838
1,675
10,793
49,908
6,640
W
5,246
5,186
0
0
5,805
3,124
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
7,820
7,070
0
2,355
18,757
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
15,833
15,233
0
1,039
28,587
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
7,832
5,904
0
2,252
24,285
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role