Player Matchup
VS
Match Stats

Viciousness
Counter
Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.
Level 3

Infamy
Armor
Increase your maximum Health by 150.
Level 3

Blade Dancer
Whirl
Increase the travel distance of Whirl by 16%.
Level 2

Malice
Armor
Increase your Reload Speed by 20%.
Level 2

Dragon Oil
Armor
Increase your maximum Ammo by 5.
Level 5

Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1

Bowling Ball
Rocket Boots
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Level 4

Palisade
Barricade
Reduce the Cooldown of Barricade by 0.4s.
Level 1

Red Streak
Rocket Boots
Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.
Level 3

Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4

Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3

Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1

Territorial
Disengage
Reduce the Cooldown of Disengage by 5s.
Level 5

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3

Tumble
Armor
Increase your maximum Health by 100.
Level 2

Quiver
Weapon
Increase your maximum Ammo by 1.
Level 1

Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.
Level 4

Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1

Feral Strength
Guardian Spirit
Increase Luna's Health by 900.
Level 4

Broken Deity
Guardian Spirit
Increase Luna's deploy range by 40%.
Level 2

Sanctum of Faith
Moonlight
Regenerate 1% Moonlight every 1s while not using Moonlight.
Level 1

Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Level 3

Restored Faith
Moonlight
Heal for 50 every time you Heal an ally with Moonlight.
Level 5

Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1

Antics
Weapon
Increase your Reload Speed by 20%.
Level 4

Hummingbird
Flutter
Generate 3 Ammo after activating Flutter.
Level 3

Flora
Armor
Increase your maximum Health by 100.
Level 2

Photosynthesis
Seedling
Increase the Projectile Speed of Seedling by 6%.
Level 1

Flitter
Flutter
Reduce the Cooldown of Flutter by 3s.
Level 5

Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Eagle's Emerald
Valor
Generate 2 Ammo for each enemy hit with Valor.
Level 2

Superiority
Armor
Increase your maximum Ammo by 2.
Level 2

Noble Crest
Armor
Increase your maximum Health by 200.
Level 4

Revitalizing Gem
Valor
Heal for 120 for each enemy hit with Valor.
Level 2

Highborn
Armor
Increase your Movement Speed by 15%.
Level 5

Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1

Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Level 2

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 200 health.
Level 4

New Purpose
Armor
Increase your maximum Health by 50.
Level 1

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3

Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.
Level 5

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Napalm
Fire Bomb
Activating Fire Bomb heals you for 200 over 2s.
Level 2

Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Incensed
Fire Bomb
Increase your Movement Speed by 16% for 4s after using Fire Bomb.
Level 2

Tracker
Hunter's Mark
Increase your Movement Speed by 15% while Hunter's Mark is active.
Level 3

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Swift Strikes
Deadly Momentum
Increase the travel distance of Deadly Momentum by 20%.
Level 4

Shoot and Dash
Love
Each stack of Piercing Momentum grants you a 80 Shield for 3s after it expires.
Level 2

The Finer Things
Love
Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.
Level 4

In The Thick of It
Rogue's Tempo
Generate 3 Ammo after hitting at least one enemy with Rogue's Tempo.
Level 1

Flurry
Deadly Momentum
Reduce the Cooldown of Deadly Momentum by 2.8s for each enemy hit by it.
Level 4

Everywhere at Once
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
Level 1

Mystic Fire
Frostfire Glide
Regenerate 15% Mana every 1s while using FrostFire Glide.
Level 3

Ice in her Veins
Frostfire Glide
Heal for 200 every 1s while using FrostFire Glide.
Level 4

Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 10% faster.
Level 2

Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 1.5s.
Level 3

Ancient Duty
Armor
Increase your maximum Health by 150.
Level 3

Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 2

Level 2

Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 2

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.