Player Matchup

Ying
Ying
Laisney
Ying
Level 143
Champion Stats
33W - 25L
1,656 SR
Queue Stats
325W - 319L
1,619 Elo+
Solo
Grover
Grover
R41nHARD
Grover
Level 104
Champion Stats
2W - 2L
1,500 SR
Queue Stats
94W - 80L
1,553 Elo+
Party 1
Dredge
Dredge
RUSH3RGG
Dredge
Level 125
Champion Stats
1W - 1L
1,832 SR
Queue Stats
79W - 68L
1,553 Elo+
Party 1
Koga
Koga
ThisIsPaul
Koga
Level 456
Champion Stats
5W - 2L
1,500 SR
Queue Stats
85W - 76L
1,596 Elo+
Solo
Vivian
Vivian
ViviansCleava9e
Vivian
Level 39
Champion Stats
29W - 20L
1,635 SR
Queue Stats
29W - 20L
1,648 Elo+
Solo
Team Averages
Level 173
1,624 SR
1,594 Elo+

VS

Team Averages
Level 340
1,709 SR
1,617 Elo+
Moji
Moji
BabaManya2142
Moji
Level 999
Champion Stats
28W - 27L
1,616 SR
Queue Stats
1,921W - 1,856L
1,541 Elo+
Solo
Zhin
Zhin
Bibovskiy
Zhin
Level 266
Champion Stats
2W - 0L
1,876 SR
Queue Stats
35W - 24L
1,633 Elo+
Party 2
Bomb King
Bomb King
Gargolye
Bomb King
Level 53
Champion Stats
2W - 0L
1,800 SR
Queue Stats
53W - 58L
1,700 Elo+
Solo
Io
Io
QumHug
Io
Level 233
Champion Stats
1W - 0L
1,610 SR
Queue Stats
33W - 22L
1,632 Elo+
Party 2
Terminus
Terminus
Zachor
Terminus
Level 147
Champion Stats
38W - 29L
1,640 SR
Queue Stats
225W - 213L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Laisney
Ying
41
5 / 4 / 20
3,250
250
13,061
30,383
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Grover
R41nHARD
Grover
48
5 / 7 / 14
2,519
194
29,884
39,130
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Dredge
RUSH3RGG
Dredge
53
4 / 4 / 7
2,349
181
46,018
23,849
600
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

55
18 / 9 / 12
3,876
298
100,447
55,597
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

6
6 / 6 / 20
2,889
222
52,305
25,023
7,550
Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 250.

Level 5

Crack the Whip

Crack the Whip

Sensor Drone

Gain 8% Lifesteal against enemies Revealed by Sensor Drone.

Level 1

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.

Level 1

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 2.8s after an enemy leaves its Reveal range.

Level 4

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 16%.

Level 4

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
5 / 3 / 11
2,882
222
18,360
30,388
23,733

Level 5

Level 5

Level 1

Level 1

Level 3

Level 1

Zhin
59
5 / 8 / 10
2,799
215
42,581
42,774
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bomb King
Gargolye
Bomb King
36
7 / 12 / 5
3,320
255
32,487
46,970
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 75 after using Poppy Bomb.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Io
48
3 / 5 / 6
2,806
216
24,360
30,144
600
Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 225.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Terminus
Zachor
Terminus
57
10 / 8 / 13
3,350
258
56,194
91,439
0
Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 40%.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.2s for every 1s spent channeling Power Siphon.

Level 4

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 18% Power Siphon charge for each enemy hit by Shatterfall.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 48s
Objective Time
3m 22s
111
Kill Participation
75
38
Kills
30
30
Deaths
36
73
Assists
45
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
W
Zhin
5
8
10
1.25
W
Bomb King
Gargolye
Bomb King
7
12
5
0.79
L
Ying
Laisney
Ying
5
4
20
3.75
W
Io
3
5
6
1.2
L
Grover
R41nHARD
Grover
5
7
14
1.71
L
Dredge
RUSH3RGG
Dredge
4
4
7
1.88
L
18
9
12
2.67
L
6
6
20
2.67
W
Terminus
Zachor
Terminus
10
8
13
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

241,715
Damage
173,982
173,982
Taken
241,715
8,150
Shielding
24,333
117,422
Healing
139,417
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
18,360
18,360
63,161
14,950
30,388
23,733
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Zhin
42,581
37,453
0
2,764
42,774
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Bomb King
Gargolye
Bomb King
32,487
31,194
462
3,443
46,970
0

Level 1

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ying
Laisney
Ying
13,061
13,061
50,321
13,698
30,383
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Io
24,360
21,420
35,069
10,343
30,144
600
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Grover
R41nHARD
Grover
29,884
28,612
25,171
13,466
39,130
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Dredge
RUSH3RGG
Dredge
46,018
42,118
0
3,486
23,849
600
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
100,447
59,934
0
10,597
55,597
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

L
52,305
42,430
0
683
25,023
7,550
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Terminus
Zachor
Terminus
56,194
29,664
0
9,225
91,439
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role