Player Matchup

Bomb King
Bomb King
BLACKINGXT
Bomb King
Level 169
Champion Stats
195W - 83L
1,816 SR
Queue Stats
355W - 191L
1,751 Elo+
Party 2
Ying
Ying
ChelSsyFr
Ying
Level 460
Champion Stats
468W - 364L
1,597 SR
Queue Stats
1,148W - 1,106L
1,545 Elo+
Solo
Octavia
Octavia
KasaiTori
Octavia
Level 510
Champion Stats
7W - 5L
1,625 SR
Queue Stats
117W - 88L
1,632 Elo+
Party 2
Mal'Damba
Mal'Damba
SexyPepperBÓÒBS
Mal'Damba
Level 201
Champion Stats
722W - 634L
1,699 SR
Queue Stats
789W - 698L
1,690 Elo+
Solo
Terminus
Terminus
lilmarius
Terminus
Level 999
Champion Stats
82W - 76L
1,639 SR
Queue Stats
2,387W - 2,333L
1,579 Elo+
Solo
Team Averages
Level 468
1,675 SR
1,640 Elo+

VS

Team Averages
Level 510
1,670 SR
1,637 Elo+
Grohk
Grohk
EggNBates
Grohk
Level 840
Champion Stats
38W - 20L
1,665 SR
Queue Stats
480W - 452L
1,598 Elo+
Solo
Lex
Lex
RalekTheOne
Lex
Level 369
Champion Stats
14W - 19L
1,615 SR
Queue Stats
131W - 115L
1,638 Elo+
Party 1
Lian
Lian
ReggaeVibrations
Lian
Level 999
Champion Stats
92W - 48L
1,792 SR
Queue Stats
3,271W - 1,952L
1,779 Elo+
Solo
Zhin
Zhin
TurboTimoPL
Zhin
Level 60
Champion Stats
25W - 26L
1,667 SR
Queue Stats
53W - 45L
1,614 Elo+
Solo
Maeve
Maeve
Кемари
Maeve
Level 280
Champion Stats
12W - 9L
1,610 SR
Queue Stats
33W - 36L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
BLACKINGXT
Bomb King
41
28 / 9 / 9
4,353
335
105,006
80,214
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Ying
56
3 / 7 / 21
3,007
231
26,692
42,932
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Octavia
KasaiTori
Octavia
51
5 / 9 / 6
2,612
201
42,830
49,741
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Overwhelming Force

Overwhelming Force

Generate 4% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

24
4 / 7 / 24
4,714
363
18,568
35,202
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 4%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Terminus
lilmarius
Terminus
39
13 / 6 / 8
3,242
249
41,535
105,960
0
Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 30%.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
EggNBates
Grohk
58
1 / 9 / 17
2,549
196
22,365
44,290
0
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

56
13 / 10 / 14
3,999
308
80,904
54,346
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

58
11 / 12 / 17
3,174
244
95,498
48,777
0
Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

37
11 / 14 / 5
2,587
199
78,982
47,080
0
Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Heartless

Heartless

Armor

Increase your Movement Speed by 12% for 4s after getting an Elimination.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

48
4 / 8 / 6
2,160
166
36,300
40,138
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 36s
Objective Time
2m 47s
121
Kill Participation
99
53
Kills
40
38
Deaths
53
68
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bomb King
BLACKINGXT
Bomb King
28
9
9
3.61
W
Ying
3
7
21
1.93
L
Grohk
EggNBates
Grohk
1
9
17
1.06
W
Octavia
KasaiTori
Octavia
5
9
6
0.89
L
13
10
14
2
L
11
12
17
1.63
W
4
7
24
2.29
L
11
14
5
0.96
W
Terminus
lilmarius
Terminus
13
6
8
2.83
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

234,631
Damage
314,049
314,049
Taken
234,631
0
Shielding
0
187,915
Healing
87,930
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
BLACKINGXT
Bomb King
105,006
92,386
0
1,974
80,214
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
26,692
12,194
52,380
16,005
42,932
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Grohk
EggNBates
Grohk
22,365
13,057
45,386
22,507
44,290
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Octavia
KasaiTori
Octavia
42,830
37,438
500
5,550
49,741
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
80,904
79,845
0
4,694
54,346
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

L
95,498
90,395
0
1,787
48,777
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
18,568
8,158
90,112
11,089
35,202
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
78,982
62,109
0
3,227
47,080
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Terminus
lilmarius
Terminus
41,535
15,818
0
10,305
105,960
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
36,300
35,924
0
10,329
40,138
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role