Player Matchup

Imani
Imani
Gold IV
HowToPlayHero
Imani
Gold IV
Level 81
Champion Stats
5W - 3L
1,627 SR
Queue Stats
48W - 39L
1,531 Elo+
Solo
Inara
Inara
Gold II
LastP1ck
Inara
Gold II
Level 170
Champion Stats
72W - 67L
1,610 SR
Queue Stats
446W - 431L
1,485 Elo+
Solo
Mal'Damba
Mal'Damba
Silver I
Marshal TTV
Mal'Damba
Silver I
Level 120
Champion Stats
3W - 3L
1,592 SR
Queue Stats
83W - 95L
1,424 Elo+
Solo
Vora
Vora
Gold III
Slimshady13400
Vora
Gold III
Level 74
Champion Stats
3W - 9L
1,396 SR
Queue Stats
9W - 18L
1,415 Elo+
Solo
Tiberius
Tiberius
Silver IV
barba_goal
Tiberius
Silver IV
Level 74
Champion Stats
3W - 1L
1,422 SR
Queue Stats
48W - 66L
1,340 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,529 SR
1,439 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 437
1,616 SR
1,508 Elo+
Tyra
Tyra
Gold V
Cha0sHummel
Tyra
Gold V
Level 999
Champion Stats
33W - 47L
1,470 SR
Queue Stats
502W - 530L
1,508 Elo+
Solo
Ash
Ash
Silver I
Ketzaliztan
Ash
Silver I
Level 507
Champion Stats
97W - 97L
1,610 SR
Queue Stats
206W - 203L
1,494 Elo+
Solo
Maeve
Maeve
Silver III
LAKEDAS
Maeve
Silver III
Level 150
Champion Stats
11W - 5L
1,714 SR
Queue Stats
35W - 19L
1,520 Elo+
Solo
Jenos
Jenos
Gold IV
przezuty
Jenos
Gold IV
Level 401
Champion Stats
20W - 13L
1,629 SR
Queue Stats
356W - 347L
1,497 Elo+
Solo
Fernando
Fernando
Bronze II
shypangolin
Fernando
Bronze II
Level 129
Champion Stats
25W - 24L
1,654 SR
Queue Stats
79W - 69L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
24 / 4 / 12
3,434
343
87,152
21,725
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Inara
LastP1ck
Inara
21
8 / 3 / 18
3,453
345
59,135
84,209
32,661
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Mal'Damba
Marshal TTV
Mal'Damba
37
3 / 4 / 19
2,870
287
28,694
23,929
0
Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 40% Lifesteal.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 4%.

Level 1

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

35
6 / 4 / 18
2,498
250
61,284
19,515
1,980
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Tiberius
barba_goal
Tiberius
41
14 / 8 / 4
2,717
272
52,608
32,133
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Bans
CaspianWillo
Team 1 Score

4

VS

Team 2 Score

0

Bans
CassieDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
1 / 9 / 4
1,542
154
36,687
31,798
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

37
5 / 11 / 3
2,145
215
37,894
82,093
65,384
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Maeve
LAKEDAS
Maeve
50
13 / 12 / 2
3,257
326
52,065
54,641
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 20% for 4s after you activate Nine Lives.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Jenos
przezuty
Jenos
59
3 / 13 / 8
2,125
213
23,620
34,240
6,550
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
shypangolin
Fernando
48
0 / 10 / 4
2,246
225
31,245
86,101
126,907
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 38s
Objective Time
3m 18s
126
Kill Participation
43
55
Kills
22
23
Deaths
55
71
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
W
24
4
12
7.5
L
5
11
3
0.59
L
Maeve
LAKEDAS
Maeve
13
12
2
1.17
W
Inara
LastP1ck
Inara
8
3
18
5.67
W
Mal'Damba
Marshal TTV
Mal'Damba
3
4
19
3.13
W
6
4
18
3.75
W
Tiberius
barba_goal
Tiberius
14
8
4
2
L
Jenos
przezuty
Jenos
3
13
8
0.54
L
Fernando
shypangolin
Fernando
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

288,873
Damage
181,511
181,511
Taken
288,873
34,641
Shielding
198,841
114,782
Healing
95,066
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
36,687
21,295
0
101
31,798
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
87,152
44,899
0
3,510
21,725
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
37,894
34,456
0
3,836
82,093
65,384
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Maeve
LAKEDAS
Maeve
52,065
47,791
0
8,371
54,641
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Inara
LastP1ck
Inara
59,135
46,872
0
4,375
84,209
32,661
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Mal'Damba
Marshal TTV
Mal'Damba
28,694
9,143
79,588
14,051
23,929
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
61,284
44,217
0
7,682
19,515
1,980
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Tiberius
barba_goal
Tiberius
52,608
36,690
178
5,398
32,133
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Jenos
przezuty
Jenos
23,620
13,808
67,101
5,544
34,240
6,550
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
shypangolin
Fernando
31,245
22,650
0
10,113
86,101
126,907
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role