Player Matchup

Fernando
Fernando
MaxiKaG-
Fernando
Level 52
Champion Stats
15W - 13L
1,571 SR
Queue Stats
84W - 90L
1,479 Elo+
Solo
Jenos
Jenos
SuperBicho
Jenos
Level 999
Champion Stats
80W - 70L
1,592 SR
Queue Stats
2,814W - 2,885L
1,593 Elo+
Solo
Furia
Furia
Tatano
Furia
Level 341
Champion Stats
20W - 17L
1,539 SR
Queue Stats
261W - 247L
1,577 Elo+
Solo
Imani
Imani
aldrichropli
Imani
Level 722
Champion Stats
26W - 28L
1,546 SR
Queue Stats
401W - 329L
1,536 Elo+
Solo
Vora
Vora
iiZay
Vora
Level 112
Champion Stats
4W - 7L
1,401 SR
Queue Stats
55W - 47L
1,579 Elo+
Solo
Team Averages
Level 445
1,530 SR
1,553 Elo+

VS

Team Averages
Level 444
1,520 SR
1,583 Elo+
Bomb King
Bomb King
Eryx0
Bomb King
Level 236
Champion Stats
2W - 4L
1,498 SR
Queue Stats
266W - 245L
1,643 Elo+
Solo
Vivian
Vivian
Mynameissssss
Vivian
Level 999
Champion Stats
55W - 55L
1,588 SR
Queue Stats
1,112W - 1,185L
1,528 Elo+
Solo
Makoa
Makoa
NsydiaAkuma
Makoa
Level 749
Champion Stats
12W - 9L
1,601 SR
Queue Stats
112W - 87L
1,611 Elo+
Solo
Seris
Seris
sdgfutasfywaash
Seris
Level 141
Champion Stats
23W - 19L
1,599 SR
Queue Stats
140W - 117L
1,546 Elo+
Solo
Maeve
Maeve
Огонёчек
Maeve
Level 95
Champion Stats
0W - 1L
1,311 SR
Queue Stats
186W - 192L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
MaxiKaG-
Fernando
29
1 / 3 / 11
3,113
283
42,619
62,209
91,393
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Jenos
59
6 / 2 / 30
3,145
286
32,861
17,260
9,200
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Furia
Tatano
Furia
57
5 / 7 / 16
2,670
243
39,507
35,532
9,328
Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 10%.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

56
16 / 6 / 12
3,306
301
95,360
39,000
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Vora
iiZay
Vora
37
22 / 7 / 5
3,370
306
76,916
52,226
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Eryx0
Bomb King
57
10 / 9 / 1
2,574
234
39,427
49,166
0
Doomsday

Doomsday

Grumpy Bomb

Heal for 130 after using Grumpy Bomb.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

59
5 / 10 / 6
2,337
212
51,015
37,483
9,810
Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.

Level 5

Runic Ammunition

Runic Ammunition

Weapon

Gain 8% Lifesteal.

Level 2

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 16% of damage dealt to you is instead dealt to the Shield.

Level 2

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 16%.

Level 4

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

59
6 / 9 / 9
3,125
284
62,904
119,131
34,301
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

54
1 / 10 / 9
3,060
278
12,066
41,599
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Level 1

35
3 / 12 / 7
2,067
188
40,815
39,884
0
Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 30% for 2s after using Nine Lives.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Featherlite

Featherlite

Prowl

Reduce your damage taken by 15% while Prowl is active.

Level 3

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 10% for 4s after you activate Nine Lives.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 11s
Objective Time
4m 23s
124
Kill Participation
57
50
Kills
25
25
Deaths
50
74
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bomb King
Eryx0
Bomb King
10
9
1
1.17
W
Fernando
MaxiKaG-
Fernando
1
3
11
2.17
L
5
10
6
0.8
L
6
9
9
1.17
W
Jenos
6
2
30
10.5
W
Furia
Tatano
Furia
5
7
16
1.86
W
16
6
12
3.67
W
Vora
iiZay
Vora
22
7
5
3.5
L
1
10
9
0.55
L
3
12
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

287,263
Damage
206,227
206,227
Taken
287,263
109,921
Shielding
44,111
138,994
Healing
129,445
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
Eryx0
Bomb King
39,427
35,991
0
7,708
49,166
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
MaxiKaG-
Fernando
42,619
28,119
0
3,480
62,209
91,393
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
51,015
42,931
0
3,887
37,483
9,810
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
62,904
58,226
0
7,662
119,131
34,301
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
32,861
24,751
72,985
9,139
17,260
9,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Furia
Tatano
Furia
39,507
25,894
30,738
8,574
35,532
9,328
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
95,360
72,385
0
1,445
39,000
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vora
iiZay
Vora
76,916
44,375
1,792
10,841
52,226
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
12,066
11,266
80,036
18,643
41,599
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
40,815
37,080
2,504
9,005
39,884
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role