Player Matchup

Jenos
Jenos
Gold I
ARACEL
Jenos
Gold I
Level 661
Champion Stats
33W - 31L
1,629 SR
Queue Stats
189W - 171L
1,528 Elo+
Party 1
Terminus
Terminus
Gold V
D3M0URU5
Terminus
Gold V
Level 205
Champion Stats
23W - 10L
1,731 SR
Queue Stats
594W - 579L
1,449 Elo+
Solo
Tiberius
Tiberius
Gold V
Depredad0r
Tiberius
Gold V
Level 999
Champion Stats
12W - 5L
1,636 SR
Queue Stats
120W - 128L
1,433 Elo+
Solo
Fernando
Fernando
Silver I
Gabagoolagool
Fernando
Silver I
Level 181
Champion Stats
19W - 18L
1,690 SR
Queue Stats
94W - 98L
1,507 Elo+
Party 1
Zhin
Zhin
Gold V
cuacus88
Zhin
Gold V
Level 551
Champion Stats
16W - 15L
1,545 SR
Queue Stats
346W - 360L
1,430 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 519
1,646 SR
1,469 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 311
1,618 SR
1,462 Elo+
Koga
Koga
Gold III
Asparuhov7807
Koga
Gold III
Level 70
Champion Stats
9W - 10L
1,608 SR
Queue Stats
46W - 40L
1,483 Elo+
Solo
Torvald
Torvald
Silver IV
Controlla-Noah
Torvald
Silver IV
Level 101
Champion Stats
22W - 10L
1,665 SR
Queue Stats
65W - 68L
1,405 Elo+
Party 2
Seris
Seris
Bronze IV
Its_Dames
Seris
Bronze IV
Level 38
Champion Stats
1W - 2L
1,620 SR
Queue Stats
5W - 10L
1,417 Elo+
Party 2
Atlas
Atlas
Gold II
KingTotoro
Atlas
Gold II
Level 609
Champion Stats
47W - 45L
1,633 SR
Queue Stats
468W - 472L
1,510 Elo+
Solo
Imani
Imani
Gold II
causeit
Imani
Gold II
Level 736
Champion Stats
210W - 213L
1,562 SR
Queue Stats
1,193W - 1,145L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
ARACEL
Jenos
57
2 / 2 / 25
3,803
293
24,199
27,198
13,629
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Terminus
D3M0URU5
Terminus
39
10 / 6 / 5
3,151
242
45,510
89,753
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Tiberius
Depredad0r
Tiberius
60
11 / 5 / 7
3,150
242
62,198
42,620
2,988
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 1.2s.

Level 2

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 32%.

Level 4

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 150-Health Shield for 3s after activating Crouching Tigron.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Fernando
Gabagoolagool
Fernando
56
3 / 5 / 7
3,651
281
42,805
81,549
126,833
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Zhin
54
8 / 4 / 8
2,937
226
77,054
48,340
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Bans
KhanAndroxus
Team 1 Score

4

VS

Team 2 Score

1

Bans
DrogozVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
6 / 6 / 12
2,784
214
71,152
43,951
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Level 1

25
3 / 5 / 10
2,832
218
79,462
40,320
78,040
Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 1.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Seris
Its_Dames
Seris
29
4 / 6 / 12
2,863
220
32,934
38,423
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Level 1

Atlas
59
4 / 9 / 5
2,874
221
43,241
94,004
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 80 every 1s for 3s after activating Stasis Field.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Imani
causeit
Imani
47
7 / 8 / 7
3,330
256
62,671
35,068
0
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 15s
Objective Time
9m 13s
86
Kill Participation
70
34
Kills
24
22
Deaths
34
52
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Jenos
ARACEL
Jenos
2
2
25
7.25
L
6
6
12
2
L
3
5
10
1.6
W
Terminus
D3M0URU5
Terminus
10
6
5
2.08
W
Tiberius
Depredad0r
Tiberius
11
5
7
2.9
W
Fernando
Gabagoolagool
Fernando
3
5
7
1.3
L
Seris
Its_Dames
Seris
4
6
12
1.67
L
Atlas
4
9
5
0.72
L
Imani
causeit
Imani
7
8
7
1.31
W
Zhin
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

251,766
Damage
289,460
289,460
Taken
251,766
143,450
Shielding
78,040
202,274
Healing
113,169
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
ARACEL
Jenos
24,199
13,957
156,029
21,724
27,198
13,629
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
71,152
64,840
0
8,730
43,951
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
79,462
57,022
0
0
40,320
78,040
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Terminus
D3M0URU5
Terminus
45,510
36,198
0
10,426
89,753
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Tiberius
Depredad0r
Tiberius
62,198
47,618
0
6,951
42,620
2,988
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Gabagoolagool
Fernando
42,805
28,055
0
5,359
81,549
126,833
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Seris
Its_Dames
Seris
32,934
26,988
76,644
21,123
38,423
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Atlas
43,241
43,241
0
2,435
94,004
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Imani
causeit
Imani
62,671
27,165
0
4,237
35,068
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Zhin
77,054
65,574
0
1,785
48,340
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role