Player Matchup

Ruckus
Ruckus
Platinum I
CHICKIENUGGY
Ruckus
Platinum I
Level 249
Champion Stats
10W - 10L
1,669 SR
Queue Stats
616W - 547L
1,661 Elo+
Party 1
Terminus
Terminus
Platinum II
ElDiosJob
Terminus
Platinum II
Level 999
Champion Stats
25W - 18L
1,677 SR
Queue Stats
1,628W - 1,601L
1,560 Elo+
Solo
Jenos
Jenos
Diamond III
Kerbecx
Jenos
Diamond III
Level 159
Champion Stats
19W - 16L
1,664 SR
Queue Stats
254W - 225L
1,674 Elo+
Party 1
Vora
Vora
Diamond III
LUIGINUMBERS
Vora
Diamond III
Level 999
Champion Stats
362W - 292L
1,687 SR
Queue Stats
1,180W - 1,141L
1,588 Elo+
Solo
Imani
Imani
Diamond III
pauloXDDDDDD
Imani
Diamond III
Level 437
Champion Stats
2W - 2L
1,611 SR
Queue Stats
568W - 525L
1,591 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 569
1,662 SR
1,615 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 499
1,697 SR
1,610 Elo+
Tyra
Tyra
Platinum II
FredGaymer
Tyra
Platinum II
Level 999
Champion Stats
60W - 54L
1,702 SR
Queue Stats
919W - 835L
1,534 Elo+
Solo
Pip
Pip
Masters
Reaper753
Pip
Masters
Level 81
Champion Stats
4W - 2L
1,821 SR
Queue Stats
22W - 11L
1,713 Elo+
Solo
Androxus
Androxus
Platinum II
Smøtret
Androxus
Platinum II
Level 242
Champion Stats
72W - 74L
1,600 SR
Queue Stats
550W - 553L
1,582 Elo+
Solo
Inara
Inara
Platinum II
fenixleo15
Inara
Platinum II
Level 999
Champion Stats
105W - 86L
1,675 SR
Queue Stats
1,035W - 1,043L
1,591 Elo+
Solo
Fernando
Fernando
Diamond III
ithinktherefore
Fernando
Diamond III
Level 174
Champion Stats
231W - 202L
1,688 SR
Queue Stats
457W - 461L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
53
6 / 9 / 7
2,242
224
52,997
73,781
49,743
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Level 1

Terminus
ElDiosJob
Terminus
59
2 / 8 / 5
1,964
196
25,419
86,852
0
Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Jenos
Kerbecx
Jenos
44
2 / 3 / 18
2,539
254
20,468
18,788
10,979
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
6 / 7 / 10
2,160
216
64,670
46,380
2,550
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
10 / 7 / 7
2,474
247
74,794
39,719
2,560
Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Bans
Khan
Team 1 Score

0

VS

Team 2 Score

4

Bans
SaatiMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 8 / 13
2,906
291
59,709
42,765
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Trail Blazer

Trail Blazer

Armor

Generate 3 Ammo after getting an Elimination.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 16% for 3s after using Nade Launcher.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

46
10 / 3 / 17
3,740
374
70,974
29,744
21,245
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Androxus
Smøtret
Androxus
59
13 / 6 / 6
3,013
301
48,966
38,987
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 100% after hitting an enemy with Reversal.

Level 5

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Inara
60
0 / 6 / 14
2,922
292
32,098
53,124
35,310
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Fernando
42
5 / 4 / 14
3,084
308
55,231
73,728
99,829
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 12s
Objective Time
8m 6s
73
Kill Participation
99
26
Kills
35
34
Deaths
27
47
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ruckus
6
9
7
1.06
L
Terminus
ElDiosJob
Terminus
2
8
5
0.56
W
7
8
13
1.69
L
Jenos
Kerbecx
Jenos
2
3
18
3.67
L
6
7
10
1.57
W
10
3
17
6.17
W
Androxus
Smøtret
Androxus
13
6
6
2.67
W
Inara
0
6
14
1.17
W
Fernando
5
4
14
3
L
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

238,348
Damage
266,978
265,520
Taken
238,348
65,832
Shielding
156,384
146,792
Healing
144,930
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
52,997
44,219
0
2,953
73,781
49,743
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
ElDiosJob
Terminus
25,419
17,143
0
14,138
86,852
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
59,709
37,725
0
49
42,765
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Jenos
Kerbecx
Jenos
20,468
15,271
109,860
11,628
18,788
10,979
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
64,670
48,280
0
7,790
46,380
2,550
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
70,974
64,219
110,559
23,172
29,744
21,245
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Androxus
Smøtret
Androxus
48,966
36,189
0
7,037
38,987
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
32,098
23,607
0
3,992
53,124
35,310
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
55,231
36,128
0
121
73,728
99,829
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
74,794
62,620
0
423
39,719
2,560
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role