Player Matchup
VS
Match Stats

Dark Bargain
Shortcut
Heal for 250 every 1s while standing near a Shortcut.
Level 5

Dreadnought
Armor
Increase your maximum Health by 100.
Level 2

Abyss Cannon
Broadside
Generate 1 Ammo for each enemy hit by Broadside.
Level 1

Gun Deck
Weapon
Increase your maximum Ammo by 3.
Level 3

Hangman's Ire
Armor
Gain a 600-Health Shield after dropping to or below 50% Health.
Level 4

Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1

Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5

Unstoppable Force
Charge
Apply a Knockback of 200 to enemies hit by Charge.
Level 1

Brand
Fireball
Heal for 300 for each enemy hit with Fireball.
Level 3

Heat Transfer
Shield
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Level 1

Hot Pursuit
Fireball
Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.
Level 5

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Shock and Awe
Detonate
Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.
Level 5

Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.
Level 1

King's New Cloak
Armor
Increase your maximum Health by 100.
Level 2

King's Court
Detonate
Heal for 60 for each Sticky Bomb you Detonate.
Level 4

Royal Decree
Detonate
Increase your Reload Speed by 12% for 3s after using Detonate.
Level 3

Royal Subjects
Weapon
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
Level 1

Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Level 5

Grand Design
Mark of Fate
Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 4

The Price of Salvation
Abyssal Reconstruction
Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.
Level 2

Abyssal Effluxion
Abyssal Reconstruction
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.
Level 3

Magistrate's Might
Armor
Gain a 130-Health Shield for 3s after dropping to or below 35% Health.
Level 1

Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1

Bob and Weave
Transporter
Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.
Level 3

Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 50%.
Level 2

Calibrate
Weapon
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.
Level 4

Restore
Transporter
Heal for 18% of your maximum Health after Teleporting with Transporter.
Level 3

Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1
Team 1 Score
1
VS
Team 2 Score
4

Footwork
Counter
Increase your Movement Speed by 40% for 3s after activating Counter.
Level 4

Fan the Flames
Billow
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Level 2

Blade Dancer
Whirl
Increase the travel distance of Whirl by 8%.
Level 1

Perfect Block
Counter
Heal for 400 after using Counter.
Level 4

Viciousness
Counter
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Level 4

Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1

Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.
Level 3

Swagger
Armor
Increase your maximum Health by 100.
Level 2

Windwall
Rapid Shot
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.
Level 2

Bullseye
Weapon
Reduce your active Cooldowns by 40% when you get an Elimination.
Level 4

Wanderlust
Armor
Increase your Movement Speed by 12%.
Level 4

Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
Level 1

Lifetaker
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Excessive Force
Weapon
Increase your maximum Ammo by 3.
Level 1

Platemail
Armor
Increase your maximum Health by 750.
Level 5

Level 3

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 0.6s.
Level 1

Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 125%.
Level 5

Reconfigure
Transporter
Activating Transporter generates 4 Ammo.
Level 1

Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 40%.
Level 2

Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 60%.
Level 3

Generator
Oppressor Mine
Reduce the Cooldown of Oppressor Mine by 4.8s.
Level 4

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.2000000000000002s.
Level 3

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
