Player Matchup

Jenos
Jenos
Platinum IV
H0st13
Jenos
Platinum IV
Level 999
Champion Stats
6W - 9L
1,462 SR
Queue Stats
114W - 91L
1,549 Elo+
Party 3
Ying
Ying
Platinum II
ReZeri
Ying
Platinum II
Level 785
Champion Stats
6W - 7L
1,816 SR
Queue Stats
334W - 277L
1,563 Elo+
Party 3
Atlas
Atlas
Platinum II
StarLord2320
Atlas
Platinum II
Level 999
Champion Stats
46W - 33L
1,756 SR
Queue Stats
303W - 263L
1,565 Elo+
Party 2
Inara
Inara
Gold V
YamiGaaamerARG
Inara
Gold V
Level 999
Champion Stats
49W - 48L
1,591 SR
Queue Stats
995W - 976L
1,446 Elo+
Party 2
Betty la Bomba
Betty la Bomba
Gold III
n1Kö
Betty la Bomba
Gold III
Level 999
Champion Stats
129W - 101L
1,604 SR
Queue Stats
1,056W - 993L
1,523 Elo+
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 956
1,646 SR
1,529 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 592
1,582 SR
1,471 Elo+
Corvus
Corvus
Silver I
Caniballa
Corvus
Silver I
Level 999
Champion Stats
6W - 2L
1,681 SR
Queue Stats
240W - 225L
1,595 Elo+
Party 1
Barik
Barik
Silver III
Denebola
Barik
Silver III
Level 124
Champion Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,333 Elo+
Solo
Ash
Ash
Silver IV
Mizinha
Ash
Silver IV
Level 394
Champion Stats
25W - 24L
1,639 SR
Queue Stats
244W - 252L
1,416 Elo+
Solo
Zhin
Zhin
Gold IV
RUBYER
Zhin
Gold IV
Level 635
Champion Stats
4W - 9L
1,415 SR
Queue Stats
164W - 172L
1,525 Elo+
Solo
Saati
Saati
Platinum I
Vitasbl
Saati
Platinum I
Level 806
Champion Stats
3W - 2L
1,674 SR
Queue Stats
13W - 17L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
H0st13
Jenos
56
7 / 6 / 15
3,050
305
25,713
27,896
0
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 40%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Ying
ReZeri
Ying
52
9 / 4 / 19
3,415
342
76,491
25,303
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

60
3 / 3 / 13
2,857
286
46,806
80,668
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
6 / 4 / 12
3,386
339
33,598
81,832
8,683
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Betty la Bomba
n1Kö
Betty la Bomba
58
9 / 5 / 13
2,938
294
64,487
23,775
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Bans
VatuKinessa
Team 1 Score

4

VS

Team 2 Score

1

Bans
WilloImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Caniballa
Corvus
60
0 / 6 / 5
2,198
220
10,472
25,780
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Barik
Denebola
Barik
41
1 / 7 / 3
1,801
180
25,475
65,277
67,606
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ash
55
3 / 7 / 0
1,600
160
30,239
67,420
24,323
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Level 1

Zhin
RUBYER
Zhin
59
2 / 6 / 0
1,425
143
42,723
44,841
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Saati
Vitasbl
Saati
60
16 / 8 / 5
3,824
382
130,565
43,777
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 41s
Objective Time
3m 1s
106
Kill Participation
35
34
Kills
22
22
Deaths
34
72
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Corvus
Caniballa
Corvus
0
6
5
0.42
L
Barik
Denebola
Barik
1
7
3
0.36
W
Jenos
H0st13
Jenos
7
6
15
2.42
L
Ash
3
7
0
0.43
L
Zhin
RUBYER
Zhin
2
6
0
0.33
W
Ying
ReZeri
Ying
9
4
19
4.63
W
3
3
13
3.17
L
Saati
Vitasbl
Saati
16
8
5
2.31
W
6
4
12
3
W
Betty la Bomba
n1Kö
Betty la Bomba
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

247,095
Damage
239,474
239,474
Taken
247,095
8,683
Shielding
91,929
148,632
Healing
132,467
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
Caniballa
Corvus
10,472
4,396
104,336
8,490
25,780
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Barik
Denebola
Barik
25,475
25,475
0
13,117
65,277
67,606
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Jenos
H0st13
Jenos
25,713
23,717
58,874
8,990
27,896
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ash
30,239
26,156
0
2,216
67,420
24,323
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Zhin
RUBYER
Zhin
42,723
37,993
0
712
44,841
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
ReZeri
Ying
76,491
19,730
48,907
11,354
25,303
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
46,806
46,806
0
13,298
80,668
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Saati
Vitasbl
Saati
130,565
119,672
374
3,222
43,777
0

Level 1

Level 2

Level 1

W
33,598
26,848
0
6,717
81,832
8,683
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Betty la Bomba
n1Kö
Betty la Bomba
64,487
36,695
0
492
23,775
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role