Player Matchup

Tiberius
Tiberius
Gold II
KomamuraSama
Tiberius
Gold II
Level 969
Champion Stats
0W - 4L
1,487 SR
Queue Stats
98W - 71L
1,571 Elo+
Solo
Furia
Furia
Platinum V
NazaAlien
Furia
Platinum V
Level 818
Champion Stats
47W - 28L
1,698 SR
Queue Stats
913W - 904L
1,503 Elo+
Solo
Inara
Inara
Platinum III
SnailCleric
Inara
Platinum III
Level 127
Champion Stats
29W - 36L
1,622 SR
Queue Stats
172W - 185L
1,549 Elo+
Solo
Fernando
Fernando
Gold III
babbeBoi
Fernando
Gold III
Level 411
Champion Stats
3W - 7L
1,531 SR
Queue Stats
216W - 225L
1,471 Elo+
Solo
Saati
Saati
Platinum II
presso
Saati
Platinum II
Level 803
Champion Stats
4W - 3L
1,567 SR
Queue Stats
461W - 452L
1,568 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 626
1,581 SR
1,532 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 697
1,591 SR
1,557 Elo+
Platinum II
Okitanomasitupa
Unknown
Platinum II
Level 784
Champion Stats
4W - 1L
1,610 SR
Queue Stats
675W - 653L
1,545 Elo+
Party 2
Barik
Barik
Gold III
PasTresNRV
Barik
Gold III
Level 999
Champion Stats
112W - 144L
1,602 SR
Queue Stats
1,478W - 1,455L
1,562 Elo+
Party 1
Torvald
Torvald
Gold II
TTC YuRi
Torvald
Gold II
Level 657
Champion Stats
4W - 6L
1,447 SR
Queue Stats
200W - 171L
1,540 Elo+
Party 1
Jenos
Jenos
Platinum III
Z7Sethski
Jenos
Platinum III
Level 395
Champion Stats
58W - 49L
1,642 SR
Queue Stats
280W - 265L
1,588 Elo+
Solo
Koga
Koga
Diamond V
xxfalcontmemxx
Koga
Diamond V
Level 649
Champion Stats
376W - 236L
1,652 SR
Queue Stats
632W - 612L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
KomamuraSama
Tiberius
52
11 / 11 / 9
3,170
198
69,985
54,256
0
Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Furia
NazaAlien
Furia
59
1 / 16 / 17
3,270
204
19,827
57,236
0
Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

33
3 / 10 / 14
3,159
197
47,808
98,952
23,621
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Fernando
babbeBoi
Fernando
56
5 / 13 / 8
3,191
199
53,535
101,966
69,495
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Saati
presso
Saati
57
16 / 12 / 12
3,664
229
92,768
55,824
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
KhanImani
Team 1 Score

2

VS

Team 2 Score

4

Bans
AzaanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 8 / 24
4,024
252
113,971
66,404
12,535

Level 5

Level 1

Level 1

Level 5

Level 3

Level 1

Barik
60
4 / 7 / 13
3,586
224
55,514
81,197
103,319
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Torvald
TTC YuRi
Torvald
58
6 / 6 / 22
3,729
233
45,300
52,599
103,903
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 1s.

Level 1

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Jenos
Z7Sethski
Jenos
52
3 / 3 / 50
6,221
389
17,951
15,467
11,785
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
39 / 12 / 10
5,230
327
135,498
68,256
11,372
Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 41s
Objective Time
9m 50s
96
Kill Participation
181
36
Kills
62
62
Deaths
36
60
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Tiberius
KomamuraSama
Tiberius
11
11
9
1.41
L
Furia
NazaAlien
Furia
1
16
17
0.59
W
10
8
24
2.75
W
Barik
4
7
13
1.5
L
3
10
14
1
W
Torvald
TTC YuRi
Torvald
6
6
22
2.83
W
Jenos
Z7Sethski
Jenos
3
3
50
9.33
L
Fernando
babbeBoi
Fernando
5
13
8
0.69
L
Saati
presso
Saati
16
12
12
1.83
W
39
12
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

283,923
Damage
368,234
368,234
Taken
283,923
93,116
Shielding
242,914
151,748
Healing
216,413
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
KomamuraSama
Tiberius
69,985
46,167
0
9,483
54,256
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Furia
NazaAlien
Furia
19,827
10,959
116,778
18,821
57,236
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
113,971
86,943
1,240
4,909
66,404
12,535
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Barik
55,514
55,514
0
10,870
81,197
103,319
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
47,808
40,653
0
1,021
98,952
23,621
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Torvald
TTC YuRi
Torvald
45,300
38,787
8,108
1,071
52,599
103,903
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Jenos
Z7Sethski
Jenos
17,951
15,366
160,445
8,862
15,467
11,785

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Fernando
babbeBoi
Fernando
53,535
33,000
0
3,720
101,966
69,495
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
presso
Saati
92,768
79,536
0
1,925
55,824
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
135,498
92,085
857
20,051
68,256
11,372
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

Level 2

Damage Done by Role

Damage Taken by Role