Player Matchup

Lex
Lex
Platinum IV
Ashkar7
Lex
Platinum IV
Level 278
Champion Stats
117W - 111L
1,615 SR
Queue Stats
704W - 689L
1,489 Elo+
Party 1
Vivian
Vivian
Gold II
JadouxOnTheFlux
Vivian
Gold II
Level 519
Champion Stats
34W - 42L
1,553 SR
Queue Stats
640W - 634L
1,489 Elo+
Party 1
Furia
Furia
Gold V
meisterMF004
Furia
Gold V
Level 245
Champion Stats
20W - 20L
1,592 SR
Queue Stats
782W - 749L
1,503 Elo+
Solo
Dredge
Dredge
Silver V
seant_45
Dredge
Silver V
Level 69
Champion Stats
4W - 10L
1,481 SR
Queue Stats
51W - 85L
1,300 Elo+
Solo
Inara
Inara
Gold V
szugardadymonek
Inara
Gold V
Level 162
Champion Stats
37W - 29L
1,679 SR
Queue Stats
237W - 189L
1,578 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 255
1,584 SR
1,472 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 461
1,547 SR
1,430 Elo+
Evie
Evie
Gold IV
Abbagnomaria
Evie
Gold IV
Level 308
Champion Stats
48W - 54L
1,569 SR
Queue Stats
440W - 398L
1,543 Elo+
Solo
Fernando
Fernando
Silver II
Amgerr
Fernando
Silver II
Level 40
Champion Stats
5W - 1L
1,571 SR
Queue Stats
6W - 10L
1,307 Elo+
Solo
Ash
Ash
Gold IV
Blakmon22
Ash
Gold IV
Level 353
Champion Stats
9W - 6L
1,564 SR
Queue Stats
22W - 28L
1,459 Elo+
Solo
Gold III
DKmido
Unknown
Gold III
Level 999
Champion Stats
2W - 0L
1,486 SR
Queue Stats
222W - 216L
1,442 Elo+
Solo
Jenos
Jenos
Silver II
krlito
Jenos
Silver II
Level 603
Champion Stats
17W - 22L
1,544 SR
Queue Stats
183W - 218L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lex
45
21 / 10 / 19
5,153
322
98,246
59,351
0
The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

58
15 / 12 / 13
3,903
244
100,967
59,955
29,558
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 500.

Level 4

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 8%.

Level 2

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 40% of damage dealt to you is instead dealt to the Shield.

Level 5

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

57
4 / 13 / 20
4,038
252
52,980
52,966
0
Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 225 for each enemy hit with Wings of Wrath.

Level 3

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 20%.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Dredge
seant_45
Dredge
22
6 / 8 / 8
3,611
226
37,896
48,917
3,740
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

48
8 / 12 / 12
3,969
248
85,138
142,098
65,144
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
ImaniKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
WilloTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
22 / 11 / 8
3,894
243
76,953
53,173
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Fernando
Amgerr
Fernando
22
1 / 11 / 7
3,732
233
45,687
134,511
148,546
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

51
6 / 10 / 18
3,766
235
67,715
90,909
139,255
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 300 over 2s for each enemy hit by Kinetic Burst.

Level 2

Thrive

Thrive

Shoulder Bash

Heal for 800 after hitting an enemy with Shoulder Bash.

Level 4

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 750.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

DKmido
Unknown
60
23 / 12 / 11
4,884
305
142,736
63,941
0

Level 5

Level 5

Level 3

Level 1

Level 1

Level 1

Jenos
krlito
Jenos
59
3 / 10 / 32
4,009
251
30,196
32,693
13,617
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 44s
Objective Time
5m 50s
126
Kill Participation
131
54
Kills
55
55
Deaths
54
72
Assists
76
Player
Kills
Deaths
Assists
KDA
W
22
11
8
2.36
W
Fernando
Amgerr
Fernando
1
11
7
0.41
L
Lex
21
10
19
3.05
W
6
10
18
1.5
W
DKmido
Unknown
23
12
11
2.38
L
15
12
13
1.79
W
Jenos
krlito
Jenos
3
10
32
1.9
L
4
13
20
1.08
L
Dredge
seant_45
Dredge
6
8
8
1.25
L
8
12
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

375,227
Damage
363,287
363,287
Taken
375,227
98,442
Shielding
301,418
181,743
Healing
175,779
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
76,953
71,215
1,440
10,648
53,173
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Fernando
Amgerr
Fernando
45,687
31,062
0
8,331
134,511
148,546
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Lex
98,246
92,019
0
2,620
59,351
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
67,715
59,811
0
11,312
90,909
139,255
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
DKmido
Unknown
142,736
108,840
0
1,339
63,941
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
100,967
87,023
0
1,054
59,955
29,558
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
krlito
Jenos
30,196
21,464
132,257
10,452
32,693
13,617
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
52,980
33,055
136,406
24,311
52,966
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Dredge
seant_45
Dredge
37,896
33,698
2,583
13,030
48,917
3,740
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
85,138
64,787
0
1,739
142,098
65,144
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role