Player Matchup
VS
Match Stats

Bouncing Betty
Explosive Personality
Heal for 150 for each use of Explosive Personality.
Level 5

Queen's Reign
Cluster Grenade
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Level 1

Queen's Entrance
Explosive Personality
Increase the lateral movement from each use of Explosive Personality by 120%.
Level 3

Creator's Claim
Armor
Increase your maximum Health by 100.
Level 2

Fire from Above
Explosive Personality
Increase the vertical movement from each use of Explosive Personality by 160%.
Level 4

Gotta Bounce
Explosive Personality
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
Level 1

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4

Marksman
Defiance
Generate 1 Ammo after hitting an enemy with Defiance.
Level 1

Abyss Walker
Nether Step
Heal for 40 after activating Nether Step.
Level 1

Elusive
Nether Step
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Level 4

Watchful
Armor
Reduce all active Cooldowns by 50% after getting an Elimination.
Level 5

Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1

Infernal Reload
Weapon
Increase your Reload Speed by 35%.
Level 5

Void Lord
Soul Harvest
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Level 1

Triumphant Ascension
Soul Harvest
Heal for 200 after activating Soul Harvest.
Level 2

Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 30.
Level 2

Abyssal Connections
Ignition
Gain a 500-Health Shield for 3s after activating Ignition.
Level 5

Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1

Refreshing Break
Chain Heal
Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.
Level 3

Future Generations
Chain Heal
After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 3

Mystic Mastery
Armor
Increase your maximum Health by 100.
Level 2

Arcane Focus
Spirit Link
Heal for 60 every 1s while Spirit Linked to an ally.
Level 3

Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.
Level 4

Extension
Increase the range of Chain Heal bounces by 40%.
Level 1

Charisma
Armor
Increase your maximum Health by 200.
Level 4

Honed Senses
Combat Trance
Generate 3% Ultimate charge every 1s while Combat Trance is active.
Level 5

Flying Chakrams
Weapon
Increase your maximum Ammo by 2.
Level 2

Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 45.
Level 3

Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 0.4s for each enemy hit by Heavy Blade.
Level 1

Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1

Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 5s.
Level 5

Glyph of Health
Armor
Increase your maximum Health by 150.
Level 1

Infusion
Nullify
Heal for 150 after activating Nullify.
Level 3

Rune Torrent
Nullify
Regenerate 6 Ammo every 1s while using Nullify.
Level 3

Arcane Etching
Nullify
Gain a 300-Health Shield after activating Nullify.
Level 3

Direct Current
Nullify
Double the range at which you can use Nullify.
Level 1

On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 3s.
Level 3

Savagery
Pounce
Heal for 210 after using Pounce.
Level 3

Fight or Flight
Nine Lives
Increase your Movement Speed by 20% for 4s after you activate Nine Lives.
Level 2

Scamper
Pounce
Increase your Movement Speed by 30% for 3s after using Pounce.
Level 3

Patch Up
Nine Lives
Heal for an additional 320 with Nine Lives.
Level 4

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Solar Sails
Stellar Wind
Regenerate 2 Ammo every 1s while Stellar Wind is active.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4

Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Tumble
Armor
Increase your maximum Health by 100.
Level 2

Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3

Onslaught
Dodge Roll
Activating Dodge Roll heals you for 300.
Level 4

Quiver
Weapon
Increase your maximum Ammo by 1.
Level 1

Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.