Player Matchup
VS
Match Stats

Glyph of Freedom
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Winddancer
Protection
Increase the Movement Speed of your Protection target by 50% for 2s.
Level 5

Lifegiver
Protection
Heal the target of your Protection for 75.
Level 1

Timeshaper
Protection
Generate 2 Ammo for the target of your Protection.
Level 1

Eldritch Speed
Recharge
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Level 5

Direct Current
Nullify
Double the range at which you can use Nullify.
Level 1

Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.
Level 1

Sanguine Pact
Death Wings
Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.
Level 2

Overflowing Delights
Swarm
Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.
Level 3

Sheer Ascent
Death Wings
Increase vertical movement of Death Wings by 20%.
Level 4

Charmed
Blood Hex
Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.
Level 5

Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1

Dexterous
Quick Switch
Reduce the time it takes to Quick Switch to your Pistol by 40%.
Level 4

Tactical Retreat
Stealth
Increase your Movement Speed by 30% for 2s after entering Stealth.
Level 3

Guerrilla Tactics
Stealth
Generate 45 Energy after getting an Elimination.
Level 3

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2

Resourceful
Quick Switch
While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.6000000000000001s every 1s.
Level 3

Unauthorized Use
Flare
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
Level 1

Eternal Strife
Using an ability above Ire threshold Heals you for 75.
Level 1

Solemn Watch
Increase the distance traveled by Conviction by 30%.
Level 5

Tools of Salvation
Increase your maximum Health by 600.
Level 4

Indignation
Reduce the Cooldown of Conviction by 1.6s.
Level 4

Grim Deliverance
Heal for 5 for every percentage point of Ire consumed by abilities.
Level 1

Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1

Unfair Advantage
Deflector Shield
Increase the duration of Deflector Shield by 4s.
Level 5

Contingency
Deflector Shield
Increase Deflector Shield's Health by 500.
Level 4

Informants
Sensor Drone
Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.
Level 3

Lightweight Alloy
Precision Sights
Bring up Precision Sights 15% faster.
Level 1

Runic Ammunition
Weapon
Gain 8% Lifesteal.
Level 2

Opportunity in Chaos
Weapon
After firing continuously for 2s, gain 10% increased damage.
Level 1
Team 1 Score
4
VS
Team 2 Score
2

Hideout
Billow
Reduce the Cooldown of Whirl by 5s after using Billow.
Level 5

Malice
Armor
Increase your Reload Speed by 20%.
Level 2

Embers
Billow
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Level 1

Up in Smoke
Billow
Increase your Movement Speed by 22% while Billow is active.
Level 2

Fan the Flames
Billow
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Level 5

Smolder
Billow
Heal for 15% of your maximum Health per second while using Billow.
Level 1

Unbreakable Will
Reduce the Health reduction from placing Abyssal Fortress >30 units away by 80%.
Level 4

Brutal Pursuer
Rift Slash
Increase your Movement Speed by 8% for 5s after casting Rift Slash.
Level 2

The New Order
Royal Presence
Gain a 60 health Shield for each enemy hit by Royal Presence's chain grab.
Level 2

Forever Changed
Increase your maximum Health by 300.
Level 2

Frontline Commander
Increase allies and decrease enemies' Movement Speed by 35% for 4 seconds when passing through Abyssal Fortress.
Level 5

Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1

Primal Haste
Combat Trance
Gain a 180-Health Shield for 4s after activating Combat Trance.
Level 3

Crowd-Pleaser
Combat Trance
Generate 3 Ammo after activating Combat Trance.
Level 3

Making the Cut
Heavy Blade
Heal for 120 for each enemy hit by Heavy Blade.
Level 3

Beast-Slayer
Armor
Gain a 150-Health Shield for 3s after falling to or below 50% Health.
Level 3

World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Level 3

Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3

Revenant
Armor
Increase your maximum Health by 150.
Level 3

Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2

Nether Siphon
Shadow Travel
Heal for 250 every 1s while using Shadow Travel.
Level 5

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 0.7s.
Level 2

Level 1

Highborn
Armor
Increase your Movement Speed by 12%.
Level 4

Inheritance
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Heir to the Throne
Grace
Increase travel speed during Grace by 20%.
Level 2

Superiority
Armor
Increase your maximum Ammo by 4.
Level 4

Noble Crest
Armor
Increase your maximum Health by 200.
Level 4

Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.