Player Matchup

Rei
Rei
Liviä
Rei
Level 999
Champion Stats
182W - 188L
1,554 SR
Queue Stats
1,859W - 1,698L
1,563 Elo+
Solo
Lillith
Lillith
Raybellic
Lillith
Level 162
Champion Stats
36W - 40L
1,394 SR
Queue Stats
272W - 233L
1,693 Elo+
Solo
Skye
Skye
Siamat2k
Skye
Level 85
Champion Stats
4W - 3L
1,618 SR
Queue Stats
66W - 51L
1,625 Elo+
Solo
Lian
Lian
SnowMane64
Lian
Level 999
Champion Stats
25W - 41L
1,527 SR
Queue Stats
1,525W - 1,567L
1,579 Elo+
Solo
Fernando
Fernando
kosuyama
Fernando
Level 995
Champion Stats
191W - 146L
1,645 SR
Queue Stats
2,047W - 2,077L
1,637 Elo+
Solo
Team Averages
Level 648
1,548 SR
1,619 Elo+

VS

Team Averages
Level 482
1,571 SR
1,592 Elo+
Sha Lin
Sha Lin
L3sbiathan
Sha Lin
Level 513
Champion Stats
6W - 11L
1,453 SR
Queue Stats
1,543W - 1,628L
1,528 Elo+
Solo
Vora
Vora
MIGEBIGOTE
Vora
Level 999
Champion Stats
117W - 115L
1,585 SR
Queue Stats
2,880W - 2,870L
1,555 Elo+
Solo
Cassie
Cassie
SwagFart
Cassie
Level 682
Champion Stats
48W - 61L
1,536 SR
Queue Stats
2,323W - 2,305L
1,584 Elo+
Solo
Moji
Moji
WanderIII
Moji
Level 99
Champion Stats
102W - 93L
1,626 SR
Queue Stats
263W - 231L
1,630 Elo+
Party 1
Io
Io
drinkwaterplz
Io
Level 117
Champion Stats
149W - 95L
1,656 SR
Queue Stats
358W - 328L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
Liviä
Rei
59
6 / 5 / 18
3,364
306
32,859
40,273
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Lillith
Raybellic
Lillith
47
4 / 7 / 13
3,361
306
33,806
47,917
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Skye
53
8 / 12 / 6
1,324
120
38,799
38,745
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 1.6s.

Level 2

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 5s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

60
10 / 7 / 12
3,313
301
51,894
39,420
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Fernando
kosuyama
Fernando
54
6 / 4 / 11
3,881
353
34,407
84,405
163,978
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
L3sbiathan
Sha Lin
43
10 / 5 / 10
2,322
211
67,967
30,698
0
Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 3s.

Level 5

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.2s.

Level 2

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.

Level 2

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

59
6 / 8 / 5
1,843
168
36,148
36,967
450
False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Cassie
SwagFart
Cassie
59
6 / 10 / 6
1,877
171
44,378
43,590
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 1s.

Level 1

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 20% for 1.5s after using Dodge Roll.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Moji
19
7 / 6 / 12
2,377
216
72,104
45,209
39,341

Level 3

Level 1

Level 5

Level 4

Level 2

Level 1

39
6 / 5 / 10
2,246
204
30,163
35,301
0
Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 39s
Objective Time
2m 23s
94
Kill Participation
78
34
Kills
35
35
Deaths
34
60
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sha Lin
L3sbiathan
Sha Lin
10
5
10
3
W
Rei
Liviä
Rei
6
5
18
3
L
6
8
5
1.06
W
Lillith
Raybellic
Lillith
4
7
13
1.5
W
Skye
8
12
6
0.92
W
10
7
12
2.29
L
Cassie
SwagFart
Cassie
6
10
6
0.9
L
Moji
7
6
12
2.17
L
6
5
10
2.2
W
Fernando
kosuyama
Fernando
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

191,765
Damage
250,760
250,760
Taken
191,765
163,978
Shielding
39,791
132,841
Healing
108,915
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Sha Lin
L3sbiathan
Sha Lin
67,967
67,967
0
3,172
30,698
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
Rei
Liviä
Rei
32,859
29,757
44,113
18,211
40,273
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
36,148
23,383
0
5,605
36,967
450
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Lillith
Raybellic
Lillith
33,806
24,133
59,328
530
47,917
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Skye
38,799
31,146
0
6,146
38,745
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
51,894
49,763
0
4,513
39,420
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Cassie
SwagFart
Cassie
44,378
38,534
0
3,516
43,590
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Moji
72,104
65,213
9,123
6,288
45,209
39,341
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
30,163
27,461
59,173
22,038
35,301
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
kosuyama
Fernando
34,407
19,999
0
0
84,405
163,978
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role