Player Matchup

Jenos
Jenos
Diamond I
CamisetaJones
Jenos
Diamond I
Level 999
Champion Stats
15W - 33L
1,595 SR
Queue Stats
513W - 484L
1,658 Elo+
Solo
Ash
Ash
Platinum I
LSaes04
Ash
Platinum I
Level 999
Champion Stats
20W - 15L
1,678 SR
Queue Stats
296W - 265L
1,612 Elo+
Solo
Maeve
Maeve
Platinum I
Smööker
Maeve
Platinum I
Level 999
Champion Stats
179W - 127L
1,783 SR
Queue Stats
802W - 784L
1,628 Elo+
Solo
Atlas
Atlas
Platinum IV
richarddeadkill
Atlas
Platinum IV
Level 999
Champion Stats
7W - 8L
1,631 SR
Queue Stats
788W - 752L
1,551 Elo+
Solo
Imani
Imani
Diamond I
smurffinacc
Imani
Diamond I
Level 225
Champion Stats
27W - 54L
1,567 SR
Queue Stats
290W - 297L
1,597 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 844
1,651 SR
1,609 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 433
1,763 SR
1,633 Elo+
Saati
Saati
Diamond II
CrayølaMuncher
Saati
Diamond II
Level 113
Champion Stats
31W - 25L
1,752 SR
Queue Stats
195W - 182L
1,658 Elo+
Party 1
Fernando
Fernando
Diamond III
DisasterSoul
Fernando
Diamond III
Level 730
Champion Stats
43W - 45L
1,646 SR
Queue Stats
724W - 678L
1,594 Elo+
Solo
Inara
Inara
Diamond V
NurzuulofGold
Inara
Diamond V
Level 185
Champion Stats
10W - 8L
1,727 SR
Queue Stats
55W - 50L
1,639 Elo+
Solo
Io
Io
Diamond V
SelinaG1221
Io
Diamond V
Level 506
Champion Stats
92W - 78L
1,706 SR
Queue Stats
811W - 718L
1,646 Elo+
Party 1
Tyra
Tyra
Platinum I
Shiestii
Tyra
Platinum I
Level 629
Champion Stats
5W - 1L
1,986 SR
Queue Stats
59W - 56L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
0 / 3 / 9
2,220
222
11,944
21,018
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ash
56
1 / 9 / 4
1,675
168
25,360
70,951
42,758
Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Maeve
Smööker
Maeve
56
5 / 7 / 4
1,844
184
43,903
46,259
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

59
2 / 4 / 1
1,402
140
16,764
50,423
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 30% while Stasis Field is active.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

50
8 / 6 / 4
2,244
224
86,370
29,745
0
Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 30%.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 24%.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Bans
VIIKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
VatuMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
12 / 3 / 5
3,156
316
74,159
28,078
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
DisasterSoul
Fernando
60
3 / 4 / 12
2,921
292
36,993
44,463
69,662
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

41
3 / 1 / 13
2,997
300
32,274
52,643
8,671
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
1 / 4 / 10
2,848
285
11,499
23,420
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 2.4s.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Tyra
51
10 / 4 / 8
3,170
317
63,471
35,737
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 7s
Objective Time
7m 46s
38
Kill Participation
77
16
Kills
29
29
Deaths
16
22
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
3
9
1.5
W
12
3
5
4.83
W
Fernando
DisasterSoul
Fernando
3
4
12
2.25
L
Ash
1
9
4
0.33
W
3
1
13
9.5
W
1
4
10
1.5
W
Tyra
10
4
8
3.5
L
Maeve
Smööker
Maeve
5
7
4
1
L
2
4
1
0.63
L
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

184,341
Damage
218,396
218,396
Taken
184,341
42,758
Shielding
78,333
97,484
Healing
120,427
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
11,944
6,394
70,285
13,986
21,018
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
74,159
68,521
0
1,645
28,078
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Fernando
DisasterSoul
Fernando
36,993
20,184
0
5,881
44,463
69,662
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ash
25,360
23,480
0
3,031
70,951
42,758
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
32,274
29,580
0
21,785
52,643
8,671
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
11,499
10,974
75,503
12,900
23,420
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Tyra
63,471
46,405
0
2,713
35,737
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Maeve
Smööker
Maeve
43,903
43,903
0
3,057
46,259
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
16,764
16,764
0
7,125
50,423
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
86,370
75,821
0
0
29,745
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role