Player Matchup

Koga
Koga
Gold II
Flipzy2cool
Koga
Gold II
Level 89
Champion Stats
8W - 3L
1,760 SR
Queue Stats
11W - 6L
1,687 Elo+
Party 1
Tyra
Tyra
Qualifying
ShutSquirrel
Tyra
Qualifying
Level 176
Champion Stats
30W - 25L
1,639 SR
Queue Stats
97W - 95L
1,486 Elo+
Solo
Inara
Inara
Silver I
SoonKuMingSoon
Inara
Silver I
Level 999
Champion Stats
19W - 23L
1,595 SR
Queue Stats
499W - 516L
1,508 Elo+
Solo
Corvus
Corvus
Gold II
Zeldaisyomama
Corvus
Gold II
Level 129
Champion Stats
0W - 2L
1,593 SR
Queue Stats
24W - 27L
1,625 Elo+
Party 1
Torvald
Torvald
Gold V
teodalitr
Torvald
Gold V
Level 594
Champion Stats
263W - 230L
1,614 SR
Queue Stats
1,795W - 1,780L
1,442 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 397
1,640 SR
1,550 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 535
1,676 SR
1,445 Elo+
Jenos
Jenos
Platinum I
FedericoDS0
Jenos
Platinum I
Level 999
Champion Stats
117W - 76L
1,684 SR
Queue Stats
387W - 348L
1,626 Elo+
Solo
Barik
Barik
Qualifying
IsThatLoki
Barik
Qualifying
Level 76
Champion Stats
2W - 0L
1,500 SR
Queue Stats
4W - 13L
1,119 Elo+
Party 2
Ying
Ying
Silver II
OdinzWRLD
Ying
Silver II
Level 110
Champion Stats
4W - 2L
1,792 SR
Queue Stats
74W - 71L
1,473 Elo+
Party 2
Saati
Saati
Platinum IV
YanShen
Saati
Platinum IV
Level 999
Champion Stats
25W - 33L
1,532 SR
Queue Stats
1,258W - 1,203L
1,525 Elo+
Solo
Vivian
Vivian
Gold IV
hiddengemzgamer
Vivian
Gold IV
Level 489
Champion Stats
21W - 13L
1,871 SR
Queue Stats
110W - 105L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
6 / 9 / 2
2,173
217
59,421
54,058
0
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Level 1

42
1 / 10 / 4
1,984
198
55,660
42,971
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 8% for 3s after using Nade Launcher.

Level 2

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

58
1 / 4 / 5
1,895
190
24,815
52,239
4,077
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
1 / 4 / 4
2,140
214
18,058
27,826
720
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Torvald
teodalitr
Torvald
53
3 / 9 / 4
2,163
216
27,778
48,724
82,157
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Vital Grasp

Vital Grasp

Recharge

Heal for 300 after activating Recharge.

Level 4

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Bans
TerminusFernando
Team 1 Score

1

VS

Team 2 Score

4

Bans
CassieKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
3 / 2 / 27
4,048
405
25,949
20,703
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
39
8 / 2 / 15
2,896
290
35,669
67,865
60,160
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ying
47
2 / 4 / 16
2,379
238
30,218
32,495
0
Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Saati
YanShen
Saati
60
12 / 2 / 10
2,852
285
72,264
43,473
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

55
11 / 2 / 17
2,807
281
61,718
21,196
7,586
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 500.

Level 4

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.

Level 1

Runic Ammunition

Runic Ammunition

Weapon

Gain 4% Lifesteal.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 16%.

Level 4

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 40% of damage dealt to you is instead dealt to the Shield.

Level 5

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 17s
Objective Time
4m 37s
31
Kill Participation
121
12
Kills
36
36
Deaths
12
19
Assists
85
Player
Kills
Deaths
Assists
KDA
W
3
2
27
8.25
L
6
9
2
0.78
W
Barik
8
2
15
7.75
W
Ying
2
4
16
2.5
L
1
10
4
0.3
L
1
4
5
0.88
W
Saati
YanShen
Saati
12
2
10
8.5
L
1
4
4
0.75
W
11
2
17
9.75
L
Torvald
teodalitr
Torvald
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

185,732
Damage
225,818
225,818
Taken
185,732
86,954
Shielding
67,746
105,948
Healing
150,848
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
25,949
16,883
82,583
11,227
20,703
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
59,421
50,901
0
4,850
54,058
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Barik
35,669
35,669
0
8,568
67,865
60,160
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Ying
30,218
23,378
32,022
14,030
32,495
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
55,660
28,959
0
1,419
42,971
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
24,815
19,257
0
3,319
52,239
4,077
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Saati
YanShen
Saati
72,264
59,106
0
866
43,473
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
18,058
11,920
80,687
14,466
27,826
720
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
61,718
51,162
0
1,552
21,196
7,586
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Torvald
teodalitr
Torvald
27,778
23,202
0
1,207
48,724
82,157
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role