Player Matchup

Zhin
Zhin
Dream3ater60
Zhin
Level 37
Champion Stats
17W - 13L
1,624 SR
Queue Stats
28W - 21L
1,479 Elo+
Party 1
Ying
Ying
Jay_Conoh
Ying
Level 292
Champion Stats
152W - 76L
1,689 SR
Queue Stats
319W - 282L
1,621 Elo+
Party 3
Terminus
Terminus
LeviShinmon
Terminus
Level 133
Champion Stats
51W - 29L
1,704 SR
Queue Stats
502W - 485L
1,626 Elo+
Party 3
Lillith
Lillith
MysteryBullFrog
Lillith
Level 70
Champion Stats
4W - 6L
1,450 SR
Queue Stats
35W - 35L
1,461 Elo+
Party 1
Kasumi
Kasumi
superbluehhu10
Kasumi
Level 63
Champion Stats
3W - 2L
1,455 SR
Queue Stats
50W - 45L
1,477 Elo+
Party 1
Team Averages
Level 119
1,584 SR
1,533 Elo+

VS

Team Averages
Level 251
1,523 SR
1,498 Elo+
Vora
Vora
AmadoM04
Vora
Level 180
Champion Stats
58W - 51L
1,603 SR
Queue Stats
310W - 324L
1,489 Elo+
Solo
Saati
Saati
LemonCartoon482
Saati
Level 169
Champion Stats
3W - 3L
1,593 SR
Queue Stats
67W - 79L
1,480 Elo+
Solo
Ruckus
Ruckus
Mr Erious
Ruckus
Level 711
Champion Stats
20W - 41L
1,422 SR
Queue Stats
514W - 535L
1,475 Elo+
Solo
Maeve
Maeve
lionesscruz
Maeve
Level 58
Champion Stats
9W - 17L
1,430 SR
Queue Stats
128W - 137L
1,505 Elo+
Party 2
Jenos
Jenos
mocoró
Jenos
Level 139
Champion Stats
143W - 128L
1,566 SR
Queue Stats
413W - 395L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
8 / 20 / 14
3,901
205
68,712
74,397
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 15% after successfully hitting an enemy with Counter.

Level 1

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Ying
47
10 / 7 / 31
4,989
263
90,123
65,279
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Terminus
LeviShinmon
Terminus
25
10 / 9 / 15
4,645
244
71,684
143,460
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.6s for every 1s spent channeling Power Siphon.

Level 2

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 20%.

Level 2

Despoiler

Despoiler

Shatterfall

Heal for 300 for each enemy hit with Shatterfall.

Level 3

Playing God

Playing God

Power Siphon

Heal for 20% of the damage Absorbed by Power Siphon.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

44
8 / 11 / 17
4,258
224
60,133
74,221
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

42
18 / 14 / 15
4,968
261
77,724
79,536
0
Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Sealed Fate

Sealed Fate

Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 2

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 20%.

Level 2

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
56
29 / 9 / 13
4,585
241
144,341
58,731
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
17 / 13 / 12
4,223
222
106,100
80,989
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Ruckus
Mr Erious
Ruckus
44
7 / 13 / 23
4,327
228
71,219
123,973
109,196
Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 600-Health Shield for 4s after dropping to or below 30% Health.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Level 1

16
10 / 9 / 12
3,226
170
81,461
58,466
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1s.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Jenos
mocoró
Jenos
14
2 / 10 / 38
4,108
216
33,772
46,217
14,215
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 53s
Objective Time
7m 31s
146
Kill Participation
163
54
Kills
65
61
Deaths
54
92
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Vora
29
9
13
3.94
W
8
20
14
0.75
W
Ying
10
7
31
3.64
L
17
13
12
1.77
W
Terminus
LeviShinmon
Terminus
10
9
15
1.94
L
Ruckus
Mr Erious
Ruckus
7
13
23
1.42
W
8
11
17
1.5
L
10
9
12
1.78
L
Jenos
mocoró
Jenos
2
10
38
2.1
W
18
14
15
1.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

368,376
Damage
436,893
436,893
Taken
368,376
0
Shielding
123,411
229,101
Healing
213,625
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
144,341
103,511
0
13,514
58,731
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
68,712
44,214
0
2,199
74,397
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
90,123
53,766
86,862
43,197
65,279
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
106,100
81,134
3,043
6,621
80,989
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Terminus
LeviShinmon
Terminus
71,684
46,203
709
35,718
143,460
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Ruckus
Mr Erious
Ruckus
71,219
55,231
2,169
22,351
123,973
109,196
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Level 1

W
60,133
29,025
35,439
2,419
74,221
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
81,461
76,440
0
3,885
58,466
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
mocoró
Jenos
33,772
19,154
139,671
22,371
46,217
14,215
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
77,724
58,029
1,271
21,287
79,536
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role