Player Matchup

Fernando
Fernando
Gold II
Denissssk
Fernando
Gold II
Level 111
Champion Stats
5W - 4L
1,682 SR
Queue Stats
82W - 69L
1,509 Elo+
Solo
Lian
Lian
Gold II
MyNameIsDevla
Lian
Gold II
Level 164
Champion Stats
7W - 1L
1,710 SR
Queue Stats
27W - 16L
1,611 Elo+
Solo
Ying
Ying
Qualifying
TheWeedVador02
Ying
Qualifying
Level 37
Champion Stats
1W - 0L
1,531 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vora
Vora
Gold III
kanekillYT
Vora
Gold III
Level 141
Champion Stats
5W - 2L
1,694 SR
Queue Stats
122W - 112L
1,445 Elo+
Solo
Azaan
Azaan
Bronze II
shypangolin
Azaan
Bronze II
Level 130
Champion Stats
1W - 0L
1,527 SR
Queue Stats
73W - 67L
1,481 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,629 SR
1,509 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 673
1,580 SR
1,489 Elo+
Ash
Ash
Gold V
Dreikantenhut
Ash
Gold V
Level 206
Champion Stats
10W - 17L
1,559 SR
Queue Stats
118W - 138L
1,400 Elo+
Solo
Barik
Barik
Gold V
GabyGabriel
Barik
Gold V
Level 999
Champion Stats
70W - 86L
1,525 SR
Queue Stats
938W - 957L
1,493 Elo+
Solo
Atlas
Atlas
Bronze III
atlasboyfr2019
Atlas
Bronze III
Level 161
Champion Stats
174W - 202L
1,558 SR
Queue Stats
472W - 611L
1,412 Elo+
Solo
Jenos
Jenos
Platinum IV
deadprincess911
Jenos
Platinum IV
Level 999
Champion Stats
5W - 4L
1,678 SR
Queue Stats
262W - 203L
1,593 Elo+
Solo
Dredge
Dredge
Gold I
pinchurrako
Dredge
Gold I
Level 999
Champion Stats
11W - 12L
1,581 SR
Queue Stats
703W - 696L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Denissssk
Fernando
46
3 / 2 / 6
3,093
344
25,866
43,025
72,963
Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

42
10 / 1 / 4
2,913
324
81,842
16,011
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 12%.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

15
1 / 1 / 12
3,010
334
13,675
11,732
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

52
7 / 3 / 5
2,585
287
58,742
24,741
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

48
0 / 2 / 10
2,393
266
33,612
53,079
7,585
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Bans
LexKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
ImaniZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 3 / 3
1,321
147
34,425
41,546
9,989
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 500.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

Level 1

46
0 / 7 / 4
989
110
29,607
42,819
45,191
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

54
1 / 6 / 3
1,452
161
12,013
79,987
1,440
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lessons of the Past

Lessons of the Past

Setback

Gain a 400-Health Shield for 3s after hitting an enemy with Setback.

Level 4

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 750 when using Second Chance.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

60
2 / 3 / 4
1,787
199
25,203
29,892
8,360
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Dredge
59
5 / 2 / 2
1,561
173
47,340
19,493
2,252
Plank Walker

Plank Walker

Shortcut

Heal for 400 after exiting a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 22s
Objective Time
2m 8s
58
Kill Participation
25
21
Kills
9
9
Deaths
21
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fernando
Denissssk
Fernando
3
2
6
3
L
1
3
3
0.83
L
0
7
4
0.29
W
10
1
4
12
W
1
1
12
7
L
1
6
3
0.42
L
2
3
4
1.33
W
7
3
5
3.17
L
Dredge
5
2
2
3
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

213,737
Damage
148,588
148,588
Taken
213,737
80,548
Shielding
67,232
110,544
Healing
109,852
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Denissssk
Fernando
25,866
18,036
0
1,319
43,025
72,963
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
34,425
33,625
0
2,084
41,546
9,989
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
29,607
29,607
0
3,309
42,819
45,191
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
81,842
80,807
0
2,064
16,011
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
13,675
13,675
83,583
8,961
11,732
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
12,013
12,013
0
4,767
79,987
1,440
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
25,203
22,860
73,553
20,387
29,892
8,360
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
58,742
43,075
0
6,973
24,741
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Dredge
47,340
42,906
0
5,752
19,493
2,252
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
33,612
28,484
0
7,644
53,079
7,585
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role