Player Matchup

Barik
Barik
AÞoÞhiş
Barik
Level 247
Champion Stats
1W - 1L
1,775 SR
Queue Stats
135W - 113L
1,538 Elo+
Solo
Saati
Saati
CreepyestWord54
Saati
Level 56
Champion Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,559 Elo+
Party 1
Kinessa
Kinessa
Edznee
Kinessa
Level 14
Champion Stats
5W - 4L
1,641 SR
Queue Stats
6W - 8L
1,562 Elo+
Party 1
Jenos
Jenos
fherpaz
Jenos
Level 908
Champion Stats
36W - 33L
1,602 SR
Queue Stats
934W - 924L
1,535 Elo+
Solo
Vora
Vora
wertayl
Vora
Level 195
Champion Stats
5W - 6L
1,567 SR
Queue Stats
80W - 78L
1,565 Elo+
Party 1
Team Averages
Level 284
1,617 SR
1,552 Elo+

VS

Team Averages
Level 327
1,625 SR
1,548 Elo+
Betty la Bomba
Betty la Bomba
AlexisTargaryen6
Betty la Bomba
Level 43
Champion Stats
3W - 1L
1,778 SR
Queue Stats
47W - 53L
1,492 Elo+
Solo
Jenos
Jenos
ChicCHoe
Jenos
Level 95
Champion Stats
4W - 2L
1,608 SR
Queue Stats
232W - 221L
1,573 Elo+
Solo
Imani
Imani
YB3_AiM
Imani
Level 440
Champion Stats
72W - 76L
1,587 SR
Queue Stats
1,205W - 1,210L
1,569 Elo+
Solo
Dredge
Dredge
xViolet 16
Dredge
Level 720
Champion Stats
1W - 1L
1,518 SR
Queue Stats
623W - 651L
1,491 Elo+
Solo
Fernando
Fernando
zensinkyouki
Fernando
Level 335
Champion Stats
450W - 415L
1,631 SR
Queue Stats
1,373W - 1,371L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
49
2 / 10 / 1
990
110
15,229
62,342
50,481
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

43
1 / 12 / 3
1,340
149
26,293
34,256
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Level 1

Kinessa
Edznee
Kinessa
7
4 / 9 / 1
1,522
169
37,558
23,328
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.

Level 2

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Jenos
fherpaz
Jenos
57
0 / 7 / 12
1,092
121
7,564
32,455
3,680
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vora
wertayl
Vora
56
12 / 6 / 2
2,483
276
42,786
31,963
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
AlexisTargaryen6
Betty la Bomba
21
7 / 5 / 9
2,260
251
29,013
27,712
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Jenos
ChicCHoe
Jenos
59
7 / 3 / 19
2,828
314
27,644
23,094
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Imani
YB3_AiM
Imani
40
15 / 5 / 7
2,823
314
61,438
23,083
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Dredge
xViolet 16
Dredge
59
7 / 4 / 12
2,425
269
35,662
20,059
2,200
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 400 after exiting a Shortcut.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Fernando
zensinkyouki
Fernando
15
8 / 2 / 13
2,770
308
30,587
35,482
49,300
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 30s
Objective Time
6m 54s
38
Kill Participation
104
19
Kills
44
44
Deaths
19
19
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Betty la Bomba
AlexisTargaryen6
Betty la Bomba
7
5
9
2.3
L
Barik
2
10
1
0.25
W
Jenos
ChicCHoe
Jenos
7
3
19
5.5
L
1
12
3
0.21
L
Kinessa
Edznee
Kinessa
4
9
1
0.5
W
Imani
YB3_AiM
Imani
15
5
7
3.7
L
Jenos
fherpaz
Jenos
0
7
12
0.86
L
Vora
wertayl
Vora
12
6
2
2.17
W
Dredge
xViolet 16
Dredge
7
4
12
3.25
W
Fernando
zensinkyouki
Fernando
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,430
Damage
184,344
184,344
Taken
129,430
54,161
Shielding
51,500
59,652
Healing
77,387
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Betty la Bomba
AlexisTargaryen6
Betty la Bomba
29,013
16,855
0
7,586
27,712
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
15,229
15,229
0
3,164
62,342
50,481
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Jenos
ChicCHoe
Jenos
27,644
16,281
42,394
14,280
23,094
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
26,293
22,510
0
1,819
34,256
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Kinessa
Edznee
Kinessa
37,558
36,961
0
0
23,328
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Imani
YB3_AiM
Imani
61,438
46,576
0
3,922
23,083
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
fherpaz
Jenos
7,564
6,954
35,941
11,200
32,455
3,680
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
wertayl
Vora
42,786
25,739
0
7,528
31,963
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Dredge
xViolet 16
Dredge
35,662
31,862
0
1,452
20,059
2,200
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
Fernando
zensinkyouki
Fernando
30,587
19,263
0
7,753
35,482
49,300
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role